29255 cards found
Rustmouth Ogre

Rustmouth Ogre {4}{R}{R}

Creature - Ogre
Whenever Rustmouth Ogre deals combat damage to a player, you may destroy target artifact that player controls.
It has an iron stomach. Literally.
5/4
  • Mirrodin
Rustrazor Butcher

Rustrazor Butcher {1}{R}

Creature - Goblin Warrior
First strike
Wither
A Bloodwort's blade is salted with blood and peppered with rust, seasoning and slaughtering in a single swipe.
1/2
  • Shadowmoor
Rustspore Ram

Rustspore Ram {4}

Artifact Creature - Sheep
When Rustspore Ram enters the battlefield, destroy target Equipment.
Where herds have passed, the dented ground is lined with piles of rust.
1/3
  • Mirrodin
Rustvale Bridge

Rustvale Bridge

Artifact Land
Rustvale Bridge enters the battlefield tapped.
Indestructible
{T}: Add {R} or {W}.
The path to strength is forged in stability.
Rustvine Cultivator

Rustvine Cultivator {G}

Creature - Phyrexian Elf Druid
{T}: Put an oil counter on Rustvine Cultivator.
{T}, Remove an oil counter from Rustvine Cultivator: Untap target land.
"All elves aspire to be part of nature. Only Phyrexia can truly grant that wish."
—Glissa Sunslayer
1/2
  • Phyrexia: All Will Be One 181 295 455
Rustwing Falcon

Rustwing Falcon {W}

Creature - Bird
Flying
Native to wide prairies and scrublands, falcons occasionally roost in dragon skeletons.
1/2
  • Core Set 2019
Ruthless Cullblade

Ruthless Cullblade {1}{B}

Creature - Vampire Warrior
Ruthless Cullblade gets +2/+1 as long as an opponent has 10 or less life.
She wields a blade as bloodthirsty and elegant as herself.
2/1
Ruthless Deathfang

Ruthless Deathfang {4}{U}{B}

Creature - Dragon
Flying
Whenever you sacrifice a creature, target opponent sacrifices a creature.
"Bring forth the dead, their skull-grins and rattle-bones. We will feast upon their wailing ghosts."
—Silumgar, translated from Draconic
4/4
Ruthless Disposal

Ruthless Disposal {4}{B}

Sorcery
As an additional cost to cast this spell, discard a card and sacrifice a creature.
Two target creatures each get -13/-13 until end of turn.
"Do try to pull your weight, Geralf. I feel like I'm doing everything."
—Ghoulcaller Gisa
Ruthless Instincts

Ruthless Instincts {2}{G}

Instant
Choose one —
• Target nonattacking creature gains reach and deathtouch until end of turn. Untap it.
• Target attacking creature gets +2/+2 and gains trample until end of turn.
A single battle affects countless others.
  • Fate Reforged
Ruthless Invasion

Ruthless Invasion {3}{R/P}

Sorcery
Nonartifact creatures can't block this turn.
"For the survival of our people, every conflict must now end in retreat."
—Pythor, Mirran resistance
Ruthless Knave

Ruthless Knave {2}{B}

Creature - Orc Pirate
{2}{B}, Sacrifice a creature: Create two Treasure tokens.
Sacrifice three Treasures: Draw a card.
"This scum is barely worth the trouble."
3/2
  • Ixalan
Ruthless Lawbringer

Ruthless Lawbringer {1}{W}{B}

Creature - Vampire Assassin
When Ruthless Lawbringer enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent.
There's only one law that truly matters to the Sterling Company: never stand in the way of profit.
3/2
  • Outlaws of Thunder Junction 229 372
Ruthless Predation

Ruthless Predation {1}{G}

Sorcery
Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control.
In the Hunter Maze, today's apex predator is tomorrow's prey.
  • Phyrexia: All Will Be One
Ruthless Radrat

Ruthless Radrat {1}{B}{B}

Creature - Rat Mutant
Squad—Exile four cards from your graveyard.
Menace
They'll make you miss the mole rats.
2/2
  • Fallout 48 576
Ruthless Ripper

Ruthless Ripper {B}

Creature - Human Assassin
Deathtouch
Morph—Reveal a black card in your hand.
When Ruthless Ripper is turned face up, target player loses 2 life.
1/1
Ruthless Sniper

Ruthless Sniper {B}

Creature - Human Archer
Whenever you cycle or discard a card, you may pay {1}. If you do, put a -1/-1 counter on target creature.
"You may feel a slight sting."
1/2
Ruthless Technomancer

Ruthless Technomancer {3}{B}

Creature - Human Wizard
When Ruthless Technomancer enters the battlefield, you may sacrifice another creature you control. If you do, create a number of Treasure tokens equal to that creature's power.
{2}{B}, Sacrifice X artifacts: Return target creature card with power X or less from your graveyard to the battlefield. X can't be 0.
2/4
Ruthless Winnower

Ruthless Winnower {3}{B}{B}

Creature - Elf Rogue
At the beginning of each player's upkeep, that player sacrifices a non-Elf creature.
"I count the usurpers with my dagger, one death blow at a time."
4/4
  • Kaldheim Commander
Ruxa, Patient Professor

Ruxa, Patient Professor {2}{G}{G}

Legendary Creature - Bear Druid
Whenever Ruxa, Patient Professor enters the battlefield or attacks, return target creature card with no abilities from your graveyard to your hand.
Creatures you control with no abilities get +1/+1.
For each creature you control with no abilities, you may have that creature assign its combat damage as though it weren't blocked.
4/4
Ryan Sinclair

Ryan Sinclair {2}{R}

Legendary Creature - Human
Whenever Ryan attacks, exile cards from the top of your library until you exile a nonland card. You may cast the exiled card without paying its mana cost if it's a spell with mana value less than or equal to Ryan's power. Put the exiled cards not cast this way on the bottom of your library in a random order.
Doctor's companion
2/2
Rysorian Badger

Rysorian Badger {2}{G}

Creature - Badger
Whenever Rysorian Badger attacks and isn't blocked, you may exile up to two target creature cards from defending player's graveyard. If you do, you gain 1 life for each card exiled this way and Rysorian Badger assigns no combat damage this turn.
2/2
Related card: Apocalypse Chime
  • Homelands
Ryusei, the Falling Star

Ryusei, the Falling Star {5}{R}

Legendary Creature - Dragon Spirit
Flying
When Ryusei, the Falling Star dies, it deals 5 damage to each creature without flying.
5/5
S.N.E.A.K. Dispatcher

S.N.E.A.K. Dispatcher {1}{U}

Creature - Human Spy
{2}{U}, {T}: Look at the top card of target player's library. If it has an Agents of S.N.E.A.K. watermark, you may reveal it and put it into your hand. Otherwise, put it on the top or bottom of its owner's library.
2/1
  • Unstable
S.N.O.T.

S.N.O.T. {G}

Creature - Ooze
You may have S.N.O.T. enter the battlefield stuck to another creature named S.N.O.T. If you do, all those creatures form a single creature.
S.N.O.T.'s power and toughness are each equal to the square of the number of cards named S.N.O.T. stuck together to form it. (One is a 1/1, two are a 4/4, three are a 9/9, and four are a 16/16. If you manage to get -1 S.N.O.T.s stuck together, it's a 1/1.)
*²/*²
  • Unhinged