2442 cards found
Thorn-Thrash Viashino

Thorn-Thrash Viashino {3}{R}

Creature - Lizard Warrior
Devour 2
{G}: This creature gains trample until end of turn.
2/2
Thornglint Bridge

Thornglint Bridge

Artifact Land
This land enters tapped.
Indestructible
{T}: Add {G} or {W}.
The path to growth is forged in balance.
Thornspire Verge

Thornspire Verge

Land
{T}: Add {R}.
{T}: Add {G}. Activate only if you control a Mountain or a Forest.
Here, the Boilerbilges twitch like a trapped animal, peaks straining against the grasping roots and vines.
  • Duskmourn: House of Horror Promos 270p 270s
  • Duskmourn: House of Horror 270 333
Thought Erasure

Thought Erasure {U}{B}

Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Surveil 1.
"It's truly the highest honor, isn't it? To be remembered? Pity for you."
Thought Hemorrhage

Thought Hemorrhage {2}{B}{R}

Sorcery
Choose a nonland card name. Target player reveals their hand. Thought Hemorrhage deals 3 damage to that player for each card with the chosen name revealed this way. Search that player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles.
  • Alara Reborn
Thought Rattle

Thought Rattle {U}{B}

Sorcery
Target opponent reveals each nonland card in their hand. You choose one of those cards. Exile that card.
Threshold — If seven or more cards are in your graveyard, seek a Rat card. It perpetually gains "This spell costs {1} less to cast."
  • Alchemy: Bloomburrow
Thought-String Analyst

Thought-String Analyst {U}{B}

Creature - Human Wizard
At the beginning of your upkeep, exile the top card of target opponent's library face down. You lose life equal to its mana value. You may look at and play that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
2/2
  • Alchemy: Murders at Karlov Manor
Thoughtcutter Agent

Thoughtcutter Agent {U}{B}

Artifact Creature - Human Rogue
{U}{B}, {T}: Target player loses 1 life and reveals their hand.
Agents of the Architects of Will mark their victims as a reminder that their secrets are secret no longer.
1/1
  • Shards of Alara
Thoughtweft Gambit

Thoughtweft Gambit {4}{W/U}{W/U}

Instant
Tap all creatures your opponents control and untap all creatures you control.
The kithkin mind-bond is even tighter in Shadowmoor, reinforcing the unity of their community to the point of xenophobia.
  • Shadowmoor
Thrakkus the Butcher

Thrakkus the Butcher {3}{R}{G}

Legendary Creature - Dragon Peasant
Trample
Whenever Thrakkus attacks, double the power of each Dragon you control until end of turn.
Somehow, he never seems to run out of fresh meat.
3/4
Thrash

Thrash {R/G}{R/G}

Instant
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Card has other part: Threat
Threadbind Clique

Threadbind Clique {3}{U}

Creature - Faerie
Flying
Giggles of delight may be the last thing you hear.
3/3
Card has other part: Rip the Seams
  • Wilds of Eldraine
Threat

Threat {2}{R}{G}

Sorcery
Create a 4/4 red and green Beast creature token with trample.
Card has other part: Thrash
Thrill of the Hunt

Thrill of the Hunt {G}

Instant
Target creature gets +1/+2 until end of turn.
Flashback {W}
Thromok the Insatiable

Thromok the Insatiable {3}{R}{G}

Legendary Creature - Hellion
Devour X, where X is the number of creatures devoured this way
0/0
Thunderclap Wyvern

Thunderclap Wyvern {2}{W}{U}

Creature - Drake
Flash
Flying
Other creatures you control with flying get +1/+1.
Thunder doesn't always mean rain. Sometimes it means ruin.
2/3
Tibalt, Cosmic Impostor
Valki, God of Lies

Tibalt, Cosmic Impostor {5}{B}{R}

Legendary Planeswalker - Tibalt
As Tibalt enters, you get an emblem with "You may play cards exiled with Tibalt, Cosmic Impostor, and you may spend mana as though it were mana of any color to cast those spells."
[+2]: Exile the top card of each player's library.
[–3]: Exile target artifact or creature.
[–8]: Exile all graveyards. Add {R}{R}{R}.
Loyalty:
5
Card has other part: Valki, God of Lies
Tidecaller Mentor

Tidecaller Mentor {1}{U}{B}

Creature - Rat Wizard
Menace
Threshold — When this creature enters, if seven or more cards are in your graveyard, return up to one target nonland permanent to its owner's hand.
"The same tides that bring us knowledge can sweep us away."
3/3
  • Bloomburrow
Tidehollow Strix

Tidehollow Strix {U}{B}

Artifact Creature - Bird
Flying
Deathtouch
The scullers beneath Esper keep strixes as trained pets, and set them loose when a fare refuses to pay.
2/1
Tidus, Blitzball Star

Tidus, Blitzball Star {1}{W}{U}

Legendary Creature - Human Warrior
Whenever an artifact you control enters, put a +1/+1 counter on Tidus.
Whenever Tidus attacks, tap target creature an opponent controls.
"Every blitzer knows: when you got the ball, you gotta score!"
2/1
  • Final Fantasy 246 512
Tigereye Cameo

Tigereye Cameo {3}

Artifact
{T}: Add {G} or {W}.
"An elvish adventurer unearthed this stone in Jolrael's jungle. Now it's truly fit for display in one of her palaces."
—Isel, master carver
  • Invasion
Timber Gorge

Timber Gorge

Land
This land enters tapped.
{T}: Add {R} or {G}.
Tazeem's embrace is harsh, but for those that call it home, nothing else will do.
Timbercrown Pathway
Cragcrown Pathway

Timbercrown Pathway

Land
{T}: Add {G}.
"Walk quickly and ignore any roars from the undergrowth."
—Enwor, Sea Gate Expeditionary House
Card has other part: Cragcrown Pathway
Timberline Ridge

Timberline Ridge

Land
This land doesn't untap during your untap step if it has a depletion counter on it.
At the beginning of your upkeep, remove a depletion counter from this land.
{T}: Add {R} or {G}. Put a depletion counter on this land.
  • Ice Age
Time Sieve

Time Sieve {U}{B}

Artifact
{T}, Sacrifice five artifacts: Take an extra turn after this one.
"I pray that I am never considered useless or old."
—Sharuum the Hegemon