29661 cards found
Stonework Packbeast

Stonework Packbeast {2}

Artifact Creature - Beast
Stonework Packbeast is also a Cleric, Rogue, Warrior, and Wizard.
{2}: Add one mana of any color.
It will happily carry home your treasure or drag you back to civilization, as circumstances demand.
2/1
  • Zendikar Rising
Strength of Solidarity

Strength of Solidarity {G}

Sorcery
Choose target creature you control. Put a +1/+1 counter on it for each creature in your party.
"This expedition doesn't succeed unless we all succeed!"
  • Zendikar Rising
Sure-Footed Infiltrator

Sure-Footed Infiltrator {3}{U}

Creature - Merfolk Rogue
Tap another untapped Rogue you control: Sure-Footed Infiltrator can't be blocked this turn.
Whenever Sure-Footed Infiltrator deals combat damage to a player, draw a card.
"I've yet to discover the ruin that can keep me out."
2/3
  • Zendikar Rising
Swarm Shambler

Swarm Shambler {G}

Creature - Fungus Beast
Swarm Shambler enters the battlefield with a +1/+1 counter on it.
Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell an opponent controls, create a 1/1 green Insect creature token.
{1}, {T}: Put a +1/+1 counter on Swarm Shambler.
0/0
Related card: Slimefoot, Thallid Transplant
Synchronized Spellcraft

Synchronized Spellcraft {4}{R}

Instant
Synchronized Spellcraft deals 4 damage to target creature and X damage to that creature's controller, where X is the number of creatures in your party.
"Ready? One... two..."
  • Zendikar Rising
Taborax, Hope's Demise

Taborax, Hope's Demise {2}{B}

Legendary Creature - Demon Cleric
Flying
Taborax, Hope's Demise has lifelink as long as it has five or more +1/+1 counters on it.
Whenever another nontoken creature you control dies, put a +1/+1 counter on Taborax. If that creature was a Cleric, you may draw a card. If you do, you lose 1 life.
2/2
Tajuru Blightblade

Tajuru Blightblade {G}

Creature - Elf Rogue
Deathtouch
Ora Ondar, the Khalni Garden, is a lush tangle of growth in the harsh lands of Akoum. Its plant growth is marvelously diverse: a brilliant spectrum of vibrant life . . . and speedy death.
1/1
  • Zendikar Rising
Tajuru Paragon

Tajuru Paragon {1}{G}

Creature - Elf
Tajuru Paragon is also a Cleric, Rogue, Warrior, and Wizard.
Kicker {3}
When Tajuru Paragon enters the battlefield, if it was kicked, reveal the top six cards of your library. You may put a card that shares a creature type with it from among them into your hand. Put the rest on the bottom of your library in a random order.
3/2
Tajuru Snarecaster

Tajuru Snarecaster {2}{G}

Creature - Elf Rogue
Reach
Elves of the Tajuru Nation spend their lives in the ancient jaddi trees' expansive canopy, some living and dying without ever touching the ground.
1/4
  • Zendikar Rising
Tangled Florahedron
Tangled Vale

Tangled Florahedron {1}{G}

Creature - Elemental
{T}: Add {G}.
"As Bala Ged regrows, new forms of life blossom with unfettered wonder."
—Doral, Bala Ged guide
1/1
Card has other part: Tangled Vale
Tangled Vale
Tangled Florahedron

Tangled Vale

Land
Tangled Vale enters the battlefield tapped.
{T}: Add {G}.
"We would do well to open our eyes and remember what it is to wonder."
—Doral, Bala Ged guide
Card has other part: Tangled Florahedron
Taunting Arbormage

Taunting Arbormage {2}{G}

Creature - Elf Wizard
Kicker {3}
When Taunting Arbormage enters the battlefield, if it was kicked, all creatures able to block target creature this turn do so.
"Eyes on me!"
2/3
  • Zendikar Rising
Tazeem Raptor

Tazeem Raptor {2}{W}

Creature - Bird
Flying
When Tazeem Raptor enters the battlefield, you may return a land you control to its owner's hand.
"It's good to see the eagles circling the Lighthouse once again."
—Tazri
2/2
  • Zendikar Rising
Tazeem Roilmage

Tazeem Roilmage {1}{U}

Creature - Merfolk Wizard
Kicker {4}
When Tazeem Roilmage enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand.
"The Roil can be directed. Observe."
2/1
  • Zendikar Rising
Tazri, Beacon of Unity

Tazri, Beacon of Unity {4}{W}

Legendary Creature - Human Warrior
This spell costs {1} less to cast for each creature in your party.
{2/U}{2/B}{2/R}{2/G}: Look at the top six cards of your library. You may reveal up to two Cleric, Rogue, Warrior, Wizard, and/or Ally cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
4/6
Teeterpeak Ambusher

Teeterpeak Ambusher {1}{R}

Creature - Goblin Warrior
{2}{R}: Teeterpeak Ambusher gets +2/+0 until end of turn.
Goblins from the Makindi Trenches of Ondu make surprisingly skilled climbing guides due to their habit of scaling the cliffs to drop onto unsuspecting foes.
1/3
  • Zendikar Rising
Territorial Scythecat

Territorial Scythecat {2}{G}

Creature - Cat
Trample
Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Territorial Scythecat.
Standing between a scythecat and its prey makes you the appetizer.
2/1
Related card: Garruk, Wrath of the Wilds
Thieving Skydiver

Thieving Skydiver {1}{U}

Creature - Merfolk Rogue
Kicker {X}. X can't be 0.
Flying
When Thieving Skydiver enters the battlefield, if it was kicked, gain control of target artifact with mana value X or less. If that artifact is an Equipment, attach it to Thieving Skydiver.
2/1
Throne of Makindi

Throne of Makindi

Land
{T}: Add {C}.
{1}, {T}: Put a charge counter on Throne of Makindi.
{T}, Remove a charge counter from Throne of Makindi: Add two mana of any one color. Spend this mana only to cast kicked spells.
Thundering Rebuke

Thundering Rebuke {1}{R}

Sorcery
Thundering Rebuke deals 4 damage to target creature or planeswalker.
"Fire is too imprecise for my tastes. I'd rather rely on a single, well-placed bolt of lightning."
—Lyrus, Sea Gate wizard
  • Zendikar Rising
Thundering Sparkmage

Thundering Sparkmage {3}{R}

Creature - Human Wizard
When Thundering Sparkmage enters the battlefield, it deals X damage to target creature or planeswalker, where X is the number of creatures in your party.
"Stay away from my friends!"
2/2
Thwart the Grave

Thwart the Grave {4}{B}{B}

Sorcery
This spell costs {1} less to cast for each creature in your party.
Return target creature card and up to one target Cleric, Rogue, Warrior, or Wizard creature card from your graveyard to the battlefield.
Timbercrown Pathway
Cragcrown Pathway

Timbercrown Pathway

Land
{T}: Add {G}.
"Walk quickly and ignore any roars from the undergrowth."
—Enwor, Sea Gate Expeditionary House
Card has other part: Cragcrown Pathway
Trove Warden

Trove Warden {2}{W}{W}

Creature - Cat Beast
Vigilance
Landfall — Whenever a land enters the battlefield under your control, exile target permanent card with mana value 3 or less from your graveyard.
When Trove Warden dies, put each permanent card exiled with it onto the battlefield under the control of that card's owner.
3/4
Tuktuk Rubblefort

Tuktuk Rubblefort {2}{R}

Creature - Wall
Defender, reach
Creatures you control have haste.
As with everything else, goblins believe fortifications benefit from as many spiky bits as possible.
0/3
  • Zendikar Rising