30303 cards found
Battering Craghorn

Battering Craghorn {2}{R}{R}

Creature - Goat Beast
First strike
Morph {1}{R}{R}
Their skeletons can be found all over Skirk Ridge, tangled in each other's horns.
3/1
Battering Krasis

Battering Krasis {2}{G}

Creature - Shark Beast
Trample
Evolve
2/1
Battering Ram

Battering Ram {2}

Artifact Creature - Construct
At the beginning of combat on your turn, Battering Ram gains banding until end of combat.
Whenever Battering Ram becomes blocked by a Wall, destroy that Wall at end of combat.
By the time Mishra was defeated, no mage was foolish enough to rely heavily on walls.
1/1
Related card: Golgothian Sylex
Battering Sliver

Battering Sliver {5}{R}

Creature - Sliver
All Sliver creatures have trample.
Covered with hard shell-like plates, these slivers burrow through solid rock to carve out new nests for their hives.
4/4
Battering Wurm

Battering Wurm {6}{G}

Creature - Wurm
Bloodthirst 1
Creatures with power less than Battering Wurm's power can't block it.
4/3
  • Guildpact
Battershield Warrior

Battershield Warrior {2}{W}

Creature - Human Warrior
Boast — {1}{W}: Creatures you control get +1/+1 until end of turn.
"I need no axe to best these weaklings."
2/2
  • Kaldheim
Batterskull

Batterskull {5}

Artifact - Equipment
Living weapon
Equipped creature gets +4/+4 and has vigilance and lifelink.
{3}: Return Batterskull to its owner's hand.
Equip {5}
Battery

Battery {3}{G}

Sorcery
Create a 3/3 green Elephant creature token.
Card has other part: Assault
Battery Bearer

Battery Bearer {2}{G}{U}

Creature - Human Artificer
Creatures you control have "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell."
Whenever you cast an artifact spell with mana value 6 or greater, draw a card.
She always leads the charge.
3/4
  • The Brothers' War
Battle Angels of Tyr

Battle Angels of Tyr {2}{W}{W}

Creature - Angel Knight
Flying, myriad
Whenever Battle Angels of Tyr deals combat damage to a player, draw a card if that player has more cards in hand than each other player. Then you create a Treasure token if that player controls more lands than each other player. Then you gain 3 life if that player has more life than each other player.
4/4
  • Secret Lair Drop
  • Battle for Baldur's Gate Promos 9s 9p
  • Commander Legends: Battle for Baldur's Gate 9 370
Battle Brawler

Battle Brawler {1}{B}

Creature - Orc Warrior
As long as you control a red or white permanent, Battle Brawler gets +1/+0 and has first strike.
Every time he returns from battle unscathed, he feels a tinge of disappointment.
2/2
  • Fate Reforged
Battle Cry

Battle Cry {2}{W}

Instant
Untap all white creatures you control.
Whenever a creature blocks this turn, it gets +0/+1 until end of turn.
"In the thick of battle, you must keep your wits about you. Yelling a lot helps, too."
—General Jarkeld, the Arctic Fox
  • Ice Age
Battle Cry Goblin

Battle Cry Goblin {1}{R}

Creature - Goblin
{1}{R}: Goblins you control get +1/+0 and gain haste until end of turn.
Whenever Battle Cry Goblin attacks, if you attacked with creatures with total power 6 or greater this combat, create a 1/1 red Goblin creature token that's tapped and attacking.
2/2
Related card: Goblin Influx Array
Battle Display

Battle Display {R}

Sorcery - Adventure
Destroy target artifact.
"Courage is the only shield I need."
Card has other part: Embereth Shieldbreaker
Battle Frenzy

Battle Frenzy {2}{R}

Instant
Green creatures you control get +1/+1 until end of turn.
Nongreen creatures you control get +1/+0 until end of turn.
"One day you, too, shall drink the blood of your foes. It is something to look forward to."
—Toothlicker Harj, Orcish Captain
  • Ice Age
Battle Hurda

Battle Hurda {4}{W}

Creature - Giant
First strike
"Murasan hurdas were too aggressive to tolerate a harness, so we put them on guard duty. Now the bandits can't get within spitting distance of us."
—Bruse Tarl, Goma Fada nomad
3/3
  • Worldwake
Battle Hymn

Battle Hymn {1}{R}

Instant
Add {R} for each creature you control.
"A church is just wood and walls. A congregation is the faithful praising the angels."
—Kolman, elder of Gatstaf
  • Avacyn Restored
Battle Mammoth

Battle Mammoth {3}{G}{G}

Creature - Elephant
Trample
Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.
Foretell {2}{G}{G}
6/5
Battle Mastery

Battle Mastery {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature has double strike.
"There is elegance in all the Ojutai do—even their killing."
—Kirada, Silumgar enforcer
Battle Myrsphere

Battle Myrsphere {7}

Artifact Creature - Phyrexian Myr
When Battle Myrsphere enters the battlefield, reveal cards from the top of your library until you reveal a battle card. Put it onto the battlefield, and the rest on the bottom of your library in a random order.
Whenever Battle Myrsphere attacks, you may tap X untapped battles you control (so they're oriented like a regular Magic card). If you do, Battle Myrsphere gets +X/+0 until end of turn and deals X damage to the player or permanent.
4/7
  • Unknown Event
Battle Plan

Battle Plan {3}{R}

Enchantment
At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.
Basic landcycling {1}{R}
  • Modern Horizons 2
Battle Rampart

Battle Rampart {2}{R}

Creature - Wall
Defender
{T}: Target creature gains haste until end of turn.
"I will build no sanctuaries. The safety you seek can be won only by the sword."
—Yannash, outpost builder
1/3
Battle Screech

Battle Screech {2}{W}{W}

Sorcery
Create two 1/1 white Bird creature tokens with flying.
Flashback—Tap three untapped white creatures you control.
All sounds harmonize with the Worldsoul.
Battle Sliver

Battle Sliver {4}{R}

Creature - Sliver
Sliver creatures you control get +2/+0.
"One emitted a strange series of buzzing clicks and guttural commands, then clawed arms emerged from all of them. Is there no limit to their adaptations?"
—Hastric, Thunian scout
3/3
  • Magic 2014
Battle Squadron

Battle Squadron {3}{R}{R}

Creature - Goblin
Flying
Battle Squadron's power and toughness are each equal to the number of creatures you control.
The goblins made an unruly pile with military precision.
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