4495 cards found
Log Flume

Log Flume

Artifact - Attraction
Visit — Choose up to four creatures you control. Those creatures jump in a log until end of turn. (Creatures in a log together can't be blocked unless they're all blocked. If a spell or ability you control targets one of them, it targets all of them.)
"Keep your hands and feet inside me at all times and enjoy the glubbbbrbb! Glbbglubb! Glb!"
Attraction Lights: 3, 6
Lonely Arroyo

Lonely Arroyo

Land - Desert
Lonely Arroyo enters tapped.
When Lonely Arroyo enters, it deals 1 damage to target opponent.
{T}: Add {W} or {U}.
"Barely dodged a stampede yesterday. Took all night for the dust to settle."
—Pioneer journal of Big Ralph
  • Outlaws of Thunder Junction
Lonely Sandbar

Lonely Sandbar

Land
Lonely Sandbar enters tapped.
{T}: Add {U}.
Cycling {U}
Long-Forgotten Gohei

Long-Forgotten Gohei {3}

Artifact
Arcane spells you cast cost {1} less to cast.
Spirit creatures you control get +1/+1.
Long ago, the priests would wave the gohei to call down the gods. Now it lies forgotten, but the spirits still feel its pull.
Look Skyward and Despair

Look Skyward and Despair

Scheme
When you set this scheme in motion, create a 5/5 red Dragon creature token with flying.
"Today I take the reins of destiny itself. Today the Draconic Apocalypse is upon you."
  • Archenemy Schemes
Looming Spires

Looming Spires

Land
Looming Spires enters tapped.
When Looming Spires enters, target creature gets +1/+1 and gains first strike until end of turn.
{T}: Add {R}.
  • Battle for Zendikar
Lore Seeker

Lore Seeker {2}

Artifact Creature - Construct
Reveal Lore Seeker as you draft it. After you draft Lore Seeker, you may add a booster pack to the draft.
Each volume contains wonders.
2/2
  • Conspiracy
Lorehold Campus

Lorehold Campus

Land
Lorehold Campus enters tapped.
{T}: Add {R} or {W}.
{4}, {T}: Scry 1.
Mage-students obsessed with the secrets of the past choose Lorehold, the college of archaeomancy.
  • Strixhaven: School of Mages
Loreseeker's Stone

Loreseeker's Stone {6}

Artifact
{3}, {T}: Draw three cards. This ability costs {1} more to activate for each card in your hand.
Mages come from far and wide to bathe in its wisdom.
Lost Jitte

Lost Jitte {1}

Legendary Artifact - Equipment
Whenever equipped creature deals combat damage, put a charge counter on Lost Jitte.
Remove a charge counter from Lost Jitte: Choose one —
• Untap target land.
• Target creature can't block this turn.
• Put a +1/+1 counter on equipped creature.
Equip {1}
Lost Mine of Phandelver

Lost Mine of Phandelver

Dungeon
Cave Entrance — Scry 1. (Leads to: Goblin Lair, Mine Tunnels)
Goblin Lair — Create a 1/1 red Goblin creature token. (Leads to: Storeroom, Dark Pool)
Mine Tunnels — Create a Treasure token. (Leads to: Dark Pool, Fungi Cavern)
Storeroom — Put a +1/+1 counter on target creature. (Leads to: Temple of Dumathoin)
Dark Pool — Each opponent loses 1 life and you gain 1 life. (Leads to: Temple of Dumathoin)
Fungi Cavern — Target creature gets -4/-0 until your next turn. (Leads to: Temple of Dumathoin)
Temple of Dumathoin — Draw a card.
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  • Adventures in the Forgotten Realms Tokens
Lost Vale
Dowsing Dagger

Lost Vale

Land
{T}: Add three mana of any one color.
The pirates had ventured into the interior for treasure. They found something far greater.
Card has other part: Dowsing Dagger
Lothlórien Blade

Lothlórien Blade {3}

Artifact - Equipment
Whenever equipped creature attacks, it deals damage equal to its power to target creature defending player controls.
Equip Elf {2}
Equip {5}
  • Tales of Middle-earth Commander 77 157 487
Lotus Bloom

Lotus Bloom

Artifact
Suspend 3—{0}
{T}, Sacrifice Lotus Bloom: Add three mana of any one color.
Lotus Blossom

Lotus Blossom {2}

Artifact
At the beginning of your upkeep, you may put a petal counter on Lotus Blossom.
{T}, Sacrifice Lotus Blossom: Add X mana of any one color, where X is the number of petal counters on Lotus Blossom.
Lotus Field

Lotus Field

Land
Hexproof
Lotus Field enters tapped.
When Lotus Field enters, sacrifice two lands.
{T}: Add three mana of any one color.
Lotus Guardian

Lotus Guardian {7}

Artifact Creature - Dragon
Flying
{T}: Add one mana of any color.
Lotus fields are too valuable to leave undefended.
4/4
  • Invasion
Lotus Petal

Lotus Petal {0}

Artifact
{T}, Sacrifice Lotus Petal: Add one mana of any color.
"Hard to imagine," mused Hanna, stroking the petal, "such a lovely flower inspiring such greed."
Lotus Ring

Lotus Ring {3}

Artifact - Equipment
Indestructible
Equipped creature gets +3/+3 and has vigilance and "{T}, Sacrifice this creature: Add three mana of any one color."
Equip {3}
Lotus Vale

Lotus Vale

Land
If Lotus Vale would enter, sacrifice two untapped lands instead. If you do, put Lotus Vale onto the battlefield. If you don't, put it into its owner's graveyard.
{T}: Add three mana of any one color.
At what price beauty?
  • Weatherlight
Lounge

Lounge

Land
Lounge enters tapped.
{T}: Add {B} or {G}.
{4}, {T}: Investigate.
  • Ravnica: Clue Edition
Loxodon Hierarch Avatar

Loxodon Hierarch Avatar

Vanguard
Sacrifice a permanent: Regenerate target creature you control.
Hand size bonus: +0
Life bonus: +12
  • Magic Online Avatars
Loxodon Warhammer

Loxodon Warhammer {3}

Artifact - Equipment
Equipped creature gets +3/+0 and has trample and lifelink.
Equip {3}
Luck Bobblehead

Luck Bobblehead {3}

Artifact - Bobblehead
{T}: Add one mana of any color.
{1}, {T}: Roll X six-sided dice, where X is the number of Bobbleheads you control. Create a tapped Treasure token for each even result. If you rolled 6 exactly seven times, you win the game.
Lucky Clover

Lucky Clover {2}

Artifact
Whenever you cast an Adventure instant or sorcery spell, copy it. You may choose new targets for the copy.
Syr Branigan always remembered to kiss his good luck charm, having lost his foot to wolverines the last time he forgot.