25060 cards found
Sulfurous Springs

Sulfurous Springs

Land
{T}: Add {C}.
{T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you.
Sultai Ascendancy

Sultai Ascendancy {B}{G}{U}

Enchantment
At the beginning of your upkeep, surveil 2.
Sultai Charm

Sultai Charm {B}{G}{U}

Instant
Choose one —
• Destroy target monocolored creature.
• Destroy target artifact or enchantment.
• Draw two cards, then discard a card.
"Strike," the fumes hiss. "Raise an empire with your ambition."
Sultai Emissary

Sultai Emissary {1}{B}

Creature - Zombie Warrior
When Sultai Emissary dies, manifest the top card of your library.
To the Sultai, Ugin's power was just one more resource to be exploited.
1/1
Sultai Flayer

Sultai Flayer {3}{G}

Creature - Naga Shaman
Whenever a creature you control with toughness 4 or greater dies, you gain 4 life.
"You can have the body, necromancer. I just want the skin."
3/4
Sultai Runemark

Sultai Runemark {2}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has deathtouch as long as you control a green or blue permanent.
Sultai Skullkeeper

Sultai Skullkeeper {1}{U}

Creature - Naga Shaman
When Sultai Skullkeeper enters the battlefield, mill two cards.
A skullkeeper is the first to arrive after the palace archers strike down intruders, probing their brains for choice bits of knowledge.
2/1
Sultai Soothsayer

Sultai Soothsayer {2}{B}{G}{U}

Creature - Naga Shaman
When Sultai Soothsayer enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
The naga of the Sultai Brood made deals with dark forces to keep their power.
2/5
Sumala Rumblers

Sumala Rumblers {2}{G/W}{G/W}

Creature - Wurm
Sumala Rumblers's power is equal to the number of creatures you control.
Myriad
*/4
  • Ravnica: Clue Edition
Summary Dismissal

Summary Dismissal {2}{U}{U}

Instant
Exile all other spells and counter all abilities.
"Let's start fresh, shall we?"
Summary Judgment

Summary Judgment {1}{W}

Instant
Summary Judgment deals 3 damage to target tapped creature.
Addendum — If you cast this spell during your main phase, it deals 5 damage instead.
Any challenge to Azorius authority is met with swift and potent retribution.
Related card: Slayer's Bounty
Summer Bloom

Summer Bloom {1}{G}

Sorcery
You may play up to three additional lands this turn.
Summer sends its kiss with warmth and blooming life.
Summit Apes

Summit Apes {3}{G}

Creature - Ape
As long as you control a Mountain, Summit Apes has menace.
"If you climb Skyfang Peak, avoid the pass. Generations of apes made that trail, and they don't tolerate trespassers."
—Sachir, Akoum Expeditionary House
5/2
  • Worldwake
Summit Prowler

Summit Prowler {2}{R}{R}

Creature - Yeti
"Do you not hunt the yetis of the high peaks, stripling? Their meat is as tender as a bear's and their blood as warming as fire. They are prey that will please Atarka."
—Surrak, the Hunt Caller
4/3
Summon Undead

Summon Undead {4}{B}

Sorcery
You may mill three cards. Then return a creature card from your graveyard to the battlefield.
The air itself shuddered at the wizard's words, and from the dark beyond, her call was answered.
Summon the Pack

Summon the Pack {7}{B}

Sorcery
Open a sealed Magic booster pack, reveal the cards, and put all creature cards revealed this way onto the battlefield under your control. They're Zombies in addition to their other types. (Remove those cards from your deck before beginning a new game.)
Summon the School

Summon the School {3}{W}

Tribal Sorcery - Merfolk
Create two 1/1 blue Merfolk Wizard creature tokens.
Tap four untapped Merfolk you control: Return Summon the School from your graveyard to your hand.
"When merrows talk, listeners grow fins."
—Kithkin saying
  • Lorwyn
Summoner's Bane

Summoner's Bane {2}{U}{U}

Instant
Counter target creature spell. Create a 2/2 blue Illusion creature token.
"I don't need to have the perfect plan. My foe just has to have an imperfect one."
—Jace Beleren
Summoner's Bond

Summoner's Bond

Conspiracy
Double agenda
Whenever you cast a creature spell with one of the chosen names, you may search your library for a creature card with the other chosen name, reveal it, put it into your hand, then shuffle.
  • Conspiracy: Take the Crown
Summoner's Egg

Summoner's Egg {4}

Artifact Creature - Egg
Imprint — When Summoner's Egg enters the battlefield, you may exile a card from your hand face down.
When Summoner's Egg dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.
0/4
  • Fifth Dawn
Summoner's Pact

Summoner's Pact {0}

Instant
(Color indicator: Summoner's Pact is green)
Search your library for a green creature card, reveal it, put it into your hand, then shuffle.
At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game.
Summoning Station

Summoning Station {7}

Artifact
{T}: Create a 2/2 colorless Pincher creature token.
Whenever an artifact is put into a graveyard from the battlefield, you may untap Summoning Station.
  • Fifth Dawn
Summoning Trap

Summoning Trap {4}{G}{G}

Instant - Trap
If a creature spell you cast this turn was countered by a spell or ability an opponent controlled, you may pay {0} rather than pay this spell's mana cost.
Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order.
Summons of Saruman

Summons of Saruman {X}{U}{R}

Sorcery
Amass Orcs X. Mill X cards. You may cast an instant or sorcery spell with mana value X or less from among them without paying its mana cost.
Flashback—{3}{U}{R}, Exile X cards from your graveyard.
  • Tales of Middle-earth Commander 70 150 480
Sun Ce, Young Conquerer

Sun Ce, Young Conquerer {3}{U}{U}

Legendary Creature - Human Soldier
Horsemanship
When Sun Ce, Young Conquerer enters the battlefield, you may return target creature to its owner's hand.
3/3