29693 cards found
Careful Cultivation

Careful Cultivation {2}{G}

Enchantment - Aura
Enchant artifact or creature
As long as enchanted permanent is a creature, it gets +1/+3 and has reach and "{T}: Add {G}{G}."
Channel{1}{G}, Discard Careful Cultivation: Create a 1/1 green Human Monk creature token with "{T}: Add {G}."
Carnage Tyrant

Carnage Tyrant {4}{G}{G}

Creature - Dinosaur
This spell can't be countered.
Trample, hexproof
Sun Empire commanders are well versed in advanced martial strategy. Still, the correct maneuver is usually to deploy the giant, implacable death lizard.
7/6
Related card: Scalespeaker Shepherd
Carnage Wurm

Carnage Wurm {6}{G}

Creature - Wurm
Bloodthirst 3
Trample
6/6
  • Magic 2012
Carnassid

Carnassid {4}{G}{G}

Creature - Beast
Trample
{1}{G}: Regenerate Carnassid.
The hunter would never forget the time or place where he first met the carnassid, for they buried him there.
5/4
Carnivorous Canopy

Carnivorous Canopy {2}{G}

Sorcery
Destroy target artifact, enchantment, or creature with flying. If that permanent's mana value was 3 or less, proliferate.
  • Phyrexia: All Will Be One
Carnivorous Moss-Beast

Carnivorous Moss-Beast {4}{G}{G}

Creature - Plant Elemental Beast
{5}{G}{G}: Put a +1/+1 counter on Carnivorous Moss-Beast.
Ranger wisdom dictates that when fleeing from a moss-beast, you must stay calm, find your bearings, and run south.
4/5
Carnivorous Plant

Carnivorous Plant {3}{G}

Creature - Plant Wall
Defender
"It had a mouth like that of a great beast, and gnashed its teeth as it strained to reach us. I am thankful it possessed no means of locomotion."
—Vervamon the Elder
4/5
Carpet of Flowers

Carpet of Flowers {G}

Enchantment
At the beginning of each of your main phases, if you haven't added mana with this ability this turn, you may add X mana of any one color, where X is the number of Islands target opponent controls.
"Love is a form of hope and, like hope, love abides in the face of everything."
—The Thirteenth Doctor
Carrion Call

Carrion Call {3}{G}

Instant
Create two 1/1 green Phyrexian Insect creature tokens with infect.
The natural order is out of order.
Cartographer

Cartographer {2}{G}

Creature - Human
When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand.
"Finding the way once is luck. Finding the way twice takes a good map."
2/2
Cartographer's Survey

Cartographer's Survey {3}{G}

Sorcery
Look at the top seven cards of your library. Put up to two land cards from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
She monitors the roads in every province, mapping safe routes through hunting grounds and haunting grounds alike.
Cartouche of Strength

Cartouche of Strength {2}{G}

Enchantment - Aura Cartouche
Enchant creature you control
When Cartouche of Strength enters the battlefield, you may have enchanted creature fight target creature an opponent controls.
Enchanted creature gets +1/+1 and has trample.
Carven Caryatid

Carven Caryatid {1}{G}{G}

Creature - Spirit
Defender
When Carven Caryatid enters the battlefield, draw a card.
So-called "old wood" is rare in deforested Ravnica. Statues carved from it are said to house the last of the ancient nature spirits.
2/5
Case of the Locked Hothouse

Case of the Locked Hothouse {3}{G}

Enchantment - Case
You may play an additional land on each of your turns.
To solve — You control seven or more lands.
Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
  • Murders at Karlov Manor Promos 155p 155s
  • Murders at Karlov Manor
Case of the Trampled Garden

Case of the Trampled Garden {2}{G}

Enchantment - Case
When this Case enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control.
To solve — Creatures you control have total power 8 or greater.
Solved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.
  • Murders at Karlov Manor
Castle Garenbrig

Castle Garenbrig

Land
Castle Garenbrig enters the battlefield tapped unless you control a Forest.
{T}: Add {G}.
{2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.
Without Garenbrig's strength, the realm would succumb to the wilds.
Cat Warriors

Cat Warriors {1}{G}{G}

Creature - Cat Warrior
Forestwalk
These stealthy felines have survived so many battles that some believe they must possess many lives.
2/2
Cathedral Acolyte

Cathedral Acolyte {1}{G}

Creature - Human Cleric
Each creature you control with a counter on it has ward {1}.
{T}: Put a +1/+1 counter on target creature that entered the battlefield this turn.
"Master, evolve me to perfection!"
1/2
  • Fallout 75 603
Caustic Caterpillar

Caustic Caterpillar {G}

Creature - Insect
{1}{G}, Sacrifice Caustic Caterpillar: Destroy target artifact or enchantment.
"The rare and beautiful butterflies inspire the design of our thopters. The larvae, however, are a different story entirely."
—Kiran Nalaar, Ghirapur inventor
1/1
Caustic Wasps

Caustic Wasps {2}{G}

Creature - Insect
Flying
Whenever Caustic Wasps deals combat damage to a player, you may destroy target artifact that player controls.
Even the wasp knows how to pay the magistrate his due respect.
1/1
  • Mercadian Masques
Cavalier of Thorns

Cavalier of Thorns {2}{G}{G}{G}

Creature - Elemental Knight
Reach
When Cavalier of Thorns enters the battlefield, reveal the top five cards of your library. Put a land card from among them onto the battlefield and the rest into your graveyard.
When Cavalier of Thorns dies, you may exile it. If you do, put another target card from your graveyard on top of your library.
5/6
Cave Tiger

Cave Tiger {2}{G}

Creature - Cat
Whenever Cave Tiger becomes blocked by a creature, Cave Tiger gets +1/+1 until end of turn.
The druids found a haven in the cool limestone tunnels beneath Argoth. The invaders found only tigers.
2/2
  • Urza's Saga
Cavern Stomper

Cavern Stomper {4}{G}{G}

Creature - Dinosaur
When Cavern Stomper enters the battlefield, scry 2.
{3}{G}: Cavern Stomper can't be blocked by creatures with power 2 or less this turn.
7/7
  • The Lost Caverns of Ixalan
Cazur, Ruthless Stalker

Cazur, Ruthless Stalker {3}{G}

Legendary Creature - Human Warrior
Partner with Ukkima, Stalking Shadow
Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on that creature.
3/3
Related card: Ukkima, Stalking Shadow
Celeborn the Wise

Celeborn the Wise {3}{G}

Legendary Creature - Elf Noble
Whenever you attack with one or more Elves, scry 1.
Whenever you scry, Celeborn the Wise gets +1/+1 until end of turn for each card looked at while scrying this way.
His eyes were keen as lances in starlight, and yet profound, the wells of deep memory.
3/3
  • The Lord of the Rings: Tales of Middle-earth 156 607