Menace Whenever you sacrifice a creature, you may pay {U/B}. If you do, draw a card. {1}, Sacrifice a creature: Kels gains indestructible until end of turn.
As this creature enters and whenever it attacks, stack two dice on top of it. (All dice must be stacked vertically, one on top of another.) This creature gets +1/+1 for each die in its stack. This creature attacks each combat if able. When the stack falls, sacrifice this creature.
For each opponent, exile up to one target permanent that player controls with an even mana value. Adamant — If at least three colorless mana was spent to cast this spell, return a permanent card with an odd mana value from your graveyard to the battlefield.
Double strike, haste Whenever this creature attacks, you get {E}{E}, then you may pay eight {E}. If you pay, untap all creatures you control, and after this phase, there is an additional combat phase.
{1}{U}{U}, {T}: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. You control enchanted creature.
Whenever you cast a spell with a squirrel in its art, you get {A}(an acorn counter). Whenever a Squirrel you control enters or dies, you get {A}. {2}{B}, Pay X {A}: Target creature gets -X/-X until end of turn. {G}, Pay X {A}: Target creature gets +X/+X until end of turn.
Legendary spells you cast cost {1} less to cast. Exile two legendary cards from your graveyard: Until end of turn, each legendary card in your graveyard gains "You may play this card from your graveyard."
You may have this creature enter as a copy of any creature on the battlefield, except it's a Wall in addition to its other types and has defender. When you do, tap the copied creature and it doesn't untap during its controller's untap step for as long as you control this creature.
Enchant creature When this Aura enters, target player sacrifices a creature of their choice other than enchanted creature. When enchanted creature is dealt damage, destroy it.