29692 cards found
Wojek Halberdiers

Wojek Halberdiers {R}{W}

Creature - Human Soldier
Battalion — Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn.
Tired of Boros interference, the Rakdos unleashed hellraiser goblins, hoping their corpses would weigh down the halberds.
3/2
  • Gatecrash
Zarichi Tiger

Zarichi Tiger {3}{W}

Creature - Cat
{1}{W}, {T}: You gain 2 life.
"The taming and consecration of these creatures is evidence of our faith."
—Resimir, Zarichi Temple priest
2/3
  • Gatecrash
Circle of the Moon Druid

Circle of the Moon Druid {2}{G}

Creature - Human Elf Druid
Bear Form — As long as it's your turn, Circle of the Moon Druid is a Bear with base power and toughness 4/2.
Druids of the Circle of the Moon are fierce guardians of nature who haunt the deepest parts of the wilderness.
2/4
Concealed Weapon

Concealed Weapon {1}{R}

Artifact - Equipment
Equipped creature gets +3/+0.
Disguise {2}{R}
When Concealed Weapon is turned face up, attach it to target creature you control.
Equip {1}{R}
  • Murders at Karlov Manor
Fauna Shaman

Fauna Shaman {1}{G}

Creature - Elf Shaman
{G}, {T}, Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle.
"I call on both predators and protectors, for now is a season of war."
2/2
Haunted One

Haunted One {2}{B}

Legendary Enchantment - Background
Commander creatures you own have "Whenever this creature becomes tapped, it and other creatures you control that share a creature type with it each get +2/+0 and gain undying until end of turn."
  • Commander Legends: Battle for Baldur's Gate 624 654
Imperial Oath

Imperial Oath {5}{W}

Sorcery
Create three 2/2 white Samurai creature tokens with vigilance. Scry 3.
Those chosen to guard the Imperial Palace are not only unrivaled warriors but also lionhearted champions of the Imperial cause.
  • Kamigawa: Neon Dynasty
Ingenious Smith

Ingenious Smith {1}{W}

Creature - Human Artificer
When Ingenious Smith enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Whenever one or more artifacts enter the battlefield under your control, put a +1/+1 counter on Ingenious Smith. This ability triggers only once each turn.
1/1
  • Adventures in the Forgotten Realms
Kayla's Reconstruction

Kayla's Reconstruction {X}{W}{W}{W}

Sorcery
Look at the top seven cards of your library. Put up to X artifact and/or creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Anyone can destroy a continent. Few have the vision to rebuild one.
Priest of Possibility

Priest of Possibility {1}{W}

Creature - Kor Cleric
When Priest of Possibility enters the battlefield, look at the top seven cards of your library. If a card among them has flying, Priest of Possibility perpetually gains flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. Then shuffle.
2/2
  • Alchemy: Dominaria
Simian Sling

Simian Sling {R}

Artifact Creature - Equipment Monkey
Equipped creature gets +1/+1.
Whenever Simian Sling or equipped creature becomes blocked, it deals 1 damage to defending player.
Reconfigure {2}
1/1
  • Kamigawa: Neon Dynasty
Sporeback Wolf

Sporeback Wolf {1}{G}

Creature - Wolf
As long as it's your turn, Sporeback Wolf gets +0/+2.
The mushrooms growing in the wolves' fur possess curative properties incredible enough to tempt many alchemists into risking their lives to track one down.
2/2
Stormclaw Rager

Stormclaw Rager {1}{B}{R}

Creature - Ogre Warrior
{1}, Sacrifice another creature or artifact: Put a +1/+1 counter on Stormclaw Rager and draw a card. Activate only as a sorcery.
No amount of spilled oil and crushed metal could slake her bloodlust.
2/2
  • March of the Machine
Sumala Sentry

Sumala Sentry {G}{W}

Creature - Elf Archer
Reach
Whenever a face-down permanent you control is turned face up, put a +1/+1 counter on it and a +1/+1 counter on Sumala Sentry.
The great meditation garden of Sumala was no place for Ravnica's rising crime wave, and he would keep it that way.
1/3
  • Murders at Karlov Manor
Ageless Guardian

Ageless Guardian {1}{W}

Creature - Spirit Soldier
Ancient ruins dot the world of Arcavios, most older than Strixhaven itself and many still guarded by soldiers from the Blood Age, centuries after their deaths.
1/4
  • Strixhaven: School of Mages
Amphin Mutineer

Amphin Mutineer {3}{U}

Creature - Salamander Pirate
When Amphin Mutineer enters the battlefield, exile up to one target non-Salamander creature. That creature's controller creates a 4/3 blue Salamander Warrior creature token.
Encore {4}{U}{U}
3/3
Ancient Lumberknot

Ancient Lumberknot {2}{B}{G}

Creature - Treefolk
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
The soft creak of trees in the wind is not always cause for comfort.
1/4
Basilica Stalker

Basilica Stalker {5}{B}

Creature - Vampire Detective
Flying
Whenever Basilica Stalker deals combat damage to a player, you gain 1 life and surveil 1.
Disguise {4}{B}
3/4
  • Murders at Karlov Manor
Batterbone

Batterbone {2}

Artifact - Equipment
Living weapon
Equipped creature gets +1/+1 and has vigilance and lifelink.
Equip {5}
Big Play

Big Play {1}{G}

Instant
Target creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it.
"Quandrix is running out of time. If they're going to capture the Witherbloom mascot, they need something big here."
—Cremik, Mage Tower commentator
  • Strixhaven: School of Mages
Blitz Leech

Blitz Leech {5}{B}

Creature - Leech
Flash
When Blitz Leech enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn. Remove all counters from that creature.
"Fools wear armor against it as if the worst it could take is your blood."
—Gavi, nest warden
5/2
  • Ikoria: Lair of Behemoths
Boot Nipper

Boot Nipper {1}{B}

Creature - Beast
Boot Nipper enters the battlefield with your choice of a deathtouch counter or a lifelink counter on it.
"I have a number of hyper-specific phobias and this somehow hits all of them."
—Aaru, Zagoth lumberjack
2/1
  • Ikoria: Lair of Behemoths
Break the Ice

Break the Ice {B}{B}

Sorcery
Destroy target land that is snow or could produce {C}.
Overload {4}{B}{B}
  • Modern Horizons 2
Cankerbloom

Cankerbloom {1}{G}

Creature - Phyrexian Fungus
{1}, Sacrifice Cankerbloom: Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Proliferate.
3/2
Related card: Contagion Dispenser
  • Phyrexia: All Will Be One 161 294 451
Capricopian

Capricopian {X}{G}

Creature - Goat Hydra
Capricopian enters the battlefield with X +1/+1 counters on it.
{2}: Put a +1/+1 counter on Capricopian, then you may reselect which player Capricopian is attacking. Only the player Capricopian is attacking may activate this ability and only during the declare attackers step.
0/0
  • Commander 2020