29661 cards found
Unleash Fury

Unleash Fury {1}{R}

Instant
Double the power of target creature until end of turn.
Might doesn't make right, but it does win the fight.
Unleash Shell

Unleash Shell {3}{R}{R}

Instant
Unleash Shell deals 5 damage to target creature or planeswalker and 2 damage to that permanent's controller.
The new cannon's destructive power more than made up for its unpredictable blast radius.
  • The Brothers' War
Unlucky Witness

Unlucky Witness {R}

Creature - Human Citizen
When Unlucky Witness dies, exile the top two cards of your library. Until your next end step, you may play one of those cards.
The guard took a midnight shift to earn a promotion. Unfortunately, so did the assassin.
1/1
  • Streets of New Capenna
Unnatural Speed

Unnatural Speed {R}

Instant - Arcane
Target creature gains haste until end of turn.
"How can we hope to match the speed of lightning? The fury of storms? The power of mountains? The answer is simple. We cannot. I advise against this war."
—Sensei Hisoka, letter to Lord Konda
  • Champions of Kamigawa
Unpredictable Cyclone

Unpredictable Cyclone {3}{R}{R}

Enchantment
If a cycling ability of another nonland card would cause you to draw a card, instead exile cards from the top of your library until you exile a card that shares a card type with the cycled card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of your library in a random order.
Cycling {2}
Unquenchable Fury

Unquenchable Fury {2}{R}

Enchantment - Aura
Enchant creature
Enchanted creature has "Whenever this creature attacks, it deals X damage to defending player, where X is the number of cards in their hand."
When Unquenchable Fury is put into your graveyard from the battlefield, return it to your hand.
  • Neon Dynasty Commander 23 63
Unruly Catapult

Unruly Catapult {2}{R}

Artifact Creature - Construct
Defender
{T}: Unruly Catapult deals 1 damage to each opponent.
Whenever you cast an instant or sorcery spell, untap Unruly Catapult.
An autonomous, self-loading catapult had seemed like such a good idea.
0/4
  • Wilds of Eldraine
Unstable Footing

Unstable Footing {R}

Instant
Kicker {3}{R}
Damage can't be prevented this turn. If this spell was kicked, it deals 5 damage to target player or planeswalker.
A long way down is shorter than you think.
  • Zendikar
Unstable Hulk

Unstable Hulk {1}{R}{R}

Creature - Goblin Mutant
Morph {3}{R}{R}
When Unstable Hulk is turned face up, it gets +6/+6 and gains trample until end of turn. You skip your next turn.
2/2
  • Legions
Unstoppable Ogre

Unstoppable Ogre {2}{R}

Artifact Creature - Ogre Warrior
When Unstoppable Ogre enters the battlefield, target creature can't block this turn.
Touma never met a door he didn't hate.
4/1
  • Kamigawa: Neon Dynasty
Unwilling Recruit

Unwilling Recruit {X}{R}{R}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn.
Frorn didn't want to be kept, but he didn't want to be thrown back either.
  • Eventide
Uphill Battle

Uphill Battle {2}{R}

Enchantment
Creatures played by your opponents enter the battlefield tapped.
Cho-Manno knew he had no choice but to ally with Gerrard. If that's what it took to free his people, he'd pay the price.
  • Mercadian Masques
Upriser Renegade

Upriser Renegade {1}{R}

Creature - Human Samurai
Upriser Renegade gets +2/+0 for each other modified creature you control.
"My streets, my rules. You picked the wrong neighborhood for a fight."
1/3
  • Kamigawa: Neon Dynasty 170 324
Urabrask
The Great Work

Urabrask {2}{R}{R}

Legendary Creature - Phyrexian Praetor
First strike
Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add {R}.
{R}: Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn.
4/4
Card has other part: The Great Work
Urabrask the Hidden

Urabrask the Hidden {3}{R}{R}

Legendary Creature - Phyrexian Praetor
Creatures you control have haste.
Creatures your opponents control enter the battlefield tapped.
When the Mirran resistance arrived, the furnace dwellers looked to Urabrask for guidance. His decree stunned the others: "Let them be."
4/4
Urabrask's Anointer

Urabrask's Anointer {3}{R}

Artifact Creature - Phyrexian Wizard
When Urabrask's Anointer enters the battlefield, it deals X damage to any target, where X is the number of permanents you control with oil counters on them.
"You were so eager to spy on my work, I assume you'll appreciate a hands-on demonstration."
4/2
  • Phyrexia: All Will Be One 152 293 450
Urabrask's Forge

Urabrask's Forge {2}{R}

Artifact
At the beginning of combat on your turn, put an oil counter on Urabrask's Forge, then create an X/1 red Phyrexian Horror creature token with trample and haste, where X is the number of oil counters on Urabrask's Forge. Sacrifice that token at the beginning of the next end step.
  • Phyrexia: All Will Be One Promos 153p 153s
  • Phyrexia: All Will Be One 153 387
Urabrask, Heretic Praetor

Urabrask, Heretic Praetor {3}{R}{R}

Legendary Creature - Phyrexian Praetor
Haste
At the beginning of your upkeep, exile the top card of your library. You may play it this turn.
At the beginning of each opponent's upkeep, the next time they would draw a card this turn, instead they exile the top card of their library. They may play it this turn.
4/4
Urza's Rage

Urza's Rage {2}{R}

Instant
Kicker {8}{R}
This spell can't be countered.
Urza's Rage deals 3 damage to any target. If this spell was kicked, instead it deals 10 damage to that permanent or player and the damage can't be prevented.
Uthden Troll

Uthden Troll {2}{R}

Creature - Troll
{R}: Regenerate Uthden Troll.
"Oi oi oi, me gotta hurt in 'ere,
Oi oi oi, me smell a ting is near,
Gonna bosh 'n gonna nosh 'n da
hurt'll disappear."
—Troll chant
2/2
Uthgardt Fury

Uthgardt Fury {1}{R}{R}

Enchantment
When Uthgardt Fury enters the battlefield, it deals 4 damage to any target.
Damage isn't removed from creatures your opponents control during cleanup steps.
  • Alchemy Horizons: Baldur's Gate
Utvara Hellkite

Utvara Hellkite {6}{R}{R}

Creature - Dragon
Flying
Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.
The fear of dragons is as old and as powerful as the fear of death itself.
6/6
Utvara Scalper

Utvara Scalper {1}{R}

Creature - Goblin Scout
Flying
Utvara Scalper attacks each combat if able.
He wages war wherever the wind carries him.
1/2
Valakut Awakening
Valakut Stoneforge

Valakut Awakening {2}{R}

Instant
Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.
"My ancestors reshaped the world to their vision. I have a few ideas of my own."
—Tars Olan, stoneforge mystic
Card has other part: Valakut Stoneforge
Valakut Exploration

Valakut Exploration {2}{R}

Enchantment
Landfall — Whenever a land enters the battlefield under your control, exile the top card of your library. You may play that card for as long as it remains exiled.
At the beginning of your end step, if there are cards exiled with Valakut Exploration, put them into their owner's graveyard, then Valakut Exploration deals that much damage to each opponent.