4600 cards found
Invasion of Gobakhan
Lightshield Array

Invasion of Gobakhan {1}{W}

Battle - Siege
When Invasion of Gobakhan enters, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs {2} more to cast.
Defense: 3
Card has other part: Lightshield Array
Invasion of Theros
Ephara, Ever-Sheltering

Invasion of Theros {2}{W}

Battle - Siege
When Invasion of Theros enters, search your library for an Aura, God, or Demigod card, reveal it, put it into your hand, then shuffle.
Defense: 4
Card has other part: Ephara, Ever-Sheltering
Inventive Wingsmith

Inventive Wingsmith {2}{W}

Creature - Dwarf Artificer
At the beginning of your end step, if you haven't cast a spell from your hand this turn and Inventive Wingsmith doesn't have a flying counter on it, put a flying counter on it.
"We must forge for ourselves the gifts that nature neglected to give us."
2/4
  • Outlaws of Thunder Junction
Invincible Hymn

Invincible Hymn {6}{W}{W}

Sorcery
Count the number of cards in your library. Your life total becomes that number.
Bantians believe those who are born into the highest caste and live a life of discipline and virtue can ascend to become angels.
  • Shards of Alara
Inviolability

Inviolability {1}{W}

Enchantment - Aura
Enchant creature
Prevent all damage that would be dealt to enchanted creature.
A soldier's faith is magic strong enough to protect against any blade.
  • Mercadian Masques
Invoke Justice

Invoke Justice {1}{W}{W}{W}{W}

Sorcery
Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls.
Invoke the Divine

Invoke the Divine {2}{W}

Instant
Destroy target artifact or enchantment. You gain 4 life.
"Let's see how brave you really are behind all that oak and steel."
Related card: Saint Elenda
Invulnerability

Invulnerability {1}{W}

Instant
Buyback {3}
The next time a source of your choice would deal damage to you this turn, prevent that damage.
  • Tempest
Iona's Blessing

Iona's Blessing {3}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2, has vigilance, and can block an additional creature each combat.
"Walk now in my light. When the rest of the world closes its eyes, you will still see."
—Iona
  • Oath of the Gatewatch
Iona's Judgment

Iona's Judgment {4}{W}

Sorcery
Exile target creature or enchantment.
Beneath the gaze of angels, only the righteous may stand without fear.
Iona, Shield of Emeria

Iona, Shield of Emeria {6}{W}{W}{W}

Legendary Creature - Angel
Flying
As Iona, Shield of Emeria enters, choose a color.
Your opponents can't cast spells of the chosen color.
No more shall the righteous cower before evil.
7/7
Iron Tusk Elephant

Iron Tusk Elephant {4}{W}

Creature - Elephant
Trample
"The fury in the lion's eye;
the patience in the hippo's yawn;
the pride within the griffin's cry
are one within the iron tusk's stride."
—"Iron Tusk," Femeref song
3/3
  • Mirage
Iron Verdict

Iron Verdict {2}{W}

Instant
Iron Verdict deals 5 damage to target tapped creature.
Foretell {W}
"You'll raid nothing but mist in Istfell."
Related card: Slayer's Bounty
  • Kaldheim
Iron Will

Iron Will {W}

Instant
Target creature gets +0/+4 until end of turn.
Cycling {2}
  • Urza's Legacy
Ironclad Krovod

Ironclad Krovod {3}{W}

Creature - Beast
"We need to block the exits from the plaza! What's big, heavy, and available?"
—Gideon Jura
2/5
Ironclad Slayer

Ironclad Slayer {2}{W}

Creature - Human Warrior
When Ironclad Slayer enters, you may return target Aura or Equipment card from your graveyard to your hand.
The best weapon is the one at hand.
3/2
Ironfist Crusher

Ironfist Crusher {4}{W}

Creature - Human Soldier
Ironfist Crusher can block any number of creatures.
Morph {3}{W}
2/4
  • Onslaught
Ironpaw Aspirant

Ironpaw Aspirant {1}{W}

Creature - Cat Warrior
When Ironpaw Aspirant enters, put a +1/+1 counter on target creature.
"Train your mind and your muscles with equal ferocity, cub. Without wisdom, even a mighty warrior is nothing but a bully."
—Sovereign Okinec Ahau
1/2
  • The Lost Caverns of Ixalan
Ironsoul Enforcer

Ironsoul Enforcer {4}{W}

Artifact Creature - Human Samurai
Whenever Ironsoul Enforcer or a commander you control attacks alone, return target artifact card from your graveyard to the battlefield.
"You break it, you buy it. You steal it, I find it."
4/4
  • Neon Dynasty Commander 7 41
Ironwright's Cleansing

Ironwright's Cleansing {2}{W}

Sorcery
Exile target artifact or enchantment.
"Impurities must be pounded out."
  • Eldritch Moon
Irregular Cohort

Irregular Cohort {2}{W}{W}

Creature - Shapeshifter
Changeling
When Irregular Cohort enters, create a 2/2 colorless Shapeshifter creature token with changeling.
Where fickle form meets lasting loyalty.
2/2
Isamaru and Yoshimaru

Isamaru and Yoshimaru {W}

Legendary Creature - Dog
Whenever another legendary creature or creature with mana value one enters the battlefield under your control, put a +1/+1 counter on Isamaru and Yoshimaru.
2/2
  • Unknown Event
Isamaru, Hound of Konda

Isamaru, Hound of Konda {W}

Legendary Creature - Dog
The hound sniffed the air and let slip a low growl. General Takeno looked down at the faithful Isamaru and calmed him with a touch. "Alert the men. The kami are coming."
2/2
Island Sanctuary

Island Sanctuary {1}{W}

Enchantment
If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.
Isolate

Isolate {W}

Instant
Exile target permanent with mana value 1.
Threefold were his crimes, doubled were his pleas, singular was his fate.