29661 cards found
Skophos Maze-Warden

Skophos Maze-Warden {3}{R}

Creature - Minotaur Warrior
{1}: Skophos Maze-Warden gets +1/-1 until end of turn.
Whenever another creature becomes the target of an ability of a land you control named Labyrinth of Skophos, you may have Skophos Maze-Warden fight that creature.
3/4
Related card: Labyrinth of Skophos
  • Theros Beyond Death
Skophos Warleader

Skophos Warleader {4}{R}

Creature - Minotaur Warrior
{R}, Sacrifice another creature or an enchantment: Skophos Warleader gets +1/+0 and gains menace until end of turn.
The minotaur polis of Skophos boasts grand temples to the god of slaughter.
4/5
  • Theros Beyond Death
Slaughter-Priest of Mogis

Slaughter-Priest of Mogis {B}{R}

Creature - Minotaur Shaman
Whenever you sacrifice a permanent, Slaughter-Priest of Mogis gets +2/+0 until end of turn.
{2}, Sacrifice another creature or an enchantment: Slaughter-Priest of Mogis gains first strike until end of turn.
"Mogis is pleased by this offering. Bring him more!"
2/2
  • Theros Beyond Death
Sleep of the Dead

Sleep of the Dead {U}

Sorcery
Tap target creature. It doesn't untap during its controller's next untap step.
Escape — {2}{U}, Exile three other cards from your graveyard.
Normally, a cerberus sleeps one head at a time.
  • Theros Beyond Death
Soul-Guide Lantern

Soul-Guide Lantern {1}

Artifact
When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard.
{T}, Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard.
{1}, {T}, Sacrifice Soul-Guide Lantern: Draw a card.
Soulreaper of Mogis

Soulreaper of Mogis {2}{B}

Enchantment Creature - Minotaur Shaman
{2}{B}, Sacrifice a creature: Draw a card.
"We offer to Mogis the blood of the weak, and in return he makes us strong."
2/3
  • Theros Beyond Death
Sphinx Mindbreaker

Sphinx Mindbreaker {5}{U}{U}

Creature - Sphinx
Flying
When Sphinx Mindbreaker enters the battlefield, each opponent mills ten cards.
Riddles draw you in, paradoxes hold you fast, and answers shatter your perceptions.
6/6
  • Theros Beyond Death
Staggering Insight

Staggering Insight {W}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has lifelink and "Whenever this creature deals combat damage to a player, draw a card."
"Only cowards flee from the truth."
—Perisophia the philosopher
Related cards: Giant Secrets Stormkeld Curator
Stampede Rider

Stampede Rider {2}{R}

Creature - Satyr
Trample
At the beginning of each combat, if you control a creature with power 4 or greater, Stampede Rider gets +1/+1 until end of turn.
To a satyr, a stampede is just another kind of revelry.
2/3
  • Theros Beyond Death
Starlit Mantle

Starlit Mantle {1}{U}

Enchantment - Aura
Flash
Enchant creature you control
When Starlit Mantle enters the battlefield, enchanted creature gains hexproof until end of turn.
Enchanted creature gets +1/+1.
  • Theros Beyond Death
Stern Dismissal

Stern Dismissal {U}

Instant
Return target creature or enchantment an opponent controls to its owner's hand.
Cities offer tribute to Ephara and carve her image into their walls, imploring her to protect them from the dangers of the wild.
  • Theros Beyond Death
Stinging Lionfish

Stinging Lionfish {1}{U}

Enchantment Creature - Fish
Whenever you cast your first spell during each opponent's turn, you may tap or untap target nonland permanent.
Starfish are its favorite prey.
2/1
Related cards: Oyaminartok, Polar Werebear Tireless Angler
Storm Herald

Storm Herald {2}{R}

Creature - Human Shaman
Haste
When Storm Herald enters the battlefield, return any number of Aura cards from your graveyard to the battlefield attached to creatures you control. Exile those Auras at the beginning of your next end step. If those Auras would leave the battlefield, exile them instead of putting them anywhere else.
3/2
Storm's Wrath

Storm's Wrath {2}{R}{R}

Sorcery
Storm's Wrath deals 4 damage to each creature and each planeswalker.
Distant thunder rumbled, a dread forewarning of Keranos's displeasure.
Sunlit Hoplite

Sunlit Hoplite {1}{W}

Creature - Human Soldier
As long as it's your turn, Sunlit Hoplite has first strike.
Sunlit Hoplite gets +1/+0 as long as you control an Elspeth planeswalker.
"Even in her absence, the light Elspeth kindled in our hearts never faltered."
2/1
Related card: Elspeth, Undaunted Hero
  • Theros Beyond Death
Sunmane Pegasus

Sunmane Pegasus {3}{W}

Creature - Pegasus
Flying
{1}{W}: Sunmane Pegasus gains vigilance and lifelink until end of turn.
Chosen by Heliod, Daxos approached the pegasus without fear, and rode it without saddle or reins.
2/3
  • Theros Beyond Death
Sweet Oblivion

Sweet Oblivion {1}{U}

Sorcery
Target player mills four cards.
Escape — {3}{U}, Exile four other cards from your graveyard.
When memory is torment, oblivion is bliss.
  • Theros Beyond Death
Swimmer in Nightmares

Swimmer in Nightmares {2}{U}

Creature - Nightmare Merfolk
Swimmer in Nightmares gets +3/+0 as long as there are ten or more cards in a single graveyard.
Swimmer in Nightmares can't be blocked as long as you control an Ashiok planeswalker.
Ashiok's minions plumb the depths of the ocean and the psyche.
1/4
  • Theros Beyond Death
Taranika, Akroan Veteran

Taranika, Akroan Veteran {1}{W}{W}

Legendary Creature - Human Soldier
Vigilance
Whenever Taranika, Akroan Veteran attacks, untap another target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains indestructible.
"I like to think Kytheon keeps watch over all of us."
3/3
Tectonic Giant

Tectonic Giant {2}{R}{R}

Creature - Elemental Giant
Whenever Tectonic Giant attacks or becomes the target of a spell an opponent controls, choose one —
• Tectonic Giant deals 3 damage to each opponent.
• Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
3/4
Temple Thief

Temple Thief {1}{B}

Creature - Human Rogue
Temple Thief can't be blocked by enchanted creatures or enchantment creatures.
"I don't know if the gods watch over their temples, but I figure it's best to be stealthy just in case."
2/2
  • Theros Beyond Death
Terror of Mount Velus

Terror of Mount Velus {5}{R}{R}

Creature - Dragon
Flying, double strike
When Terror of Mount Velus enters the battlefield, creatures you control gain double strike until end of turn.
The forge of Purphoros burns in the heart of Mount Velus, attracting dragons with its blistering heat.
5/5
Thassa's Intervention

Thassa's Intervention {X}{U}{U}

Instant
Choose one —
• Look at the top X cards of your library. Put up to two of them into your hand and the rest on the bottom of your library in a random order.
• Counter target spell unless its controller pays twice {X}.
"I bring a flood that nothing can withstand."
Thassa's Oracle

Thassa's Oracle {U}{U}

Creature - Merfolk Wizard
When Thassa's Oracle enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game.
1/3
Thassa, Deep-Dwelling

Thassa, Deep-Dwelling {3}{U}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to blue is less than five, Thassa isn't a creature.
At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control.
{3}{U}: Tap another target creature.
6/5