27433 cards found
Shelter

Shelter {1}{W}

Instant
Target creature you control gains protection from the color of your choice until end of turn.
Draw a card.
Good strategists seize opportunities. Great strategists make their own.
Sheltered Aerie

Sheltered Aerie {2}{G}

Enchantment - Aura
Enchant land
Enchanted land has "{T}: Add two mana of any one color."
Dromoka's scalelords patrol the skies over Arashin, offering her people safety from the harsh world.
  • Dragons of Tarkir
Sheltered Thicket

Sheltered Thicket

Land - Mountain Forest
({T}: Add {R} or {G}.)
This land enters tapped.
Cycling {2}
Sheltered Valley

Sheltered Valley

Land
If this land would enter, instead sacrifice each other permanent named Sheltered Valley you control, then put this land onto the battlefield.
At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life.
{T}: Add {C}.
  • Alliances
Sheltering Ancient

Sheltering Ancient {1}{G}

Creature - Treefolk
Trample
Cumulative upkeep—Put a +1/+1 counter on a creature an opponent controls.
5/5
Sheltering Boughs

Sheltering Boughs {2}{G}

Enchantment - Aura
Enchant creature
When this Aura enters, draw a card.
Enchanted creature gets +1/+3.
"We're not at odds with the woods. How could we be, when we share so many enemies?"
—Marel, Dawnhart witch
Sheltering Prayers

Sheltering Prayers {W}

Enchantment
Basic lands each player controls have shroud as long as that player controls three or fewer lands.
"It matters not if the gods hear my prayers. Jamuraa does."
  • Prophecy
Sheltering Word

Sheltering Word {1}{G}

Instant
Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness.
Shen, Wish Granter

Shen, Wish Granter {1}{G}{U}{R}

Legendary Creature - Dragon
Defender, flying
When Shen enters, if you haven't scattered the Dragonstorm Globes this game, scatter them. (Create seven Dragonstorm Globe token cards and shuffle them into your library.)
Whenever a permanent named Dragonstorm Globe you control enters, draw a card. Then if you control seven permanents named Dragonstorm Globe, you win the game.
6/6
Related card: Dragonstorm Globe
  • Unknown Event
Shenanigans

Shenanigans {1}{R}

Sorcery
Destroy target artifact.
Dredge 1
Pricy baubles are no match for cheap tricks.
Sheoldred
The True Scriptures

Sheoldred {3}{B}{B}

Legendary Creature - Phyrexian Praetor
Menace
When Sheoldred enters, each opponent sacrifices a nontoken creature or planeswalker of their choice.
{4}{B}: Exile Sheoldred, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if an opponent has eight or more cards in their graveyard.
4/5
Card has other part: The True Scriptures
Sheoldred's Edict

Sheoldred's Edict {1}{B}
(シェオルドレッドの勅令)

Instant
Choose one —
• Each opponent sacrifices a nontoken creature of their choice.
• Each opponent sacrifices a creature token of their choice.
• Each opponent sacrifices a planeswalker of their choice.
「おめでとう。楽しませてもらったよ。」
Sheoldred's Terror

Sheoldred's Terror {B}

Instant
Destroy target creature not originally printed in an Argentum expansion. (Mirrodin, Darksteel, Fifth Dawn, Scars of Mirrodin, Mirrodin Besieged, New Phyrexia, and Phyrexia: All Will Be One are Argentum expansions. Argentum is Karn's original name for that plane, now you know!)
  • Unknown Event
Sheoldred, Whispering One

Sheoldred, Whispering One {5}{B}{B}

Legendary Creature - Phyrexian Praetor
Swampwalk
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice.
6/6
Sheoldred, the Apocalypse

Sheoldred, the Apocalypse {2}{B}{B}

Legendary Creature - Phyrexian Praetor
Deathtouch
Whenever you draw a card, you gain 2 life.
Whenever an opponent draws a card, they lose 2 life.
4/5
Shepherd of Rot

Shepherd of Rot {1}{B}

Creature - Zombie Cleric
{T}: Each player loses 1 life for each Zombie on the battlefield.
"My priests swore loyalty to the Cabal not until death, but beyond it."
—Cabal Patriarch
1/1
Shepherd of the Flock

Shepherd of the Flock {1}{W}

Creature - Human Peasant
Not all heroes carry swords.
3/1
Card has other part: Usher to Safety
Shepherd of the Lost

Shepherd of the Lost {4}{W}

Creature - Angel
Flying, first strike, vigilance
"Should you fall in the wilds, lift your voice to the Sky Realm. The one who answers will be your salvation."
—Emeria's Creed
3/3
Shichifukujin Dragon

Shichifukujin Dragon {6}{R}{R}{R}

Summon Dragon
When Shichifukujin Dragon comes into play, put seven +1/+1 counters on it.
{R}{R}{R}, Sacrifice two +1/+1 counters: Put three +1/+1 counters on Shichifukujin Dragon at end of turn. Play this ability as a sorcery.
0/0
  • Celebration Cards
Shidako, Broodmistress

Shidako, Broodmistress

Legendary Creature - Snake Shaman
(Shidako, Broodmistress keeps color and mana cost of Orochi Eggwatcher when flipped)
{G}, Sacrifice a creature: Target creature gets +3/+3 until end of turn.
3/3
Card has other part: Orochi Eggwatcher
Shield Bearer

Shield Bearer {1}{W}

Creature - Human Soldier
Banding
"You have almost completed your four years, my son. Soon you shall be a skyknight."
—Arna Kennerüd, skyknight
0/3
Shield Broker

Shield Broker {3}{U}{U}

Creature - Octopus Advisor
When this creature enters, put a shield counter on target noncommander creature you don't control. You gain control of that creature for as long as it has a shield counter on it.
3/4
Shield Dancer

Shield Dancer {2}{W}

Creature - Human Rebel
{2}{W}: The next time target attacking creature would deal combat damage to this creature this turn, that creature deals that damage to itself instead.
The harder your strike, the stronger her defense.
1/3
  • Prophecy
Shield Mate

Shield Mate {W}

Creature - Human Soldier
Sacrifice this creature: Target creature gets +0/+4 until end of turn.
They bear weightier burdens than the shields they carry.
1/1
  • Exodus
Shield Sphere

Shield Sphere {0}

Artifact Creature - Wall
Defender
Whenever this creature blocks, put a -0/-1 counter on it.
"My Soldiers know that they need never fear for their protection."
—King Darien of Kjeldor
0/6