21031 cards found
Dark Supplicant

Dark Supplicant {B}

Creature - Human Cleric
{T}, Sacrifice three Clerics: Search your graveyard, hand, and/or library for a card named Scion of Darkness and put it onto the battlefield. If you search your library this way, shuffle it.
Cabal clerics serve two masters: their patriarch and their god.
Related card: Scion of Darkness
  • Legions
Elspeth Tirel

Elspeth Tirel {3}{W}{W}

Legendary Planeswalker - Elspeth
[+2]: You gain 1 life for each creature you control.
[–2]: Create three 1/1 white Soldier creature tokens.
[–5]: Destroy all other permanents except for lands and tokens.
  • Scars of Mirrodin
Rescuer Sphinx

Rescuer Sphinx {2}{U}{U}

Creature - Sphinx
As Rescuer Sphinx enters the battlefield, you may return a nonland permanent you control to its owner's hand. If you do, Rescuer Sphinx enters the battlefield with a +1/+1 counter on it.
"Now, little fighter, show me you deserved this second chance."
  • War of the Spark

Downsize {U}

Target creature you don't control gets -4/-0 until end of turn.
Overload {2}{U}
  • Return to Ravnica
Generous Gift

Generous Gift {2}{W}

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
The best presents are impossible to regift.
  • Modern Horizons
Uktabi Wildcats

Uktabi Wildcats {4}{G}

Creature - Cat
Uktabi Wildcats's power and toughness are each equal to the number of Forests you control.
{G}, Sacrifice a Forest: Regenerate Uktabi Wildcats.
Court Archers

Court Archers {2}{G}

Creature - Human Archer
The Sun-Dappled Court of Valeron stands secure behind a wall of steel-tipped arrows.
  • Shards of Alara

Gainsay {1}{U}

Counter target blue spell.
"You dryfolk must take the air for granted. You constantly insist on wasting it."
—Kenessos, priest of Thassa
Divine Deflection

Divine Deflection {X}{W}

Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to any target.
  • Avacyn Restored
Impulsive Destruction

Impulsive Destruction

Each player may sacrifice an artifact or enchantment. Impulsive Destruction deals 3 damage to each player who didn't sacrifice a permanent this way.
  • Defeat a God
Outpost Siege

Outpost Siege {3}{R}

As Outpost Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.
• Dragons — Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target.
Elfhame Druid

Elfhame Druid {1}{G}

Creature - Elf Druid
{T}: Add {G}.
{T}: Add {G}{G}. Spend this mana only to cast kicked spells.
The bond between Llanowar elves and their kavu empowers both.
  • Dominaria
Psychic Puppetry

Psychic Puppetry {1}{U}

Instant - Arcane
You may tap or untap target permanent.
Splice onto Arcane {U}
  • Champions of Kamigawa
Needle Drop

Needle Drop {R}

Needle Drop deals 1 damage to any target that was dealt damage this turn.
Draw a card.
"First it was plovers and mulldrifters. Now it's knitting needles the size of javelins."
—Calydd, kithkin farmer
  • Lorwyn
Rune of Protection: Blue

Rune of Protection: Blue {1}{W}

{W}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Cycling {2}
  • Urza's Saga
Demon's Jester

Demon's Jester {3}{B}

Creature - Imp
Hellbent — Demon's Jester gets +2/+1 as long as you have no cards in hand.
They knock 'em dead, with or without the punch line.
Fire-Field Ogre

Fire-Field Ogre {1}{U}{B}{R}

Creature - Ogre Mutant
First strike
Unearth {U}{B}{R}
Conclave's Blessing

Conclave's Blessing {3}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +0/+2 for each other creature you control.
  • Ravnica: City of Guilds
Oona's Blackguard

Oona's Blackguard {1}{B}

Creature - Faerie Rogue
Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it.
Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.
Southern Paladin

Southern Paladin {2}{W}{W}

Creature - Human Knight
{W}{W}, {T}: Destroy target red permanent.
"How can anyone fight so much yet enjoy it so little?"
—The Western Paladin
Tin Street Market

Tin Street Market {4}{R}

Enchantment - Aura
Enchant land
Enchanted land has "{T}, Discard a card: Draw a card."
"Sometimes I stroll along Tin Street and watch citizens busy with their daily lives. It reminds me why I do my job."
—Arrester Lavinia, Tenth Precinct
  • Gatecrash
Lingering Tormentor

Lingering Tormentor {3}{B}

Creature - Spirit
The bogeyman doesn't disappear when you close your eyes.
  • Eventide
Daxos's Torment

Daxos's Torment {3}{B}

Constellation — Whenever Daxos's Torment or another enchantment enters the battlefield under your control, Daxos's Torment becomes a 5/5 Demon creature with flying and haste in addition to its other types until end of turn.
The terrors of the Underworld travel alongside those who return to the mortal realm.
Limestone Golem

Limestone Golem {6}

Artifact Creature - Golem
{2}, Sacrifice Limestone Golem: Target player draws a card.
Dwarves have been known to take pickaxes to their own creations, hoping to discover treasures within.
  • Odyssey
Predator's Strike

Predator's Strike {1}{G}

Target creature gets +3/+3 and gains trample until end of turn.
If you hear it coming, you're not its prey.
  • Mirrodin