22544 cards found
Vein Ripper

Vein Ripper {3}{B}{B}{B}

Creature - Vampire Assassin
Flying
Ward—Sacrifice a creature.
Whenever a creature dies, target opponent loses 2 life and you gain 2 life.
"I'm afraid your investigation has reached a dead end."
6/5
Veinwitch Coven

Veinwitch Coven {2}{B}

Creature - Vampire Warlock
Menace
Whenever you gain life, you may pay {B}. If you do, return target creature card from your graveyard to your hand.
Some Strixhaven study groups are more welcoming than others.
3/3
Veko, Death's Doorkeeper

Veko, Death's Doorkeeper {W}{B}

Legendary Creature - Spirit Cleric
Extort
{T}, Sacrifice a non-Spirit creature: Return target creature card from your graveyard to your hand. It perpetually becomes a Spirit, has base power and toughness 1/1, and gains "You may pay {W/B} rather than pay this spell's mana cost." Activate only as a sorcery.
1/3
  • Alchemy: Murders at Karlov Manor
Vela the Night-Clad

Vela the Night-Clad {4}{U}{B}

Legendary Creature - Human Wizard
Intimidate
Other creatures you control have intimidate.
Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life.
4/4
Velis Vel

Velis Vel

Plane - Lorwyn
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it.
Whenever chaos ensues, target creature gains all creature types until end of turn.
Velomachus Lorehold

Velomachus Lorehold {5}{R}{W}

Legendary Creature - Elder Dragon
Flying, vigilance, haste
Whenever Velomachus Lorehold attacks, look at the top seven cards of your library. You may cast an instant or sorcery spell with mana value less than or equal to Velomachus Lorehold's power from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
5/5
Vendilion Clique

Vendilion Clique {1}{U}{U}

Legendary Creature - Faerie Wizard
Flash
Flying
When Vendilion Clique enters, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.
3/1
Venerable Knight

Venerable Knight {W}

Creature - Human Knight
When Venerable Knight dies, put a +1/+1 counter on target Knight you control.
"May this blade guide you on your great journey, as it did me on mine."
2/1
  • Throne of Eldraine
Venerable Lammasu

Venerable Lammasu {6}{W}

Creature - Lammasu
Flying
Lammasu are the enigmatic travelers of Tarkir, soaring high above all lands in all seasons. None know their true purpose, but they often arrive on the eve of great conflicts or turning points in history.
5/4
  • Khans of Tarkir
Venerable Monk

Venerable Monk {2}{W}

Creature - Human Monk Cleric
When Venerable Monk enters, you gain 2 life.
Age wears the flesh but galvanizes the soul.
2/2
Venerable Warsinger

Venerable Warsinger {1}{R}{W}

Creature - Spirit Cleric
Vigilance, trample
Whenever Venerable Warsinger deals combat damage to a player, you may return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of damage Venerable Warsinger dealt to that player.
3/3
Venerated Loxodon

Venerated Loxodon {4}{W}

Creature - Elephant Cleric
Convoke
When Venerated Loxodon enters, put a +1/+1 counter on each creature that convoked it.
4/4
Related card: Emmara, Voice of the Conclave
Venerated Rotpriest

Venerated Rotpriest {G}

Creature - Phyrexian Druid
Toxic 1
Whenever a creature you control becomes the target of a spell, target opponent gets a poison counter.
"This was once a peaceful spring, but I wouldn't advise taking a sip."
—Melira
1/2
  • Phyrexia: All Will Be One Promos 192p 192s
  • Phyrexia: All Will Be One 192 392
Vengeant Earth

Vengeant Earth {1}{G}

Instant
Target creature or land you control becomes a 4/4 Elemental creature with haste in addition to its other types until end of turn. It must be blocked this turn if able.
When Zendikar's defenders faltered, the Roil rose up to shake the invaders from its back.
  • March of the Machine
Vengeant Vampire

Vengeant Vampire {4}{B}{B}

Creature - Vampire
Lifelink
When Vengeant Vampire dies, destroy target creature an opponent controls and you gain 4 life.
"Those who stood in my path now lay behind me."
4/4
Vengeful Ancestor

Vengeful Ancestor {2}{R}{R}

Creature - Spirit Dragon
Flying
Whenever Vengeful Ancestor enters or attacks, goad target creature.
Whenever a goaded creature attacks, it deals 1 damage to its controller.
3/4
Vengeful Bloodwitch

Vengeful Bloodwitch {1}{B}

Creature - Vampire Warlock
Whenever this creature or another creature you control dies, target opponent loses 1 life and you gain 1 life.
"You thought I was unarmed? Poor fool—your veins are my arsenal."
1/1
  • Foundations 76 325
Vengeful Creeper

Vengeful Creeper {4}{G}

Creature - Plant Elemental
Disguise {5}{G}
When Vengeful Creeper is turned face up, destroy target artifact or enchantment an opponent controls.
Seeking intact evidence in the Rubblebelt is a fool's errand.
5/5
  • Murders at Karlov Manor
Vengeful Dead

Vengeful Dead {3}{B}

Creature - Zombie
Whenever Vengeful Dead or another Zombie dies, each opponent loses 1 life.
Those who don't learn from their deaths are destined to repeat them.
3/2
Vengeful Devil

Vengeful Devil {1}{R}

Creature - Devil
Haste
Morbid{T}: Vengeful Devil deals 1 damage to any target. Activate only if a creature died this turn.
Devils love adding injury to injury.
1/1
  • Modern Horizons
Vengeful Possession

Vengeful Possession {2}{R}

Sorcery
Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. You may discard a card. If you do, draw a card.
As the ghost clawed its way into her skin, Sarissa forgot that the rage tearing through her heart wasn't her own.
  • Duskmourn: House of Horror
Vengeful Reaper

Vengeful Reaper {3}{B}

Creature - Angel Cleric
Flying, deathtouch, haste
Foretell {1}{B}
"Starnheim is closed to you, coward."
2/3
  • Kaldheim
Vengeful Rebel

Vengeful Rebel {2}{B}

Creature - Aetherborn Warrior
Revolt — When Vengeful Rebel enters, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn.
Some aetherborn joined the rebellion for profit, others for the sake of their freedom, still others for revenge.
3/2
Vengeful Rebirth

Vengeful Rebirth {4}{R}{G}

Sorcery
Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's mana value to any target.
Exile Vengeful Rebirth.
Vengeful Regrowth

Vengeful Regrowth {4}{G}{G}

Sorcery
Return up to three target land cards from your graveyard to the battlefield tapped. Create that many 4/2 green Plant Warrior creature tokens with reach.
Flashback {6}{G}{G}
  • Outlaws of Thunder Junction Commander 35 71