33454 cards found
Inevitable Betrayal

Inevitable Betrayal

Sorcery
(Color indicator: Inevitable Betrayal is blue)
Suspend 3—{1}{U}{U}
Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
My Followers Ascend

My Followers Ascend

Scheme
When you set this scheme in motion, put five +1/+1 counters on a creature you control and it gains flying and vigilance until end of turn. If you control no creatures, instead create a 4/4 colorless Scarecrow artifact creature token with vigilance.
  • Duskmourn: House of Horror Commander
Lithobraking

Lithobraking {2}{R}

Instant
Create a Lander token. Then you may sacrifice an artifact. When you do, Lithobraking deals 2 damage to each creature.
A Kav landing
—Sotheran expression meaning "a bad time"
  • Edge of Eternities
Demonic Junker

Demonic Junker {6}{B}

Artifact - Vehicle
Affinity for artifacts
When this Vehicle enters, for each player, destroy up to one target creature that player controls. If a creature you controlled was destroyed this way, put two +1/+1 counters on this Vehicle.
Crew 2
4/3
Slivdrazi Monstrosity

Slivdrazi Monstrosity {C}{W}{U}{B}{R}{G}

Legendary Creature - Sliver Eldrazi
Eldrazi you control are Slivers in addition to their other types.
Slivers you control have devoid and annihilator 1.
{3}: Create a 1/1 colorless Eldrazi Sliver creature token. It has "Sacrifice this creature: Add {C}."
8/8
Commandeer

Commandeer {5}{U}{U}

Instant
You may exile two blue cards from your hand rather than pay this spell's mana cost.
Gain control of target noncreature spell. You may choose new targets for it.
Harbor Serpent

Harbor Serpent {4}{U}{U}

Creature - Serpent
Islandwalk
This creature can't attack unless there are five or more Islands on the battlefield.
Like most giant monsters villagers worship as gods, it proves a fickle master.
5/5
Primal Frenzy

Primal Frenzy {G}

Enchantment - Aura
Enchant creature
Enchanted creature has trample.
"Don't dismiss its anger as mindless fury. I assure you, it has purpose."
—Seton, centaur druid
  • Odyssey
Engulfing Flames

Engulfing Flames {R}

Instant
Engulfing Flames deals 1 damage to target creature. It can't be regenerated this turn.
Flashback {3}{R}
Sanctuary Wall

Sanctuary Wall {1}{W}

Artifact Creature - Wall
Defender
{2}{W}, {T}: Tap target creature. You may put a stun counter on it. If you do, put a stun counter on this creature.
0/4
  • Murders at Karlov Manor
Warden

Warden {3}{W}{U}

Sorcery
Create a 4/4 white and blue Sphinx creature token with flying and vigilance.
Card has other part: Warrant
Leering Emblem

Leering Emblem {2}

Artifact - Equipment
Whenever you cast a spell, equipped creature gets +2/+2 until end of turn.
Equip {2}
The banner was not a symbol of victory, but a herald of the carnage to come.
  • Eventide
Sauron's Ransom

Sauron's Ransom {1}{U}{B}

Instant
Choose an opponent. They look at the top four cards of your library and separate them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. The Ring tempts you.
"He was dear to you, I see. And now he shall endure the slow torment of years."
Related cards: The Ring The Ring Tempts You
Fabrication Module

Fabrication Module {3}

Artifact
Whenever you get one or more {E}, put a +1/+1 counter on target creature you control.
{4}, {T}: You get {E}.
Inspiration leads to design.
Righteous War

Righteous War {1}{W}{B}

Enchantment
White creatures you control have protection from black.
Black creatures you control have protection from white.
"This is a war without neutrality."
—Asmira, Holy Avenger
  • Visions
Infestation Sage

Infestation Sage {B}

Creature - Elf Warlock
When this creature dies, create a 1/1 black and green Insect creature token with flying.
"I control the swarm. If you strike me down, there will be nothing left to hold back their hunger."
1/1
  • Foundations
Stormblood Berserker

Stormblood Berserker {1}{R}

Creature - Human Berserker
Bloodthirst 2
Menace
Blood is holy to those whose god is War.
1/1
+2 Mace

+2 Mace {1}{W}

Artifact - Equipment
Equipped creature gets +2/+2.
Equip {3}
The weight of this magic weapon falls heavy on the wicked.
  • Adventures in the Forgotten Realms
Vineglimmer Snarl

Vineglimmer Snarl

Land
As this land enters, you may reveal a Forest or Island card from your hand. If you don't, this land enters tapped.
{T}: Add {G} or {U}.
A verdant paradox of primal logic.
Remorseful Cleric

Remorseful Cleric {1}{W}

Creature - Spirit Cleric
Flying
Sacrifice this creature: Exile target player's graveyard.
A lifetime of keeping up appearances is not enough to earn an eternity of rest.
2/1
Outfitted Jouster

Outfitted Jouster {2}{B}{R}

Creature - Human Knight
When Outfitted Jouster enters, conjure a card named Steelclaw Lance and a card named Brawler's Plate onto the battlefield and attach them to Outfitted Jouster.
If damage would be dealt to Outfitted Jouster while it's equipped, prevent that damage. When damage is prevented this way, sacrifice an Equipment attached to Outfitted Jouster.
2/2
Related cards: Brawler's Plate Steelclaw Lance
  • Alchemy: Wilds of Eldraine
Bone Picker

Bone Picker {3}{B}

Creature - Bird
This spell costs {3} less to cast if a creature died this turn.
Flying, deathtouch
They are the first to greet dissenters on their journey into exile.
3/2
Leshrac's Rite

Leshrac's Rite {B}

Enchantment - Aura
Enchant creature
Enchanted creature has swampwalk.
"Brackish water, dark and blind
Heed my will, to you I bind."
—Opening passage of Leshrac's Rite
Sarpadian Empires, Vol. VII

Sarpadian Empires, Vol. VII {3}

Artifact
As this artifact enters, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling.
{3}, {T}: Create a 1/1 creature token of the chosen color and type.
The past still lives within its pages, waiting for its time to come again.
  • Time Spiral
Sigrid, God-Favored

Sigrid, God-Favored {1}{W}{W}

Legendary Creature - Human Warrior
Flash
First strike, protection from God creatures
When Sigrid enters, exile up to one target attacking or blocking creature until Sigrid leaves the battlefield.
Never alone, never afraid.
2/2