2645 cards found
Steel Sabotage

Steel Sabotage {U}

Instant
Choose one —
• Counter target artifact spell.
• Return target artifact to its owner's hand.
"You are hopelessly obsolete, my brothers. Come and join the Great Work."
—Rhmir, Hand of the Augur
Steel Seraph

Steel Seraph {6}

Artifact Creature - Angel
Prototype {1}{W}{W} — 3/3
Flying
At the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn.
5/4
Steeling Stance

Steeling Stance {1}{W}{W}

Instant
Creatures you control get +1/+1 until end of turn.
Forecast — {W}, Reveal Steeling Stance from your hand: Target creature gets +1/+1 until end of turn.
  • Dissension
Steppe Lynx

Steppe Lynx {W}

Creature - Cat
Landfall — Whenever a land you control enters, Steppe Lynx gets +2/+2 until end of turn.
Nothing quickens the predator's blood like the unfamiliar scents of new hunting grounds and the mewling cries of new prey.
0/1
Sticky Kavu Daredevil

Sticky Kavu Daredevil

Stickers
{TK}{TK} — Whenever this permanent dies, you may return target creature to its owner's hand.
{TK}{TK}{TK}{TK} — Whenever this creature attacks, creatures you control get +1/+1 until end of turn.
{TK}{TK} — 3/3
{TK}{TK}{TK} — 2/6
  • Unfinity Sticker Sheets
Stinging Cave Crawler

Stinging Cave Crawler {2}{B}

Creature - Insect Horror
Deathtouch
Descend 4 — Whenever Stinging Cave Crawler attacks, if there are four or more permanent cards in your graveyard, you draw a card and you lose 1 life.
Caverns uninhabited by mycoids are often infested with worse.
1/3
  • The Lost Caverns of Ixalan
Stir the Pride

Stir the Pride {4}{W}

Instant
Choose one —
• Creatures you control get +2/+2 until end of turn.
• Until end of turn, creatures you control gain "Whenever this creature deals damage, you gain that much life."
Entwine {1}{W}
Stirge

Stirge {B}

Creature - Insect Bat
Flying
Stirge can't block.
Blood Drain{1}{B}, Pay 1 life, Sacrifice Stirge: Draw a card.
"I will never complain about mosquitos again."
—Imoen
1/1
  • Commander Legends: Battle for Baldur's Gate
Stirring Bard

Stirring Bard {3}{R}

Creature - Dragon Bard
Defender
When Stirring Bard enters, you take the initiative.
Mantle of Inspiration{T}: Target creature gains menace and haste until end of turn.
At the first sign of danger, she breaks out the power chords.
0/4
Related cards: The Initiative Undercity
  • Commander Legends: Battle for Baldur's Gate
Stitch Together

Stitch Together {B}{B}

Sorcery
Return target creature card from your graveyard to your hand.
Threshold — Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard.
Stoic Rebuttal

Stoic Rebuttal {1}{U}{U}

Instant
Metalcraft — This spell costs {1} less to cast if you control three or more artifacts.
Counter target spell.
Obsessed with the pursuit of knowledge above all else, vedalken can appear to be cold and emotionless.
Stone-Seeder Hierophant

Stone-Seeder Hierophant {2}{G}{G}

Creature - Human Druid
Landfall — Whenever a land you control enters, untap Stone-Seeder Hierophant.
{T}: Untap target land.
Her touch brings to bare stone what water and sun bring to rich soil.
1/1
  • Ravnica: City of Guilds
Stone-Tongue Basilisk

Stone-Tongue Basilisk {4}{G}{G}{G}

Creature - Basilisk
Whenever Stone-Tongue Basilisk deals combat damage to a creature, destroy that creature at end of combat.
Threshold — As long as seven or more cards are in your graveyard, all creatures able to block Stone-Tongue Basilisk do so.
4/5
Stoneforge Acolyte

Stoneforge Acolyte {W}

Creature - Kor Artificer Ally
Cohort{T}, Tap an untapped Ally you control: Look at the top four cards of your library. You may reveal an Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
"The stone speaks. We are merely interpreters."
1/2
  • Oath of the Gatewatch
Stop That

Stop That {B}

Instant
Target player discards a card.
Gotcha — If an opponent audibly flicks the cards in their hand, you may say "Gotcha!" When you do, return Stop That from your graveyard to your hand.
Now for a squirt of lemon juice.
  • Unhinged
Storm Fleet Aerialist

Storm Fleet Aerialist {1}{U}

Creature - Human Pirate
Flying
Raid — Storm Fleet Aerialist enters with a +1/+1 counter on it if you attacked this turn.
"Only one thing beats the freedom of the sea: the freedom of the sky."
1/2
  • Ixalan
Storm Fleet Arsonist

Storm Fleet Arsonist {4}{R}

Creature - Orc Pirate
Raid — When Storm Fleet Arsonist enters, if you attacked this turn, target opponent sacrifices a permanent.
"Go ahead, build another. I'll burn that down as well."
4/4
  • Ixalan
Storm Fleet Negotiator

Storm Fleet Negotiator {2}{U}

Creature - Siren Pirate
Flying
Parley — Whenever Storm Fleet Negotiator attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a Map token. Then each player draws a card.
2/2
  • The Lost Caverns of Ixalan Commander 46 78
Storm Fleet Pyromancer

Storm Fleet Pyromancer {4}{R}

Creature - Human Pirate Wizard
Raid — When Storm Fleet Pyromancer enters, if you attacked this turn, Storm Fleet Pyromancer deals 2 damage to any target.
3/2
Storm Fleet Spy

Storm Fleet Spy {2}{U}

Creature - Human Pirate
Raid — When Storm Fleet Spy enters, if you attacked this turn, draw a card.
"They're searching in the same direction we are. And for the same thing, I'll wager."
2/2
  • Ixalan
Storm-Kiln Artist

Storm-Kiln Artist {3}{R}

Creature - Dwarf Shaman
Storm-Kiln Artist gets +1/+0 for each artifact you control.
Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token.
A captured elemental makes for a potent, albeit unstable, power source.
2/2
Stormsurge Kraken

Stormsurge Kraken {3}{U}{U}

Creature - Kraken
Hexproof
Lieutenant — As long as you control your commander, Stormsurge Kraken gets +2/+2 and has "Whenever Stormsurge Kraken becomes blocked, you may draw two cards."
Most see krakens as wantonly violent, failing to notice their meticulous attention to detail when dismantling a vessel.
5/5
Storvald, Frost Giant Jarl

Storvald, Frost Giant Jarl {4}{G}{W}{U}

Legendary Creature - Giant
Ward {3}
Other creatures you control have ward {3}.
Whenever Storvald enters or attacks, choose one or both —
• Target creature has base power and toughness 7/7 until end of turn.
• Target creature has base power and toughness 1/1 until end of turn.
7/7
  • Forgotten Realms Commander 55 327
Storybook Ride

Storybook Ride

Artifact - Attraction
Visit — Exile the top X cards of your library, where X is the number of Attractions you've visited this turn. You may play those cards this turn. At the beginning of the next end step, if any of those cards remain exiled, put them on the bottom of your library in any order.
The ride is whimsical and fun, except when it's broken.
Attraction Lights: 2, 5, 6
Storyweave

Storyweave {2}{G}

Instant
Choose one —
• Put two +1/+1 counters on target creature you control.
• Put two lore counters on target Saga you control. The next time one or more enchantment creatures you control enter this turn, each enters with two additional +1/+1 counters on it.
  • Kamigawa: Neon Dynasty