28536 cards found
Sands of Delirium

Sands of Delirium {3}

Artifact
{X}, {T}: Target player mills X cards.
It counts down your last few moments of sanity.
  • Magic 2013
Sands of Time

Sands of Time {4}

Artifact
Each player skips their untap step.
At the beginning of each player's upkeep, that player simultaneously untaps each tapped artifact, creature, and land they control and taps each untapped artifact, creature, and land they control.
"But once, with a magician's help, Time was stopped and Day stood still."
—"Love Song of Night and Day"
  • Visions
Sandskin

Sandskin {2}{W}

Enchantment - Aura
Enchant creature
Prevent all combat damage that would be dealt to and dealt by enchanted creature.
"Those who live by the sword will die by the sword. I choose to do neither."
  • Onslaught
Sandsower

Sandsower {3}{W}

Creature - Spirit
Tap three untapped creatures you control: Tap target creature.
It drifts through the streets as a breeze of collective sighs, wilting the bustle with dreams and heavy eyelids.
1/3
Sandstalker Moloch

Sandstalker Moloch {1}{G}{G}

Creature - Lizard
Flash
When Sandstalker Moloch enters the battlefield, if an opponent cast a blue and/or black spell this turn, look at the top four cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
4/2
  • March of the Machine
Sandsteppe Citadel

Sandsteppe Citadel

Land
Sandsteppe Citadel enters the battlefield tapped.
{T}: Add {W}, {B}, or {G}.
That which endures, survives.
Sandsteppe Mastodon

Sandsteppe Mastodon {5}{G}{G}

Creature - Elephant
Reach
When Sandsteppe Mastodon enters the battlefield, bolster 5.
A mastodon's path always leads to an oasis.
5/5
Sandsteppe Outcast

Sandsteppe Outcast {2}{W}

Creature - Human Warrior
When Sandsteppe Outcast enters the battlefield, choose one —
• Put a +1/+1 counter on Sandsteppe Outcast.
• Create a 1/1 white Spirit creature token with flying.
2/1
Sandsteppe Scavenger

Sandsteppe Scavenger {4}{G}

Creature - Dog Scout
When Sandsteppe Scavenger enters the battlefield, bolster 2.
"Sad what passes for a dragon among the Silumgar."
2/2
  • Dragons of Tarkir
Sandsteppe War Riders

Sandsteppe War Riders {3}{G}

Creature - Human Warrior
Trample
At the beginning of combat on your turn, bolster X, where X is the number of differently named artifact tokens you control.
4/4
  • March of the Machine Commander 39 126
Sandstone Bridge

Sandstone Bridge

Land
Sandstone Bridge enters the battlefield tapped.
When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn.
{T}: Add {W}.
Sandstone Deadfall

Sandstone Deadfall {3}

Artifact
{T}, Sacrifice two lands and Sandstone Deadfall: Destroy target attacking creature.
"Two or three tons of rock can really get you down—and keep you there."
—Kamahl, pit fighter
  • Odyssey
Sandstone Needle

Sandstone Needle

Land
Sandstone Needle enters the battlefield tapped with two depletion counters on it.
{T}, Remove a depletion counter from Sandstone Needle: Add {R}{R}. If there are no depletion counters on Sandstone Needle, sacrifice it.
  • Mercadian Masques
Sandstone Oracle

Sandstone Oracle {7}

Artifact Creature - Sphinx
Flying
When Sandstone Oracle enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
4/4
Sandstone Warrior

Sandstone Warrior {2}{R}{R}

Creature - Human Soldier Warrior
First strike
{R}: Sandstone Warrior gets +1/+0 until end of turn.
1/3
Sandstorm

Sandstorm {G}

Instant
Sandstorm deals 1 damage to each attacking creature.
Ravaged by decades of war, the land struck back with primal, blinding fury.
Related card: City in a Bottle
Sandstorm Charger

Sandstorm Charger {4}{W}

Creature - Beast
Megamorph {4}{W}
"May our foes choke upon its horns!"
—Urdnan, Dromoka warrior
3/4
Sandstorm Eidolon

Sandstorm Eidolon {3}{R}

Creature - Spirit
{R}, Sacrifice Sandstorm Eidolon: Target creature can't block this turn.
Whenever you cast a multicolored spell, you may return Sandstorm Eidolon from your graveyard to your hand.
2/2
  • Dissension
Sandstorm Salvager

Sandstorm Salvager {2}{G}

Creature - Human Artificer
When Sandstorm Salvager enters the battlefield, create a 3/3 colorless Golem artifact creature token.
{2}, {T}: Put a +1/+1 counter on each creature token you control. They gain trample until end of turn.
Mora didn't want friends, but she didn't mind having someone to watch her back.
1/1
Sandstorm Verge

Sandstorm Verge

Land - Desert
{T}: Add {C}.
{3}, {T}: Target creature can't block this turn. Activate only as a sorcery.
"Ever been caught out in a storm like that? Think of it like drowning, but all the water is knives."
—Annie Flash
  • Outlaws of Thunder Junction
Sandswirl Wanderglyph
Unstable Glyphbridge

Sandswirl Wanderglyph

Artifact Creature - Golem
(Color indicator: Sandswirl Wanderglyph is white)
Flying
Whenever an opponent casts a spell during their turn, they can't attack you or planeswalkers you control this turn.
Each opponent who attacked you or a planeswalker you control this turn can't cast spells.
5/3
Card has other part: Unstable Glyphbridge
Sandwurm Convergence

Sandwurm Convergence {6}{G}{G}

Enchantment
Creatures with flying can't attack you or planeswalkers you control.
At the beginning of your end step, create a 5/5 green Wurm creature token.
Cantankerous and territorial, sandwurms claim even the skies above their dunes.
Sangrite Backlash

Sangrite Backlash {B/G}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/-3.
"Sangrite is the dragon's beating heart. Little wonder, then, that so many fools' chests burst trying to contain it."
—Sarkhan Vol
  • Alara Reborn
Sangrite Surge

Sangrite Surge {4}{R}{G}

Sorcery
Target creature gets +3/+3 and gains double strike until end of turn.
Some believe the spiky crystal called sangrite is concentrated dragon's breath. Others think it's crystallized life energy. The clans care only about the power it unleashes when crushed.
  • Shards of Alara
Sangromancer

Sangromancer {2}{B}{B}

Creature - Vampire Shaman
Flying
Whenever a creature an opponent controls dies, you may gain 3 life.
Whenever an opponent discards a card, you may gain 3 life.
3/3