33666 cards found
Hive Mind

Hive Mind {5}{U}

Enchantment
Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for their copy.
"All consciousness is one, separated only by a thin veil of the physical."
—Jace Beleren
Ice Cage

Ice Cage {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
When enchanted creature becomes the target of a spell or ability, destroy this Aura.
Illusionary Servant

Illusionary Servant {1}{U}{U}

Creature - Illusion
Flying
When this creature becomes the target of a spell or ability, sacrifice it.
"Illusion is a handy but fragile medium. Use it only in a pinch, or against the dim-witted."
—Jace Beleren
3/4
  • Magic 2010
Levitation

Levitation {2}{U}{U}

Enchantment
Creatures you control have flying.
The horses of Scytha's army must be well trained. A thrown rider would fall miles before meeting the ground.
Serpent of the Endless Sea

Serpent of the Endless Sea {4}{U}

Creature - Serpent
Serpent of the Endless Sea's power and toughness are each equal to the number of Islands you control.
This creature can't attack unless defending player controls an Island.
*/*
  • Magic 2010
Sphinx Ambassador

Sphinx Ambassador {5}{U}{U}

Creature - Sphinx
Flying
Whenever this creature deals combat damage to a player, search that player's library for a card, then that player chooses a card name. If you searched for a creature card that doesn't have that name, you may put it onto the battlefield under your control. Then that player shuffles.
5/5
  • Magic 2010
Tome Scour

Tome Scour {U}

Sorcery
Target player mills five cards.
Genius is overrated, especially when it's someone else's.
Traumatize

Traumatize {3}{U}{U}

Sorcery
Target player mills half their library, rounded down.
"The educated mind is heavy with lore and knowledge. It's also the most likely to collapse under its own weight."
—Ambassador Laquatus
Twincast

Twincast {U}{U}

Instant
Copy target instant or sorcery spell. You may choose new targets for the copy.
Imitation is the most dangerous form of flattery.
Wall of Frost

Wall of Frost {1}{U}{U}

Creature - Wall
Defender
Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step.
"I welcome it. The pasture is cleared of weeds and the wolves are frozen solid."
—Lumi, goatherd
0/7
Zephyr Sprite

Zephyr Sprite {U}

Creature - Faerie
Flying
"I've never understood why so many beings lumber around on the ground. There are three dimensions, yet they use only two."
1/1
  • Magic 2010
Acolyte of Xathrid

Acolyte of Xathrid {B}

Creature - Human Cleric
{1}{B}, {T}: Target player loses 1 life.
Like all priests, she gives her blessings only to those truly worthy of them.
0/1
Dread Warlock

Dread Warlock {1}{B}{B}

Creature - Human Wizard Warlock
This creature can't be blocked except by black creatures.
"I don't know who to pity more: those who flee from my presence or the damned who can withstand it."
2/2
  • Magic 2010
Haunting Echoes

Haunting Echoes {3}{B}{B}

Sorcery
Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles.
Kelinore Bat

Kelinore Bat {2}{B}

Creature - Bat
Flying
The nesting bats of Kelinore sleep soundly while the sun passes, nestled among their grisly collections.
2/1
  • Magic 2010
Soul Bleed

Soul Bleed {2}{B}

Enchantment - Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.
Whether the end comes swift or slow, it always comes too soon.
  • Magic 2010
Vampire Aristocrat

Vampire Aristocrat {2}{B}

Creature - Vampire Rogue Noble
Sacrifice a creature: This creature gets +2/+2 until end of turn.
"I admit, I am a creature of the city. The sights, the nightly excitement, the abundance of fine drink . . ."
2/2
Warpath Ghoul

Warpath Ghoul {2}{B}

Creature - Zombie
The battle was over, but the carnage continued for days.
3/2
Berserkers of Blood Ridge

Berserkers of Blood Ridge {4}{R}

Creature - Human Berserker
This creature attacks each combat if able.
They take a blood oath to die in battle. So far none have failed to fulfill the promise.
4/4
Burning Inquiry

Burning Inquiry {R}

Sorcery
Each player draws three cards, then discards three cards at random.
Jariad burned the midnight oil, burned through scroll after scroll, and then burned down his laboratory.
Burst of Speed

Burst of Speed {R}

Sorcery
Creatures you control gain haste until end of turn.
Great generals inspire by example. Goblin chieftains inspire by electrifying the barracks.
  • Magic 2010
Inferno Elemental

Inferno Elemental {4}{R}{R}

Creature - Elemental
Whenever this creature blocks or becomes blocked by a creature, this creature deals 3 damage to that creature.
"Those who wish to invade our monastery, please take it up with my servant."
—Chandra Nalaar
4/4
  • Magic 2010
Jackal Familiar

Jackal Familiar {R}

Creature - Jackal
This creature can't attack or block alone.
"Let the gray-hairs keep their ravens and drakes. My familiar will be a reflection of me: bloodthirsty, with a predator's instinct."
—Taivang, barbarian warlord
2/2
  • Magic 2010
Magma Phoenix

Magma Phoenix {3}{R}{R}

Creature - Phoenix
Flying
When this creature dies, it deals 3 damage to each creature and each player.
{3}{R}{R}: Return this card from your graveyard to your hand.
3/3
Viashino Spearhunter

Viashino Spearhunter {2}{R}

Creature - Lizard Warrior
First strike
Viashino lack the majesty of their draconic ancestors, but they lash out with equal rage and twice the spite.
2/1
  • Magic 2010