29661 cards found
Minotaur Tactician

Minotaur Tactician {3}{R}

Creature - Minotaur
Haste
Minotaur Tactician gets +1/+1 as long as you control a white creature.
Minotaur Tactician gets +1/+1 as long as you control a blue creature.
1/1
  • Apocalypse
Mournful Zombie

Mournful Zombie {2}{B}

Creature - Zombie
{W}, {T}: Target player gains 1 life.
Treated with a powerful mix of herbs and potions, its wrappings have a remarkable preservative effect, even for the living.
2/1
  • Apocalypse
Necra Disciple

Necra Disciple {B}

Creature - Human Wizard
{G}, {T}: Add one mana of any color.
{W}, {T}: Prevent the next 1 damage that would be dealt to any target this turn.
"The darkness merely hides the light."
1/1
  • Apocalypse
Necra Sanctuary

Necra Sanctuary {2}{B}

Enchantment
At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead.
  • Apocalypse
Necravolver

Necravolver {2}{B}

Creature - Volver
Kicker {1}{G} and/or {W}
If Necravolver was kicked with its {1}{G} kicker, it enters the battlefield with two +1/+1 counters on it and with trample.
If Necravolver was kicked with its {W} kicker, it enters the battlefield with a +1/+1 counter on it and with "Whenever Necravolver deals damage, you gain that much life."
2/2
Night

Night {B}

Instant
Target creature gets -1/-1 until end of turn.
Card has other part: Day
Order

Order {3}{W}

Instant
Exile target attacking creature.
Card has other part: Chaos
Orim's Thunder

Orim's Thunder {2}{W}

Instant
Kicker {R}
Destroy target artifact or enchantment. If this spell was kicked, it deals damage equal to that permanent's mana value to target creature.
Overgrown Estate

Overgrown Estate {W}{B}{G}

Enchantment
Sacrifice a land: You gain 3 life.
The decay of Crovax's ancestral home matched the state of his soul.
  • Apocalypse
Penumbra Bobcat

Penumbra Bobcat {2}{G}

Creature - Cat
When Penumbra Bobcat dies, create a 2/1 black Cat creature token.
This cat has two lives and it's hunting for more.
2/1
Penumbra Kavu

Penumbra Kavu {4}{G}

Creature - Kavu
When Penumbra Kavu dies, create a 3/3 black Kavu creature token.
"These kavu are so stubborn they even refuse to die."
—Tahngarth
3/3
  • Apocalypse
Penumbra Wurm

Penumbra Wurm {5}{G}{G}

Creature - Wurm
Trample
When Penumbra Wurm dies, create a 6/6 black Wurm creature token with trample.
6/6
Pernicious Deed

Pernicious Deed {1}{B}{G}

Enchantment
{X}, Sacrifice Pernicious Deed: Destroy each artifact, creature, and enchantment with mana value X or less.
"Yawgmoth," Freyalise whispered as she set the bomb, "now you will pay for your treachery."
Planar Despair

Planar Despair {3}{B}{B}

Sorcery
Domain — All creatures get -1/-1 until end of turn for each basic land type among lands you control.
All of Dominaria recoiled as Yawgmoth and his retainers arrived.
  • Apocalypse
Powerstone Minefield

Powerstone Minefield {2}{R}{W}

Enchantment
Whenever a creature attacks or blocks, Powerstone Minefield deals 2 damage to it.
"We have fought this far and lost too much. We will not turn back."
—Grizzlegom
Prophetic Bolt

Prophetic Bolt {3}{U}{R}

Instant
Prophetic Bolt deals 4 damage to any target. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order.
Putrid Warrior

Putrid Warrior {W}{B}

Creature - Zombie Soldier Warrior
Whenever Putrid Warrior deals damage, choose one —
• Each player loses 1 life.
• Each player gains 1 life.
"I do not like it," said Grizzlegom, "but I will take every soldier I can get."
2/2
Quagmire Druid

Quagmire Druid {2}{B}

Creature - Zombie Druid
{G}, {T}, Sacrifice a creature: Destroy target enchantment.
As the druids had devoted their lives to preserving Dominaria, so did they devote their deaths.
2/2
Quicksilver Dagger

Quicksilver Dagger {1}{U}{R}

Enchantment - Aura
Enchant creature
Enchanted creature has "{T}: This creature deals 1 damage to target player or planeswalker. You draw a card."
The dwarves call their quicksilver techniques "improvisational weaponsmithing."
Raka Disciple

Raka Disciple {R}

Creature - Minotaur Wizard
{W}, {T}: Prevent the next 1 damage that would be dealt to any target this turn.
{U}, {T}: Target creature gains flying until end of turn.
"The strong can also be subtle."
1/1
  • Apocalypse
Raka Sanctuary

Raka Sanctuary {2}{R}

Enchantment
At the beginning of your upkeep, if you control a white or blue permanent, Raka Sanctuary deals 1 damage to target creature. If you control a white permanent and a blue permanent, Raka Sanctuary deals 3 damage instead.
  • Apocalypse
Rakavolver

Rakavolver {2}{R}

Creature - Volver
Kicker {1}{W} and/or {U}
If Rakavolver was kicked with its {1}{W} kicker, it enters the battlefield with two +1/+1 counters on it and with "Whenever Rakavolver deals damage, you gain that much life."
If Rakavolver was kicked with its {U} kicker, it enters the battlefield with a +1/+1 counter on it and with flying.
2/2
  • Apocalypse
Razorfin Hunter

Razorfin Hunter {U}{R}

Creature - Merfolk Goblin
{T}: Razorfin Hunter deals 1 damage to any target.
No one knew if they'd been lurking under the sea all along, or if they'd been created by the Phyrexian overlay.
1/1
Reality

Reality {2}{G}

Instant
Destroy target artifact.
Card has other part: Illusion
Reef Shaman

Reef Shaman {U}

Creature - Merfolk Shaman
{T}: Target land becomes the basic land type of your choice until end of turn.
With one gesture, she can render a thousand years of navigational charts obsolete.
0/2
  • Apocalypse