27456 cards found
Soldier of the Pantheon

Soldier of the Pantheon {W}

Creature - Human Soldier
Protection from multicolored
Whenever an opponent casts a multicolored spell, you gain 1 life.
"I hear the gods' voices in my dreams each night, and I offer bloody trophies on their altars each day."
2/1
Sole Performer

Sole Performer {2}{G}{G}

Creature - Elf Performer
{T}: Add {T}{T}. Activate only once each turn. (While activating an ability, use {T} rather than tapping the permanent to pay for {T}.)
Elven tap is the official language of three very obnoxious planets.
2/2
  • Unfinity 154 440
Solemn Doomguide

Solemn Doomguide {3}{B}{B}

Creature - Tiefling Cleric
Flying
Each creature card in your graveyard that's a Cleric, Rogue, Warrior, and/or Wizard has unearth {1}{B}.
4/5
  • Commander Legends: Battle for Baldur's Gate 625 672
Solemn Offering

Solemn Offering {2}{W}

Sorcery
Destroy target artifact or enchantment. You gain 4 life.
"You will be reimbursed for your donation."
"The reimbursement is spiritual."
—Temple signs
Solemn Recruit

Solemn Recruit {1}{W}{W}

Creature - Dwarf Warrior
Double strike
Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on Solemn Recruit.
"I can no longer sit in my workshop and ignore the events outside. My hammers strike for the people of Ghirapur."
2/2
Solemn Simulacrum

Solemn Simulacrum {4}

Artifact Creature - Golem
When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When Solemn Simulacrum dies, you may draw a card.
2/2
Solemnity

Solemnity {2}{W}

Enchantment
Players can't get counters.
Counters can't be put on artifacts, creatures, enchantments, or lands.
The arrival of the God-Pharaoh marked a betrayal of both gods and mortals.
Solfatara

Solfatara {2}{R}

Instant
Target player can't play lands this turn.
Draw a card at the beginning of the next turn's upkeep.
"A burst of hot air tossed the moon into the air, and the moon liked it up there so much it never needed the ground again."
—Azeworai, "Glitter Moon"
  • Visions
Solid Footing

Solid Footing {W}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +1/+1.
As long as enchanted creature has vigilance, it assigns combat damage equal to its toughness rather than its power.
  • Ikoria: Lair of Behemoths
Solidarity

Solidarity {3}{W}

Instant
Creatures you control get +0/+5 until end of turn.
"We must all hang together, or assuredly we shall all hang separately."
—Benjamin Franklin
Solidarity of Heroes

Solidarity of Heroes {1}{G}

Instant
Strive — This spell costs {1}{G} more to cast for each target beyond the first.
Choose any number of target creatures. Double the number of +1/+1 counters on each of them.
Solitary Camel

Solitary Camel {2}{W}

Creature - Camel
Solitary Camel has lifelink as long as you control a Desert or there is a Desert card in your graveyard.
Deserts are inhospitable, not uninhabitable.
3/2
Solitary Confinement

Solitary Confinement {2}{W}

Enchantment
At the beginning of your upkeep, sacrifice Solitary Confinement unless you discard a card.
Skip your draw step.
You have shroud.
Prevent all damage that would be dealt to you.
Solitary Hunter
One of the Pack

Solitary Hunter {3}{G}

Creature - Human Warrior Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform Solitary Hunter.
"Making a living in Kessig is hard, but I've learned some tricks of the trade."
3/4
Card has other part: One of the Pack
  • Shadows over Innistrad
Solitary Sanctuary

Solitary Sanctuary {2}{W}

Enchantment
When Solitary Sanctuary enters the battlefield, tap target creature an opponent controls and put a stun counter on it.
Whenever you tap an untapped creature an opponent controls, put a +1/+1 counter on target creature you control.
  • Wilds of Eldraine
Soliton

Soliton {5}

Artifact Creature - Construct
{U}: Untap Soliton.
The gemini engines had lost connection with each other and wandered apart, developing an independent awareness of their surroundings.
3/4
  • Scars of Mirrodin
Solitude

Solitude {3}{W}{W}

Creature - Elemental Incarnation
Flash
Lifelink
When Solitude enters the battlefield, exile up to one other target creature. That creature's controller gains life equal to its power.
Evoke—Exile a white card from your hand.
3/2
Solphim, Mayhem Dominus

Solphim, Mayhem Dominus {2}{R}{R}

Legendary Creature - Phyrexian Horror
If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead.
{1}{R/P}{R/P}, Discard two cards: Put an indestructible counter on Solphim, Mayhem Dominus.
5/4
Soltari Champion

Soltari Champion {2}{W}

Creature - Soltari Soldier
Shadow
Whenever Soltari Champion attacks, other creatures you control get +1/+1 until end of turn.
2/2
Soltari Crusader

Soltari Crusader {2}{W}

Creature - Soltari Knight
Shadow
{1}{W}: Soltari Crusader gets +1/+0 until end of turn.
"Carry war to the Dauthi, no matter the way, no matter the world."
—Soltari battle chant
2/1
  • Tempest
Soltari Emissary

Soltari Emissary {1}{W}

Creature - Soltari Soldier
{W}: Soltari Emissary gains shadow until end of turn.
Alone at the portal, Ertai began his meditation. He realized immediately that he was not alone.
2/1
Soltari Foot Soldier

Soltari Foot Soldier {W}

Creature - Soltari Soldier
Shadow
"Children of the Ruins, raised to be warriors, know that life begins when another speaks their names."
—Soltari Tales of Life
1/1
Soltari Guerrillas

Soltari Guerrillas {2}{R}{W}

Creature - Soltari Soldier
Shadow
{0}: The next time Soltari Guerrillas would deal combat damage to an opponent this turn, it deals that damage to target creature instead.
3/2
Soltari Lancer

Soltari Lancer {2}{W}

Creature - Soltari Knight
Shadow
Soltari Lancer has first strike as long as it's attacking.
"In times of war the victors rarely save their best for last."
—Gerrard of the Weatherlight
2/2
Soltari Monk

Soltari Monk {W}{W}

Creature - Soltari Monk Cleric
Protection from black
Shadow
"Prayer rarely explains."
—Orim, Samite healer
2/1