29661 cards found
Sage of Fables

Sage of Fables {2}{U}

Creature - Merfolk Wizard
Each other Wizard creature you control enters the battlefield with an additional +1/+1 counter on it.
{2}, Remove a +1/+1 counter from a creature you control: Draw a card.
"There is no secret that cannot be sold."
2/2
Sage of Hours

Sage of Hours {1}{U}

Creature - Human Wizard
Heroic — Whenever you cast a spell that targets Sage of Hours, put a +1/+1 counter on it.
Remove all +1/+1 counters from Sage of Hours: For each five counters removed this way, take an extra turn after this one.
1/1
  • Journey into Nyx
Sage of Lat-Nam

Sage of Lat-Nam {1}{U}

Creature - Human Artificer
{T}, Sacrifice an artifact: Draw a card.
1/2
Related card: Golgothian Sylex
Sage of Mysteries

Sage of Mysteries {U}

Creature - Human Wizard
Constellation — Whenever an enchantment enters the battlefield under your control, target player mills two cards.
"I see destruction, suffering, and one tormented glimmer of hope."
0/2
  • Theros Beyond Death
Sage of Shaila's Claim

Sage of Shaila's Claim {1}{G}

Creature - Elf Druid
When Sage of Shaila's Claim enters the battlefield, you get {E}{E}{E}.
Even now, Shaila's descendants proudly occupy the greenway that she refused to relinquish to the Consulate.
2/1
Sage of the Beyond

Sage of the Beyond {5}{U}{U}

Creature - Spirit Giant
Flying
Spells you cast from anywhere other than your hand cost {2} less to cast.
Foretell {4}{U}
5/5
Sage of the Falls

Sage of the Falls {4}{U}

Creature - Merfolk Wizard
Whenever Sage of the Falls or another non-Human creature enters the battlefield under your control, you may draw a card. If you do, discard a card.
Ask a merfolk even a simple question and the answer is a journey far beyond the known.
2/5
Sage of the Inward Eye

Sage of the Inward Eye {2}{U}{R}{W}

Creature - Djinn Wizard
Flying
Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn.
"No one petal claims beauty for the lotus."
3/4
Sage's Dousing

Sage's Dousing {2}{U}

Tribal Instant - Wizard
Counter target spell unless its controller pays {3}. If you control a Wizard, draw a card.
"Curse these merrows and their meddling! Since coming near the river, I can't so much as sneeze without being soaked."
—Ashling the Pilgrim
  • Morningtide
Sage's Knowledge

Sage's Knowledge {2}{U}

Sorcery
Return target sorcery card from your graveyard to your hand.
"Those who know do not talk. Those who talk do not know."
—Lao Tzu, Tao Te Ching
(trans. Feng and English)
  • Portal Three Kingdoms
Sage's Reverie

Sage's Reverie {3}{W}

Enchantment - Aura
Enchant creature
When Sage's Reverie enters the battlefield, draw a card for each Aura you control that's attached to a creature.
Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature.
Sage's Row Denizen

Sage's Row Denizen {2}{U}

Creature - Vedalken Wizard
Whenever another blue creature enters the battlefield under your control, target player mills two cards.
"I offer you wisdom untainted by false loyalty, learning free of any guild's agenda."
2/3
Sage's Row Savant

Sage's Row Savant {1}{U}

Creature - Vedalken Wizard
When Sage's Row Savant enters the battlefield, scry 2.
The streets of Ravnica are full of former guild members now using their institutional skills for personal gain.
2/1
Sage-Eye Avengers

Sage-Eye Avengers {4}{U}{U}

Creature - Djinn Monk
Prowess
Whenever Sage-Eye Avengers attacks, you may return target creature to its owner's hand if its power is less than Sage-Eye Avengers's power.
4/5
Sage-Eye Harrier

Sage-Eye Harrier {4}{W}

Creature - Bird Warrior
Flying
Morph {3}{W}
These winged warriors meditate in flight, tracing mandalas in the clouds.
1/5
  • Khans of Tarkir
Sages of the Anima

Sages of the Anima {3}{G}{U}

Creature - Elf Wizard
If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.
Godtrackers found new pantheons of beast-gods beyond Naya's borders.
3/4
  • Alara Reborn
Sagittars' Volley

Sagittars' Volley {2}{G}

Instant
Destroy target creature with flying. Sagittars' Volley deals 1 damage to each creature with flying your opponents control.
"My bowstring hums in tune with the song of the Worldsoul."
—Alcarus, Selesnya sagittar
  • Ravnica Allegiance
Sagu Archer

Sagu Archer {4}{G}

Creature - Naga Archer
Reach
Morph {4}{G}
His arrows whistle like a serpent's hiss.
2/5
Sagu Mauler

Sagu Mauler {4}{G}{U}

Creature - Beast
Trample, hexproof
Morph {3}{G}{U}
The Sagu Jungle's thick undergrowth conceals even the largest predators—if they wish to remain hidden.
6/6
Saheeli Rai

Saheeli Rai {1}{U}{R}

Legendary Planeswalker - Saheeli
[+1]: Scry 1. Saheeli Rai deals 1 damage to each opponent.
[–2]: Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step.
[–7]: Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle.
Loyalty:
3
Saheeli's Artistry

Saheeli's Artistry {4}{U}{U}

Sorcery
Choose one or both —
• Create a token that's a copy of target artifact.
• Create a token that's a copy of target creature, except it's an artifact in addition to its other types.
"From the first touch, I know exactly what the metal wants to be."
Saheeli's Directive

Saheeli's Directive {X}{R}{R}{R}

Sorcery
Improvise
Reveal the top X cards of your library. You may put any number of artifact cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.
Saheeli's Lattice
Mastercraft Raptor

Saheeli's Lattice {1}{R}

Artifact
When Saheeli's Lattice enters the battlefield, you may discard a card. If you do, draw two cards.
Craft with one or more Dinosaurs {4}{R}
Card has other part: Mastercraft Raptor
  • The Lost Caverns of Ixalan
Saheeli's Silverwing

Saheeli's Silverwing {4}

Artifact Creature - Drake
Flying
When Saheeli's Silverwing enters the battlefield, look at the top card of target opponent's library.
"Track the source of those thopters," Saheeli told her creation. "And feel free to snack on as many as you want."
2/3
  • War of the Spark
Saheeli, Filigree Master

Saheeli, Filigree Master {2}{U}{R}

Legendary Planeswalker - Saheeli
[+1]: Scry 1. You may tap an untapped artifact you control. If you do, draw a card.
[–2]: Create two 1/1 colorless Thopter artifact creature tokens with flying. They gain haste until end of turn.
[–4]: You get an emblem with "Artifact creatures you control get +1/+1" and "Artifact spells you cast cost {1} less to cast."
Loyalty:
3
Related card: Saheeli, Filigree Master (Alchemy)