29661 cards found
Thallid Germinator

Thallid Germinator {2}{G}

Creature - Fungus
At the beginning of your upkeep, put a spore counter on Thallid Germinator.
Remove three spore counters from Thallid Germinator: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Target creature gets +1/+1 until end of turn.
2/2
Thallid Shell-Dweller

Thallid Shell-Dweller {1}{G}

Creature - Fungus
Defender
At the beginning of your upkeep, put a spore counter on Thallid Shell-Dweller.
Remove three spore counters from Thallid Shell-Dweller: Create a 1/1 green Saproling creature token.
0/5
Tromp the Domains

Tromp the Domains {5}{G}

Sorcery
Domain — Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.
Ground into the footprints of the ravaging herd were clumps of salt from Benalia, moss from Llanowar, dust from Hurloon, and ash from as far as Urborg.
Woodfall Primus

Woodfall Primus {5}{G}{G}{G}

Creature - Treefolk Shaman
Trample
When Woodfall Primus enters the battlefield, destroy target noncreature permanent.
Persist
6/6
Sarkhan Vol

Sarkhan Vol {2}{R}{G}

Legendary Planeswalker - Sarkhan
[+1]: Creatures you control get +1/+1 and gain haste until end of turn.
[–2]: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
[–6]: Create five 4/4 red Dragon creature tokens with flying.
Loyalty:
4
Apostle's Blessing

Apostle's Blessing {1}{W/P}

Instant
Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn.
Battlegrace Angel

Battlegrace Angel {3}{W}{W}

Creature - Angel
Flying
Exalted
Whenever a creature you control attacks alone, it gains lifelink until end of turn.
4/4
Indomitable Archangel

Indomitable Archangel {2}{W}{W}

Creature - Angel
Flying
Metalcraft — Artifacts you control have shroud as long as you control three or more artifacts.
"Every sword drawn to defend is an angelic blade, guided to justice by an angelic hand."
—Auriok proverb
4/4
Steady Progress

Steady Progress {2}{U}

Instant
Proliferate.
Draw a card.
"More of that strange oil . . . It's probably nothing."
Surrakar Spellblade

Surrakar Spellblade {1}{U}{U}

Creature - Surrakar
Whenever you cast an instant or sorcery spell, you may put a charge counter on Surrakar Spellblade.
Whenever Surrakar Spellblade deals combat damage to a player, you may draw X cards, where X is the number of charge counters on it.
2/1
Grim Affliction

Grim Affliction {2}{B}

Instant
Put a -1/-1 counter on target creature, then proliferate.
Even the small wounds let hope bleed out.
Instill Infection

Instill Infection {3}{B}

Instant
Put a -1/-1 counter on target creature.
Draw a card.
"The results of our ninth inoculation were the same. The specimen was, of course, euthanized before the contagion could spread."
—Vedalken research notes
Midnight Banshee

Midnight Banshee {3}{B}{B}{B}

Creature - Spirit
Wither
At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature.
Many have heard the beginning of its low, sustained shriek but few the end.
5/5
Scavenger Drake

Scavenger Drake {3}{B}

Creature - Drake
Flying
Whenever another creature dies, you may put a +1/+1 counter on Scavenger Drake.
Dragons consider drakes to be mockeries of their perfection, destroying them on sight.
1/1
Sickle Ripper

Sickle Ripper {1}{B}

Creature - Elemental Warrior
Wither
His sickle was forged in the heat of another cinder's funeral pyre.
2/1
Gut Shot

Gut Shot {R/P}

Instant
Gut Shot deals 1 damage to any target.
"Down here, we have a more pointed version of the scriptures."
—Urabrask's enforcer
Spikeshot Elder

Spikeshot Elder {R}

Creature - Goblin Shaman
{1}{R}{R}: Spikeshot Elder deals damage equal to its power to any target.
Now that he knows a thousand ways of hurting people, his next shamanic quest is to discover a thousand more.
1/1
Splinter Twin

Splinter Twin {2}{R}{R}

Enchantment - Aura
Enchant creature
Enchanted creature has "{T}: Create a token that's a copy of this creature, except it has haste. Exile that token at the beginning of the next end step."
"I know just the person for that job."
Wildfire

Wildfire {4}{R}{R}

Sorcery
Each player sacrifices four lands. Wildfire deals 4 damage to each creature.
Fire is always at the top of the food chain, and it has a big appetite.
Algae Gharial

Algae Gharial {3}{G}

Creature - Crocodile
Shroud
Whenever another creature dies, you may put a +1/+1 counter on Algae Gharial.
It lurks just under the surface, using the algae-choked tar pits of Jund as both home and hunting blind.
1/1
Mutagenic Growth

Mutagenic Growth {G/P}

Instant
Target creature gets +2/+2 until end of turn.
"Sympathy is for weaklings. Whoever survives, wins."
—Benzir, archdruid of Temple Might
Root-Kin Ally

Root-Kin Ally {4}{G}{G}

Creature - Elemental Warrior
Convoke
Tap two untapped creatures you control: Root-Kin Ally gets +2/+2 until end of turn.
3/3
Scion of the Wild

Scion of the Wild {1}{G}{G}

Creature - Avatar
Scion of the Wild's power and toughness are each equal to the number of creatures you control.
It has a hundred thousand extinctions to avenge.
*/*
Sundering Vitae

Sundering Vitae {2}{G}

Instant
Convoke
Destroy target artifact or enchantment.
Centuries of wind, rain, and roots compressed into an instant of destruction: such is the power of Selesnya.
Vines of Vastwood

Vines of Vastwood {G}

Instant
Kicker {G}
Target creature can't be the target of spells or abilities your opponents control this turn. If this spell was kicked, that creature gets +4/+4 until end of turn.