29661 cards found
Breath of Life

Breath of Life {3}{W}

Sorcery
Return target creature card from your graveyard to the battlefield.
"Nothing can stop the power of life—not even death."
—Onean cleric
Brilliant Halo

Brilliant Halo {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+2.
When Brilliant Halo is put into a graveyard from the battlefield, return Brilliant Halo to its owner's hand.
Chimeric Idol

Chimeric Idol {3}

Artifact
{0}: Tap all lands you control. Chimeric Idol becomes a 3/3 Turtle artifact creature until end of turn.
After a chimeric idol attacked them, the Keldons smashed all unfamiliar statues.
Choking Sands

Choking Sands {1}{B}{B}

Sorcery
Destroy target non-Swamp land. If that land was nonbasic, Choking Sands deals 2 damage to the land's controller.
"The people wiped the sand from their eyes and cursed—and left the barren land to the hyenas and vipers."
—Afari, Tales
City in a Bottle

City in a Bottle {2}

Artifact
Whenever one or more other nontoken permanents with a name originally printed in the Arabian Nights expansion are on the battlefield, their controllers sacrifice them.
Players can't cast spells or play lands with a name originally printed in the Arabian Nights expansion.
Related cards: Abu Ja'far Aladdin Aladdin's Lamp Aladdin's Ring Ali Baba Ali from Cairo Army of Allah Bazaar of Baghdad Bird Maiden Bottle of Suleiman Brass Man Camel City of Brass Cuombajj Witches Cyclone Dancing Scimitar Dandân Desert Desert Nomads Desert Twister Diamond Valley Drop of Honey Ebony Horse El-Hajjâj Elephant Graveyard Erg Raiders Erhnam Djinn Eye for an Eye Fishliver Oil Flying Carpet Flying Men Ghazbán Ogre Giant Tortoise Guardian Beast Hasran Ogress Hurr Jackal Ifh-Bíff Efreet Island Fish Jasconius Island of Wak-Wak Jandor's Ring Jandor's Saddlebags Jeweled Bird Jihad Junún Efreet Juzám Djinn Khabál Ghoul King Suleiman Kird Ape Library of Alexandria Magnetic Mountain Merchant Ship Metamorphosis Mijae Djinn Moorish Cavalry Nafs Asp Oasis Old Man of the Sea Oubliette Piety Pyramids Repentant Blacksmith Ring of Ma'rûf Rukh Egg Sandals of Abdallah Sandstorm Serendib Djinn Serendib Efreet Shahrazad Sindbad Singing Tree Sorceress Queen Stone-Throwing Devils Unstable Mutation War Elephant Wyluli Wolf Ydwen Efreet
Claws of Wirewood

Claws of Wirewood {3}{G}

Sorcery
Claws of Wirewood deals 3 damage to each creature with flying and each player.
Cycling {2}
They say the forest has eyes. They never mention its claws.
Cloud Djinn

Cloud Djinn {5}{U}

Creature - Djinn
Flying
Cloud Djinn can block only creatures with flying.
As elusive as the footprint of a djinn
—Suq'Ata expression
5/4
Cruel Bargain

Cruel Bargain {B}{B}{B}

Sorcery
Draw four cards. You lose half your life, rounded up.
Dauthi Mercenary

Dauthi Mercenary {2}{B}

Creature - Dauthi Knight Mercenary
Shadow
{1}{B}: Dauthi Mercenary gets +1/+0 until end of turn.
"The Dauthi believe they dignify murder by paying for it."
—Lyna, Soltari emissary
2/1
Deftblade Elite

Deftblade Elite {W}

Creature - Human Soldier
Provoke
{1}{W}: Prevent all combat damage that would be dealt to and dealt by Deftblade Elite this turn.
1/1
Devout Witness

Devout Witness {2}{W}

Creature - Human Spellshaper
{1}{W}, {T}, Discard a card: Destroy target artifact or enchantment.
The Cho-Arrim fought Mercadia's decadence with more than just swords.
2/2
Drakestown Forgotten

Drakestown Forgotten {4}{B}

Creature - Zombie
Drakestown Forgotten enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards.
{2}{B}, Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn.
0/0
Erhnam Djinn

Erhnam Djinn {3}{G}

Creature - Djinn
At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep.
He provides a safe path to nowhere.
4/5
Related card: City in a Bottle
Exile

Exile {2}{W}

Instant
Exile target nonwhite attacking creature. You gain life equal to its toughness.
Expunge

Expunge {2}{B}

Instant
Destroy target nonartifact, nonblack creature. It can't be regenerated.
Cycling {2}
Fallen Askari

Fallen Askari {1}{B}

Creature - Human Knight
Flanking
Fallen Askari can't block.
In troubled times, there are few greater sorrows than a wayward savior.
2/2
Falter

Falter {1}{R}

Instant
Creatures without flying can't block this turn.
Like a sleeping dragon, Shiv stirs and groans at times.
Famine

Famine {3}{B}{B}

Sorcery
Famine deals 3 damage to each creature and each player.
"Better to starve to death than be bored to death."
—Liliana Vess
Fledgling Djinn

Fledgling Djinn {1}{B}

Creature - Djinn
Flying
At the beginning of your upkeep, Fledgling Djinn deals 1 damage to you.
"The young can be quite dangerous. Trust me, I should know."
—Ertai, wizard adept
2/2
Flowstone Hellion

Flowstone Hellion {4}{R}

Creature - Hellion Beast
Haste
{0}: Flowstone Hellion gets +1/-1 until end of turn.
Volrath leaves no stone untrained.
3/3
Flowstone Sculpture

Flowstone Sculpture {6}

Artifact Creature - Shapeshifter
{2}, Discard a card: Put a +1/+1 counter on Flowstone Sculpture or Flowstone Sculpture gains flying, first strike, or trample.
The sculptor, weary of his work, created art that would finish itself.
4/4
Giant Strength

Giant Strength {R}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
"Crovax seems filled only with shadows," thought Orim. "Where does his strength come from?"
Gigapede

Gigapede {3}{G}{G}

Creature - Insect
Shroud
At the beginning of your upkeep, if Gigapede is in your graveyard, you may discard a card. If you do, return Gigapede to your hand.
6/1
Goblin General

Goblin General {1}{R}{R}

Creature - Goblin Warrior
Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn.
Lead, follow, or run around like crazy.
1/1
Goblin Patrol

Goblin Patrol {R}

Creature - Goblin
Echo {R}
"Take the sharp metal stick and make a lotta holes."
—Jula, goblin raider
2/1