29661 cards found
Garruk, Primal Hunter

Garruk, Primal Hunter {2}{G}{G}{G}

Legendary Planeswalker - Garruk
[+1]: Create a 3/3 green Beast creature token.
[–3]: Draw cards equal to the greatest power among creatures you control.
[–6]: Create a 6/6 green Wurm creature token for each land you control.
Loyalty:
3
Garruk, Savage Herald

Garruk, Savage Herald {4}{G}{G}

Legendary Planeswalker - Garruk
[+1]: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, put it on the bottom of your library.
[–2]: Target creature you control deals damage equal to its power to another target creature.
[–7]: Until end of turn, creatures you control gain "You may have this creature assign its combat damage as though it weren't blocked."
Loyalty:
5
Related card: Garruk's Warsteed
  • Core Set 2021
Garruk, Unleashed

Garruk, Unleashed {2}{G}{G}

Legendary Planeswalker - Garruk
[+1]: Up to one target creature gets +3/+3 and gains trample until end of turn.
[–2]: Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on Garruk, Unleashed.
[–7]: You get an emblem with "At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle."
Loyalty:
4
Garruk, Wrath of the Wilds

Garruk, Wrath of the Wilds {2}{G}{G}

Legendary Planeswalker - Garruk
[+1]: Choose a creature card in your hand. It perpetually gets +1/+1 and perpetually gains "This spell costs {1} less to cast."
[–1]: Draft a card from Garruk, Wrath of the Wilds's spellbook and put it onto the battlefield.
[–6]: Until end of turn, creatures you control get +3/+3 and gain trample.
Loyalty:
4
Related cards: Barkhide Troll Dawntreader Elk Dire Wolf Prowler Ferocious Pup Mosscoat Goriak Murasa Rootgrazer Nessian Hornbeetle Pestilent Wolf Scurrid Colony Sylvan Brushstrider Territorial Scythecat Trufflesnout Underdark Basilisk Wary Okapi
  • Alchemy: Innistrad
Garruk, the Veil-Cursed
Garruk Relentless

Garruk, the Veil-Cursed

Legendary Planeswalker - Garruk
(Color indicator: Garruk, the Veil-Cursed is black and green)
[+1]: Create a 1/1 black Wolf creature token with deathtouch.
[–1]: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle.
[–3]: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.
Card has other part: Garruk Relentless
Gaseous Form

Gaseous Form {2}{U}

Enchantment - Aura
Enchant creature
Prevent all combat damage that would be dealt to and dealt by enchanted creature.
"It's hard to hurt anyone when you're as transparent as your motives."
—Ertai, wizard adept
Gate Smasher

Gate Smasher {3}

Artifact - Equipment
Gate Smasher can be attached only to a creature with toughness 4 or greater.
Equipped creature gets +3/+0 and has trample.
Equip {3}
  • Dragons of Tarkir
Gate of the Black Dragon

Gate of the Black Dragon

Land - Swamp Gate
({T}: Add {B}.)
Gate of the Black Dragon enters the battlefield tapped.
{3}{B}, {T}: Seek a nonland card. Activate only once.
{T}: Add {B}.
Related card: Follow the Tracks
  • Alchemy Horizons: Baldur's Gate
Gate to Manorborn

Gate to Manorborn

Land - Forest Gate
({T}: Add {G}.)
Gate to Manorborn enters the battlefield tapped.
{3}{G}, {T}: Seek a nonland card. Activate only once.
{T}: Add {G}.
Related card: Follow the Tracks
  • Alchemy Horizons: Baldur's Gate
Gate to Phyrexia

Gate to Phyrexia {B}{B}

Enchantment
Sacrifice a creature: Destroy target artifact. Activate only during your upkeep and only once each turn.
"The warm rain of grease on my face immediately made it clear I had entered Phyrexia."
—Jarsyl, Diary
Related card: Golgothian Sylex
Gate to Seatower

Gate to Seatower

Land - Island Gate
({T}: Add {U}.)
Gate to Seatower enters the battlefield tapped.
{3}{U}, {T}: Seek a nonland card. Activate only once.
{T}: Add {U}.
Related card: Follow the Tracks
  • Alchemy Horizons: Baldur's Gate
Gate to Tumbledown

Gate to Tumbledown

Land - Mountain Gate
({T}: Add {R}.)
Gate to Tumbledown enters the battlefield tapped.
{3}{R}, {T}: Seek a nonland card. Activate only once.
{T}: Add {R}.
Related card: Follow the Tracks
  • Alchemy Horizons: Baldur's Gate
Gate to the Aether

Gate to the Aether {6}

Artifact
At the beginning of each player's upkeep, that player reveals the top card of their library. If it's an artifact, creature, enchantment, or land card, the player may put it onto the battlefield.
  • Mirrodin
Gate to the Afterlife

Gate to the Afterlife {3}

Artifact
Whenever a nontoken creature you control dies, you gain 1 life. Then you may draw a card. If you do, discard a card.
{2}, {T}, Sacrifice Gate to the Afterlife: Search your graveyard, hand, and/or library for a card named God-Pharaoh's Gift and put it onto the battlefield. If you search your library this way, shuffle. Activate only if there are six or more creature cards in your graveyard.
Related card: God-Pharaoh's Gift
Gate to the Citadel

Gate to the Citadel

Land - Plains Gate
({T}: Add {W}.)
Gate to the Citadel enters the battlefield tapped.
{3}{W}, {T}: Seek a nonland card. Activate only once.
{T}: Add {W}.
Related card: Follow the Tracks
  • Alchemy Horizons: Baldur's Gate
Gates Ablaze

Gates Ablaze {2}{R}

Sorcery
Gates Ablaze deals X damage to each creature, where X is the number of Gates you control.
When the Izzet's spirit of invention extends to the city's infrastructure, the results are sometimes explosive.
  • Ravnica Allegiance
Gates of Istfell

Gates of Istfell

Land
Gates of Istfell enters the battlefield tapped.
{T}: Add {W}.
{2}{W}{U}{U}, {T}, Sacrifice Gates of Istfell: You gain 2 life and draw two cards.
  • Kaldheim
Gatewatch Beacon

Gatewatch Beacon {2}{W}

Artifact
Gatewatch Beacon enters the battlefield with three loyalty counters on it.
{T}: Add {W}.
Whenever a planeswalker enters the battlefield under your control, if Gatewatch Beacon has loyalty counters on it, you may move a loyalty counter from Gatewatch Beacon onto that planeswalker.
  • Commander Masters 721 754
Gateway Plaza

Gateway Plaza

Land - Gate
Gateway Plaza enters the battlefield tapped.
When Gateway Plaza enters the battlefield, sacrifice it unless you pay {1}.
{T}: Add one mana of any color.
Guild leaders focused their magic on the portal scar. Where the Chamber perished, a parun could be reborn.
Gather Courage

Gather Courage {G}

Instant
Convoke
Target creature gets +2/+2 until end of turn.
Gather Specimens

Gather Specimens {3}{U}{U}{U}

Instant
If a creature would enter the battlefield under an opponent's control this turn, it enters the battlefield under your control instead.
"It's free to do whatever it wants. I've merely told it what that is."
—Xorin, Architect of Will
  • Shards of Alara
Gather the Pack

Gather the Pack {1}{G}

Sorcery
Reveal the top five cards of your library. You may put a creature card from among them into your hand. Put the rest into your graveyard.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, put up to two creature cards from among the revealed cards into your hand instead of one.
  • Magic Origins
Gather the Townsfolk

Gather the Townsfolk {1}{W}

Sorcery
Create two 1/1 white Human creature tokens.
Fateful hour — If you have 5 or less life, create five of those tokens instead.
In the memories of those they lost lies the strength needed to defend their city.
Gauntlet of Might

Gauntlet of Might {4}

Artifact
Red creatures get +1/+1.
Whenever a Mountain is tapped for mana, its controller adds an additional {R}.
Gauntlet of Power

Gauntlet of Power {5}

Artifact
As Gauntlet of Power enters the battlefield, choose a color.
Creatures of the chosen color get +1/+1.
Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.