29335 cards found
Needle Drop

Needle Drop {R}

Instant
Needle Drop deals 1 damage to any target that was dealt damage this turn.
Draw a card.
"First it was plovers and mulldrifters. Now it's knitting needles the size of javelins."
—Calydd, kithkin farmer
  • Lorwyn
Inner-Flame Acolyte

Inner-Flame Acolyte {1}{R}{R}

Creature - Elemental Shaman
When Inner-Flame Acolyte enters the battlefield, target creature gets +2/+0 and gains haste until end of turn.
Evoke {R}
2/2
Incendiary Command

Incendiary Command {3}{R}{R}

Sorcery
Choose two —
• Incendiary Command deals 4 damage to target player or planeswalker.
• Incendiary Command deals 2 damage to each creature.
• Destroy target nonbasic land.
• Each player discards all the cards in their hand, then draws that many cards.
Hurly-Burly

Hurly-Burly {1}{R}

Sorcery
Choose one —
• Hurly-Burly deals 1 damage to each creature without flying.
• Hurly-Burly deals 1 damage to each creature with flying.
"Things were popping like corn in a skillet. Olly landed in the pig pen with his prize sow on top of him, both squealin' like boggarts."
—Deagan, cenn of Burrenton
Hostility

Hostility {3}{R}{R}{R}

Creature - Elemental Incarnation
Haste
If a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way.
When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library.
6/6
Heat Shimmer

Heat Shimmer {2}{R}

Sorcery
Create a token that's a copy of target creature, except it has haste and "At the beginning of the end step, exile this permanent."
"Better to flare out than to gutter."
—Flamekin expression
Hearthcage Giant

Hearthcage Giant {6}{R}{R}

Creature - Giant Warrior
When Hearthcage Giant enters the battlefield, create two 3/1 red Elemental Shaman creature tokens.
Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn.
The flamekin are mere kindling for his warmth.
5/5
  • Lorwyn
Goatnapper

Goatnapper {2}{R}

Creature - Goblin Rogue
When Goatnapper enters the battlefield, untap target Goat and gain control of it until end of turn. It gains haste until end of turn.
Kith goats are just for practice. The real prize, of course, is a giant's cloudgoat.
2/2
  • Lorwyn
Glarewielder

Glarewielder {4}{R}

Creature - Elemental Shaman
Haste
When Glarewielder enters the battlefield, up to two target creatures can't block this turn.
Evoke {1}{R}
3/1
  • Lorwyn
Giant Harbinger

Giant Harbinger {4}{R}

Creature - Giant Shaman
When Giant Harbinger enters the battlefield, you may search your library for a Giant card, reveal it, then shuffle and put that card on top.
3/4
  • Lorwyn
Flamekin Spitfire

Flamekin Spitfire {1}{R}

Creature - Elemental Shaman
{3}{R}: Flamekin Spitfire deals 1 damage to any target.
Some flamekin warriors explore the art of coherence, an ancient discipline that harnesses the chaos of fire and focuses it with pinpoint precision.
1/1
  • Lorwyn
Flamekin Brawler

Flamekin Brawler {R}

Creature - Elemental Warrior
{R}: Flamekin Brawler gets +1/+0 until end of turn.
When he hits people, they stay hit.
0/2
Flamekin Bladewhirl

Flamekin Bladewhirl {R}

Creature - Elemental Warrior
As an additional cost to cast this spell, reveal an Elemental card from your hand or pay {3}.
"The elves may try to confine us, but they will learn that our blazing spirit can never be suppressed."
—Vessifrus, flamekin demagogue
2/1
  • Lorwyn
Fire-Belly Changeling

Fire-Belly Changeling {1}{R}

Creature - Shapeshifter
Changeling
{R}: Fire-Belly Changeling gets +1/+0 until end of turn. Activate no more than twice each turn.
"My ears say it hisses. My fingers say it burns."
—Auntie Wort
1/1
Faultgrinder

Faultgrinder {6}{R}

Creature - Elemental
Trample
When Faultgrinder enters the battlefield, destroy target land.
Evoke {4}{R}
4/4
Consuming Bonfire

Consuming Bonfire {3}{R}{R}

Tribal Sorcery - Elemental
Choose one —
• Consuming Bonfire deals 4 damage to target non-Elemental creature.
• Consuming Bonfire deals 7 damage to target Treefolk creature.
"The elves use treefolk to drive us away. It is time to remove their tools."
—Vessifrus, flamekin demagogue
  • Lorwyn
Changeling Berserker

Changeling Berserker {3}{R}

Creature - Shapeshifter
Changeling
Haste
Champion a creature
5/3
  • Lorwyn
Ceaseless Searblades

Ceaseless Searblades {3}{R}

Creature - Elemental Warrior
Whenever you activate an ability of an Elemental, Ceaseless Searblades gets +1/+0 until end of turn.
Flamekins' fires burn cool until they decide otherwise.
2/4
  • Lorwyn
Caterwauling Boggart

Caterwauling Boggart {3}{R}

Creature - Goblin Shaman
Goblins you control and Elementals you control have menace.
"As far as I can tell, that frog dangling from the stick serves absolutely no purpose whatsoever."
—Gaddock Teeg
2/2
  • Lorwyn
Boggart Sprite-Chaser

Boggart Sprite-Chaser {1}{R}

Creature - Goblin Warrior
As long as you control a Faerie, Boggart Sprite-Chaser gets +1/+1 and has flying.
"Auntie pointed out to the faerie how much mischief a flying boggart could wreak, and a beautiful new friendship was born."
—A tale of Auntie Grub
1/2
  • Lorwyn
Boggart Shenanigans

Boggart Shenanigans {2}{R}

Tribal Enchantment - Goblin
Whenever another Goblin you control is put into a graveyard from the battlefield, you may have Boggart Shenanigans deal 1 damage to target player or planeswalker.
Boggarts revel in discovering new sensations, from the texture of an otter pellet to the squeak of a dying warren mate.
Boggart Forager

Boggart Forager {R}

Creature - Goblin Rogue
{R}, Sacrifice Boggart Forager: Target player shuffles their library.
"Reach in this hole, lose a hand. Reach in that hole, find a sparkly."
—Auntie wisdom
1/1
  • Lorwyn
Axegrinder Giant

Axegrinder Giant {4}{R}{R}

Creature - Giant Warrior
The angriest of giants are often the most skillful weaponsmiths. Their grudges fuel endless sessions at the forge, all the while growling ferociously to themselves.
6/4
  • Lorwyn
Ashling's Prerogative

Ashling's Prerogative {1}{R}

Enchantment
As Ashling's Prerogative enters the battlefield, choose odd or even.
Each creature with mana value of the chosen quality has haste.
Each creature without mana value of the chosen quality enters the battlefield tapped.
  • Lorwyn
Ashling the Pilgrim

Ashling the Pilgrim {1}{R}

Legendary Creature - Elemental Shaman
{1}{R}: Put a +1/+1 counter on Ashling the Pilgrim. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling the Pilgrim, and it deals that much damage to each creature and each player.
1/1