29661 cards found
Turntimber Ascetic

Turntimber Ascetic {4}{G}

Creature - Giant Cleric
When Turntimber Ascetic enters the battlefield, you gain 3 life.
"For so long, this land cried out in pain. Now, as the flow returns to its balance point, a new harmony echoes in the trees."
5/4
  • Zendikar Rising
Turntimber Symbiosis
Turntimber, Serpentine Wood

Turntimber Symbiosis {4}{G}{G}{G}

Sorcery
Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If that card has mana value 3 or less, it enters with three additional +1/+1 counters on it. Put the rest on the bottom of your library in a random order.
Card has other part: Turntimber, Serpentine Wood
Turntimber, Serpentine Wood
Turntimber Symbiosis

Turntimber, Serpentine Wood

Land
As Turntimber, Serpentine Wood enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
{T}: Add {G}.
"The trees here twist around spikes of mana, feeding off the flowing power."
—Jori En, expedition leader
Card has other part: Turntimber Symbiosis
Umara Mystic

Umara Mystic {1}{U}{R}

Creature - Merfolk Wizard
Flying
Whenever you cast an instant, sorcery, or Wizard spell, Umara Mystic gets +2/+0 until end of turn.
"We tolerate the North Hada thieves' den, but cutthroats who wander downriver earn a skymanta ride out to sea."
1/3
Related card: Umara Mystic (Alchemy)
  • Zendikar Rising
Umara Mystic (Alchemy)

Umara Mystic (Alchemy) {1}{U}{R}

Creature - Merfolk Wizard
Flying, haste
Whenever you cast an instant, sorcery, or Wizard spell, Umara Mystic gets +2/+0 until end of turn.
1/3
Related card: Umara Mystic
  • Zendikar Rising
Umara Skyfalls
Umara Wizard

Umara Skyfalls

Land
Umara Skyfalls enters the battlefield tapped.
{T}: Add {U}.
"The source of the Umara River sits high above Oran-Rief, ever weeping on the jungle below."
—Ko Dari, expedition wizard
Card has other part: Umara Wizard
  • Zendikar Rising
Umara Wizard
Umara Skyfalls

Umara Wizard {4}{U}

Creature - Merfolk Wizard
Whenever you cast an instant, sorcery, or Wizard spell, Umara Wizard gains flying until end of turn.
"You see a waterfall. I see a way up."
—Ko Dari, expedition wizard
4/3
Card has other part: Umara Skyfalls
  • Zendikar Rising
Utility Knife

Utility Knife {1}

Artifact - Equipment
When Utility Knife enters the battlefield, attach it to target creature you control.
Equipped creature gets +1/+1.
Equip {3}
"Hold on a second, I have just the thing."
Related card: Expedition Supplier
  • Zendikar Rising
Valakut Awakening
Valakut Stoneforge

Valakut Awakening {2}{R}

Instant
Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.
"My ancestors reshaped the world to their vision. I have a few ideas of my own."
—Tars Olan, stoneforge mystic
Card has other part: Valakut Stoneforge
Valakut Exploration

Valakut Exploration {2}{R}

Enchantment
Landfall — Whenever a land enters the battlefield under your control, exile the top card of your library. You may play that card for as long as it remains exiled.
At the beginning of your end step, if there are cards exiled with Valakut Exploration, put them into their owner's graveyard, then Valakut Exploration deals that much damage to each opponent.
Valakut Stoneforge
Valakut Awakening

Valakut Stoneforge

Land
Valakut Stoneforge enters the battlefield tapped.
{T}: Add {R}.
"I can hear the echo of their hammers, long stilled."
—Tars Olan, stoneforge mystic
Card has other part: Valakut Awakening
Vastwood Fortification
Vastwood Thicket

Vastwood Fortification {G}

Instant
Put a +1/+1 counter on target creature.
"When you understand nature's ways, you're never unarmed."
—Eyza, Joraga guide
Card has other part: Vastwood Thicket
  • Zendikar Rising
Vastwood Surge

Vastwood Surge {3}{G}

Sorcery
Kicker {4}
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If this spell was kicked, put two +1/+1 counters on each creature you control.
Vastwood Thicket
Vastwood Fortification

Vastwood Thicket

Land
Vastwood Thicket enters the battlefield tapped.
{T}: Add {G}.
"Never underestimate the ferocity of the imperative to thrive."
—Eyza, Joraga guide
Card has other part: Vastwood Fortification
  • Zendikar Rising
Verazol, the Split Current

Verazol, the Split Current {X}{G}{U}

Legendary Creature - Serpent
Verazol, the Split Current enters the battlefield with a +1/+1 counter on it for each mana spent to cast it.
Whenever you cast a kicked spell, you may remove two +1/+1 counters from Verazol. If you do, copy that spell. You may choose new targets for the copy.
0/0
Veteran Adventurer

Veteran Adventurer {5}{G}

Creature - Human
Veteran Adventurer is also a Cleric, Rogue, Warrior, and Wizard.
This spell costs {1} less to cast for each creature in your party.
Vigilance
"How can I be of assistance?"
5/5
  • Zendikar Rising
Vine Gecko

Vine Gecko {1}{G}

Creature - Elemental Lizard
The first kicked spell you cast each turn costs {1} less to cast.
Whenever you cast a kicked spell, put a +1/+1 counter on Vine Gecko.
"It's cute now, but those things tend to get a lot bigger when you're not looking."
—Fahar, expedition wizard
2/2
  • Zendikar Rising
Wayward Guide-Beast

Wayward Guide-Beast {R}

Creature - Beast
Trample, haste
Whenever Wayward Guide-Beast deals combat damage to a player, return a land you control to its owner's hand.
Goblin cavalry tactics consist of pointing a beast in a direction and hanging on for as long as possible.
2/2
Whispersteel Dagger

Whispersteel Dagger {2}{B}

Artifact - Equipment
Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, you may cast a creature spell from that player's graveyard this turn, and you may spend mana as though it were mana of any color to cast that spell.
Equip {3}
Windrider Wizard

Windrider Wizard {2}{U}

Creature - Human Wizard
Flying
Whenever you cast an instant, sorcery, or Wizard spell, you may draw a card. If you do, discard a card.
"It's an ideal method for exploring sky ruins. The drakes sniff me briefly but then lose interest."
2/2
Yasharn, Implacable Earth

Yasharn, Implacable Earth {2}{G}{W}

Legendary Creature - Elemental Boar
When Yasharn enters the battlefield, search your library for a basic Forest card and a basic Plains card, reveal those cards, put them into your hand, then shuffle.
Players can't pay life or sacrifice nonland permanents to cast spells or activate abilities.
In its hoofprints, barren dust becomes fertile ground.
4/4
Zagras, Thief of Heartbeats

Zagras, Thief of Heartbeats {4}{B}{R}

Legendary Creature - Vampire Rogue
This spell costs {1} less to cast for each creature in your party.
Flying, deathtouch, haste
Other creatures you control have deathtouch.
Whenever a creature you control deals combat damage to a planeswalker, destroy that planeswalker.
4/4
Zareth San, the Trickster

Zareth San, the Trickster {3}{U}{B}

Legendary Creature - Merfolk Rogue
Flash
{2}{U}{B}, Return an unblocked attacking Rogue you control to its owner's hand: Put Zareth San, the Trickster from your hand onto the battlefield tapped and attacking.
Whenever Zareth San deals combat damage to a player, you may put target permanent card from that player's graveyard onto the battlefield under your control.
4/4
Zof Bloodbog
Zof Consumption

Zof Bloodbog

Land
Zof Bloodbog enters the battlefield tapped.
{T}: Add {B}.
"Look at this place. What more evidence do you require that existence is bleak and meaningless?"
—Voshk, oblivion priest
Card has other part: Zof Consumption
  • Zendikar Rising
Zof Consumption
Zof Bloodbog

Zof Consumption {4}{B}{B}

Sorcery
Each opponent loses 4 life and you gain 4 life.
"Annihilation surrounds us. Our call is to embrace its ceaseless hunger."
—Voshk, oblivion priest
Card has other part: Zof Bloodbog
  • Zendikar Rising