29335 cards found
Vexing Gull

Vexing Gull {2}{U}

Creature - Bird
Flash
Flying
"May the skies be clear of gales and gulls."
—Meletian prayer
2/2
  • Theros Beyond Death
Victory's Envoy

Victory's Envoy {3}{W}{W}

Creature - Human Cleric
At the beginning of your upkeep, put a +1/+1 counter on each other creature you control.
Her paean is the clash of spears, her prayer a battle cry.
3/3
Voracious Typhon

Voracious Typhon {2}{G}{G}

Creature - Snake Beast
Escape — {5}{G}{G}, Exile four other cards from your graveyard.
Voracious Typhon escapes with three +1/+1 counters on it.
A typhon's escape from the Underworld makes armies flee and kingdoms fall.
4/4
  • Theros Beyond Death
Warbriar Blessing

Warbriar Blessing {1}{G}

Enchantment - Aura
Enchant creature you control
When Warbriar Blessing enters the battlefield, enchanted creature fights up to one target creature you don't control.
Enchanted creature gets +0/+2.
Warden of the Chained

Warden of the Chained {1}{R}{G}

Creature - Minotaur Warrior
Trample
Warden of the Chained can't attack unless you control another creature with power 4 or greater.
"Strength, skill, rage—all have their limits, but patience can be infinite."
4/4
  • Theros Beyond Death
Wavebreak Hippocamp

Wavebreak Hippocamp {2}{U}

Enchantment Creature - Horse Fish
Whenever you cast your first spell during each opponent's turn, draw a card.
Tritons search for omens in its wake.
2/2
Whirlwind Denial

Whirlwind Denial {2}{U}

Instant
For each spell and ability your opponents control, counter it unless its controller pays {4}.
"No, no, and ... no."
  • Strixhaven Mystical Archive 23 86
  • Theros Beyond Death
Wings of Hubris

Wings of Hubris {2}

Artifact - Equipment
Equipped creature has flying.
Sacrifice Wings of Hubris: Equipped creature can't be blocked this turn. Sacrifice it at the beginning of the next end step.
Equip {1}
Dalakos's invention worked . . . until it didn't.
  • Theros Beyond Death
Witness of Tomorrows

Witness of Tomorrows {4}{U}

Enchantment Creature - Sphinx
Flying
{3}{U}: Scry 1.
"As the future slips its way into the present, it ceases to be my concern."
3/4
  • Theros Beyond Death
Woe Strider

Woe Strider {2}{B}

Creature - Horror
When Woe Strider enters the battlefield, create a 0/1 white Goat creature token.
Sacrifice another creature: Scry 1.
Escape — {3}{B}{B}, Exile four other cards from your graveyard.
Woe Strider escapes with two +1/+1 counters on it.
3/2
Wolfwillow Haven

Wolfwillow Haven {1}{G}

Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}.
{4}{G}, Sacrifice Wolfwillow Haven: Create a 2/2 green Wolf creature token. Activate only during your turn.
Abstract Iguanart

Abstract Iguanart {1}{R}

Creature - Art Lizard
Whenever you cast a spell, note the first letter of its artist's name. If that letter wasn't already noted, put a +1/+1 counter on Abstract Iguanart.
Another moving piece by the artist El Gecko.
1/1
  • Unsanctioned
Acornelia, Fashionable Filcher

Acornelia, Fashionable Filcher {3}{B}

Legendary Creature - Squirrel
Whenever you cast a spell with a squirrel in its art, you get {A} (an acorn counter).
Whenever a Squirrel you control enters the battlefield or dies, you get {A}.
{2}{B}, Pay X {A}: Target creature gets -X/-X until end of turn.
{G}, Pay X {A}: Target creature gets +X/+X until end of turn.
3/3
Alexander Clamilton

Alexander Clamilton {2}{U}

Legendary Creature - Clamfolk Advisor Rebel
Whenever you cast a wordy spell, scry 2. (A spell is wordy if it has four or more lines of rules text.)
{1}{R}, {T}: Choose target creature you don't control. Reveal the top card of your library. Alexander Clamilton gets +X/+0 until end of turn, where X is the number of lines of rules text of the revealed card. Alexander Clamilton fights that creature.
0/4
B.O.B. (Bevy of Beebles)

B.O.B. (Bevy of Beebles) {3}{U}{U}

Legendary Planeswalker - B.O.B.
As B.O.B. enters the battlefield, create four 1/1 blue Beeble creature tokens.
The number of loyalty counters on B.O.B. is equal to the number of Beebles you control. (Create or sacrifice Beebles whenever B.O.B. gains or loses loyalty.)
[+1]: Up to X target Beebles can't be blocked this turn, where X is the number of cards in your hand.
[–1]: Draw a card.
Loyalty:
*
Bat-

Bat-

Creature - Bat
(Color indicator: Bat- is black)
Flying
At the beginning of each end step, if an opponent lost 3 or more life this turn,
Augment {1}{B} ({1}{B}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
+1/+1
  • Unsanctioned
Boomstacker

Boomstacker {2}{R}

Creature - Goblin Artificer
As Boomstacker enters the battlefield and whenever it attacks, stack two dice on top of it. (All dice must be stacked vertically, one on top of another.)
Boomstacker gets +1/+1 for each die in its stack.
Boomstacker attacks each combat if able.
When the stack falls, sacrifice Boomstacker.
0/0
  • Unsanctioned
Flavor Judge

Flavor Judge {1}{W}

Creature - Bird Advisor
{T}: Choose target spell or ability that targets a permanent you control. Then ask a person outside the game if the story of what will happen makes sense. If they say no, sacrifice Flavor Judge and counter that spell or ability.
"...and now they're trying to make a brick wall on my property fight a dinosaur to the death."
2/2
Infernius Spawnington III, Esq.

Infernius Spawnington III, Esq. {10}{B}

Creature - Demon Beast Grandchild
Flying, first strike, trample, haste
This spell costs {3} less to cast for each card you've revealed this turn.
When Infernius Spawnington III, Esq. enters the battlefield, you may say "I'm here." If you do, it deals 3 damage to target player.
See evil, hear evil, speak evil.
9/9
Pippa, Duchess of Dice

Pippa, Duchess of Dice {2}{G}

Legendary Creature - Human Noble
{2}{G}, {T}: Roll a six-sided die. It becomes a green Die creature token with power and toughness each equal to its result.
{2}{U}, {T}: Reroll any die. (Activate only any time it makes sense.)
When it came to following her orders, it was do and die.
2/2
Rings a Bell

Rings a Bell {2}{U}{U}

Enchantment
As Rings a Bell enters the battlefield, choose a word with four or more letters.
After you say the chosen word for the first time each turn, an opponent may ring or imitate a bell within five seconds. When no opponent does, draw a card.
Ding, ding, ding!
  • Unsanctioned
Spirit of the Season

Spirit of the Season {1}{G}{G}

Creature - Treefolk Spirit
When Spirit of the Season enters the battlefield, it gains haste if it's summer. Put a +1/+1 counter on it if it's autumn. You gain 5 life if it's winter. If it's spring, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Summoned for all the wrong seasons.
3/3
  • Unsanctioned
Stet, Draconic Proofreader

Stet, Draconic Proofreader {4}{R}{R}

Legendary Creature - Dragon Bureaucrat
Flying
Whenever Stet, Draconic Proofreader attacks, you may exile a card from your graveyard. When you do, Stet, Draconic Proofreader deals 4 damage to any target whose name begins with the same letter as the exiled card.
{W}: Delete the first letter of target permanent or player's name until end of turn.
4/4
  • Unsanctioned
Strutting Turkey

Strutting Turkey {3}{W}

Host Creature - Bird
When this creature enters the battlefield,
exile target creature card with mana value 2 or less from your graveyard. If it has augment, combine it with a host you control. Otherwise, put it onto the battlefield.
2/2
  • Unsanctioned
Surgeon General Commander

Surgeon General Commander {3}{G}

Legendary Creature - Wombat Bat Chameleon
Whenever you augment, enchant, or mutate a creature you control, draw a card.
{T}: Add {W}, {U}, {B}, {R}, or {G}.
Likes: augmentation, fluffy animals, creative templating.
3/3