29661 cards found
Go-Shintai of Ancient Wars

Go-Shintai of Ancient Wars {2}{R}

Legendary Enchantment Creature - Shrine
First strike
At the beginning of your end step, you may pay {1}. When you do, Go-Shintai of Ancient Wars deals X damage to target player or planeswalker, where X is the number of Shrines you control.
It seeks those consumed with rage and offers burning blades.
2/2
  • Kamigawa: Neon Dynasty
Gift of Wrath

Gift of Wrath {3}{R}

Enchantment - Aura
Enchant artifact or creature
As long as enchanted permanent is a creature, it gets +2/+2 and has menace.
When Gift of Wrath leaves the battlefield, create a 2/2 red Spirit creature token with menace.
  • Kamigawa: Neon Dynasty
Flame Discharge

Flame Discharge {X}{R}

Instant
Flame Discharge deals X damage to target creature or planeswalker. If you controlled a modified creature as you cast this spell, it deals X plus 2 damage instead.
"What? Why would it need a cooling unit?"
  • Kamigawa: Neon Dynasty
Explosive Entry

Explosive Entry {1}{R}

Sorcery
Destroy up to one target artifact. Put a +1/+1 counter on up to one target creature.
Kaito and Tamiyo charged headlong into Jin-Gitaxias's secret lab, unaware that the praetor was eagerly awaiting their arrival.
  • Kamigawa: Neon Dynasty
Experimental Synthesizer

Experimental Synthesizer {R}

Artifact
When Experimental Synthesizer enters or leaves the battlefield, exile the top card of your library. Until end of turn, you may play that card.
{2}{R}, Sacrifice Experimental Synthesizer: Create a 2/2 white Samurai creature token with vigilance. Activate only as a sorcery.
  • Kamigawa: Neon Dynasty
Dragonspark Reactor

Dragonspark Reactor {1}{R}

Artifact
Whenever Dragonspark Reactor or another artifact enters the battlefield under your control, put a charge counter on Dragonspark Reactor.
{4}, Sacrifice Dragonspark Reactor: It deals damage equal to the number of charge counters on it to target player and that much damage to up to one target creature.
  • Kamigawa: Neon Dynasty
Crackling Emergence

Crackling Emergence {1}{R}

Enchantment - Aura
Enchant land you control
Enchanted land is a 3/3 red Spirit creature with haste. It's still a land.
If enchanted land would be destroyed, instead sacrifice Crackling Emergence and that land gains indestructible until end of turn.
The transition from spiritual to material is sometimes as shocking as it is beautiful.
  • Kamigawa: Neon Dynasty
Bronzeplate Boar

Bronzeplate Boar {2}{R}

Artifact Creature - Equipment Boar
Trample
Equipped creature gets +3/+2 and has trample.
Reconfigure {5}
3/2
  • Kamigawa: Neon Dynasty
Ambitious Assault

Ambitious Assault {2}{R}

Instant
Creatures you control get +2/+0 until end of turn. If you control a modified creature, draw a card.
In the clangor and chaos of the akki attack, few even noticed the frogs on their heads.
  • Kamigawa: Neon Dynasty
Akki War Paint

Akki War Paint {R}

Enchantment - Aura
Enchant artifact or creature
As long as enchanted permanent is a creature, it gets +2/+1.
Akki paint bright, bold designs on their salvaged Imperial mechs, leaving no doubt as to who they belong to now.
  • Kamigawa: Neon Dynasty
Akki Ember-Keeper

Akki Ember-Keeper {1}{R}

Enchantment Creature - Goblin Warrior
Whenever a nontoken modified creature you control dies, create a 1/1 colorless Spirit creature token.
"Follow my lantern, little ones."
2/1
  • Kamigawa: Neon Dynasty
You Are Already Dead

You Are Already Dead {B}

Instant
Destroy target creature that was dealt damage this turn.
Draw a card.
So swift and sharp was his blade that the ogre never even felt the cut.
  • Kamigawa: Neon Dynasty
Virus Beetle

Virus Beetle {1}{B}

Artifact Creature - Insect
When Virus Beetle enters the battlefield, each opponent discards a card.
"They'll be debugging their code for days before they figure out what happened!"
—Eita, Futurist agent
1/1
Related card: Swarm Saboteur
  • Kamigawa: Neon Dynasty
Unforgiving One

Unforgiving One {2}{B}

Creature - Spirit
Menace
Whenever Unforgiving One attacks, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the number of modified creatures you control.
2/3
  • Kamigawa: Neon Dynasty
Undercity Scrounger

Undercity Scrounger {2}{B}

Artifact Creature - Human Rogue
{T}: Create a Treasure token. Activate only if a creature died this turn.
"That will pay for another arm extension all by itself! Well, as long as it doesn't explode."
1/4
  • Kamigawa: Neon Dynasty
Twisted Embrace

Twisted Embrace {2}{B}{B}

Enchantment - Aura
Enchant artifact or creature you control
When Twisted Embrace enters the battlefield, destroy target creature or planeswalker an opponent controls.
As long as enchanted permanent is a creature, it gets +1/+1.
Evil kami are drawn to mortals who share their grim fascinations.
  • Kamigawa: Neon Dynasty
Return to Action

Return to Action {1}{B}

Instant
Until end of turn, target creature gets +1/+0 and gains lifelink and "When this creature dies, return it to the battlefield tapped under its owner's control."
"You're hurt? Too bad. You stop fighting when I say, and not a moment sooner."
—Satoru Umezawa
  • Kamigawa: Neon Dynasty
Reckoner's Bargain

Reckoner's Bargain {1}{B}

Instant
As an additional cost to cast this spell, sacrifice an artifact or creature.
You gain life equal to the sacrificed permanent's mana value. Draw two cards.
Restricted auctions are held once a year at the Dragon's Lair—the sacred, neutral meeting ground of all Reckoner gangs.
  • Kamigawa: Neon Dynasty
Reckoner Shakedown

Reckoner Shakedown {2}{B}

Sorcery
Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, put two +1/+1 counters on a creature or Vehicle you control.
"That's a start. What else do you have for us?"
—Takumi, Reckoner enforcer
  • Kamigawa: Neon Dynasty
Okiba Salvage

Okiba Salvage {4}{B}

Sorcery
Return target creature or Vehicle card from your graveyard to the battlefield. Then put two +1/+1 counters on that permanent if you control an artifact and an enchantment.
"Some fool would rather throw a whole mech away than repair one hydraulic actuator? It must be my lucky day."
  • Kamigawa: Neon Dynasty
Nezumi Road Captain
Okiba Reckoner Raid

Nezumi Road Captain

Enchantment Creature - Rat Rogue
(Color indicator: Nezumi Road Captain is black)
Menace
Vehicles you control have menace.
United by defiant pride in their outsider status, the nezumi of the Okiba Reckoners boast the most advanced cyberbikes and the best riders of all the Reckoner gangs.
2/2
Card has other part: Okiba Reckoner Raid
  • Kamigawa: Neon Dynasty
Okiba Reckoner Raid
Nezumi Road Captain

Okiba Reckoner Raid {B}

Enchantment - Saga
I, II — Each opponent loses 1 life and you gain 1 life.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Nezumi Road Captain
  • Kamigawa: Neon Dynasty
Malicious Malfunction

Malicious Malfunction {1}{B}{B}

Sorcery
All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.
"That? A minor test, nothing more. Incompleat flesh is weak."
—Jin-Gitaxias
  • Kamigawa: Neon Dynasty
Animus of Night's Reach
The Long Reach of Night

Animus of Night's Reach

Enchantment Creature - Spirit
(Color indicator: Animus of Night's Reach is black)
Menace
Whenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.
The dark myojin's gifts were instrumental in ending the Kami War.
0/4
Card has other part: The Long Reach of Night
  • Kamigawa: Neon Dynasty
The Long Reach of Night
Animus of Night's Reach

The Long Reach of Night {3}{B}

Enchantment - Saga
I, II — Each opponent sacrifices a creature unless they discard a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Animus of Night's Reach
  • Kamigawa: Neon Dynasty