2916 cards found
Secrets of Paradise

Secrets of Paradise

Conspiracy
Hidden agenda
Creatures you control with the chosen name have "{T}: Add one mana of any color."
  • Conspiracy
Security Rhox (Alchemy)

Security Rhox (Alchemy) {2}{R}{G}

Creature - Rhino Warrior
You may pay {R}{G} rather than pay this spell's mana cost. Spend only mana produced by Treasures to cast it this way.
5/5
Related card: Security Rhox
  • Streets of New Capenna
Seek Bolas's Counsel

Seek Bolas's Counsel {U}{B}{R}

Sorcery
Choose one at random —
• You get an emblem with "At the beginning of your upkeep, pay {U}{B}{R}. If you don't, you lose the game."
• Each player discards their hand.
• Planeswalk to Pools of Becoming. (Once there, you can roll the planar die only if you're playing Planechase.)
• For each opponent, exile cards from the top of their library until you exile a nonland card. You may cast those cards without paying their mana costs.
• Destroy all creatures and non-Bolas planeswalkers.
• You get an emblem with "You can cast nonland cards from your sideboard."
Seek New Knowledge

Seek New Knowledge {1}{U}

Instant
Seek two nonland cards, then put a card from your hand on the bottom of your library.
  • Alchemy Horizons: Baldur's Gate
Seer of the Bright Side

Seer of the Bright Side {1}{B}

Creature - Human Assassin
This creature enters with two cage counters on it.
This creature can't attack or block as long as it has a cage counter on it.
At the beginning of your upkeep, remove a cage counter from this creature. When the last cage counter is removed this way, destroy target creature an opponent controls.
4/4
  • Unknown Event
Seething Skitter-Priest

Seething Skitter-Priest {2}{W}{B}

Creature - Phyrexian Cleric
Toxic 1
When Seething Skitter-Priest enters, creatures you control and creature cards in your hand perpetually gain "When this creature dies, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and 'This creature can't block.'"
3/3
  • Alchemy: Phyrexia
Segovian Sword

Segovian Sword {3}

Artifact - Equipment
For Segovia! (When this Equipment enters the battlefield, create a -1/-1 blue Squid creature token, then attach this to it. Yes, it's a -1/-1 creature.)
Equipped creature gets +2/+2 and has skulk (It can't be blocked by creatures with greater power.)
Equip {3}
  • Unknown Event
Selenia

Selenia

Vanguard
Creatures you control have vigilance.
Once a guardian of Crovax's estate, Selenia was freed from her magical bindings by the wealthy noble. Instead of remaining at his side, the angel chose to venture out into the world. For reasons unknown to Crovax, Selenia now serves the evil Volrath in his home realm of Rath.
Hand size bonus: +1
Life bonus: +7
  • Vanguard Series
Selesnya Loft Gardens

Selesnya Loft Gardens

Plane - Ravnica
If an effect would create one or more tokens, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent, it puts twice that many of those counters on that permanent instead.
Whenever chaos ensues, until end of turn, whenever you tap a land for mana, add one mana of any type that land produced.
Selfie Preservation

Selfie Preservation {1}{G}

Sorcery
Search your library for a basic land card and reveal it. If there's a tree in its art, put it onto the battlefield tapped. Otherwise, put it into your hand. Then shuffle.
"Be sure to get the tree in the picture."
  • Unstable
Semblance Scanner

Semblance Scanner {2}{U}

Artifact Creature - Equipment Shapeshifter
Whenever Semblance Scanner or equipped creature deals combat damage to a player, if it's not a token, conjure a duplicate of it into your hand.
Reconfigure {1}
3/2
  • Alchemy: Kamigawa
Sentinel Dispatch

Sentinel Dispatch

Conspiracy
At the beginning of the first upkeep, create a 1/1 colorless Construct artifact creature token with defender.
"Unusual. Security also worth stealing."
—Dack Fayden
  • Conspiracy
Sepulcher Ghoul (Alchemy)

Sepulcher Ghoul (Alchemy) {1}{B}

Creature - Zombie
Sacrifice another creature: Sepulcher Ghoul gets +2/+2 until end of turn. Activate only once each turn.
Ghouls devour the dead and any living creatures unwary enough to fall into their grasp.
2/2
Related card: Sepulcher Ghoul
Serene Sleuth

Serene Sleuth {1}{W}

Creature - Human Detective
When Serene Sleuth enters, investigate.
At the beginning of combat on your turn, investigate for each goaded creature you control. Then each creature you control is no longer goaded.
2/2
  • Murders at Karlov Manor Commander 14 325
Serpentine

Serpentine

Creature - Wurm
(Color indicator: Serpentine is green)
Landfall — Whenever a land you control enters,
Augment {2}{G} ({2}{G}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
+3/+3
Serra

Serra

Vanguard
Creatures you control get +0/+2.
Named for a benevolent goddess at birth, Serra fulfilled the prophecy of that goddess's coming. As a planeswalker, she embodies white mana and helps whole civilizations develop while both directly and indirectly inspiring countless individuals to be steadfast and strong in the service of light.
Hand size bonus: +1
Life bonus: +1
  • Vanguard Series
Serra Angel Avatar

Serra Angel Avatar

Vanguard
Whenever you cast a spell, you gain 2 life.
Hand size bonus: +0
Life bonus: -1
  • Magic Online Avatars 1 2
Seshiro the Anointed Avatar

Seshiro the Anointed Avatar

Vanguard
At the beginning of the game, choose a creature type. Creatures you control, creature spells you control, and creature cards you own in any zone other than the battlefield or the stack have the chosen type in addition to their other types.
Hand size bonus: +0
Life bonus: -1
  • Magic Online Avatars
Settle the Wilds

Settle the Wilds {2}{G}

Sorcery
Seek a basic land card and put it onto the battlefield tapped. Then seek a permanent card with mana value equal to the number of lands you control.
  • Alchemy: Innistrad
Seventh Stage of Magic Design

Seventh Stage of Magic Design {4}{G}{U}

Enchantment
Double all your spells and abilities. (All spells and abilities cast, activated, or triggered by you are copied. Mana abilities produce twice as much mana.)
  • Unknown Event
Sewer Crocodile (Alchemy)

Sewer Crocodile (Alchemy) {5}{U}

Creature - Crocodile
{3}{U}: Sewer Crocodile can't be blocked this turn. This ability costs {3} less to activate if there are five or more mana values among cards in your graveyard.
"Quick, let's hide in the sewer!"
—Ginsi the Thief, now deceased
4/7
Related card: Sewer Crocodile
  • Streets of New Capenna
Sewer Plague

Sewer Plague {2}{B}

Instant
Target creature an opponent controls perpetually gets -2/-2 and gains "At the beginning of each upkeep, this creature perpetually gets -1/-1."
  • Alchemy Horizons: Baldur's Gate
Sex Appeal

Sex Appeal {W}

Instant
Prevent the next 3 damage that would be dealt this turn to any number of targets, divided as you choose. If there are more people in the room of a different gender than you are as you cast this spell, prevent the next 6 damage this way instead.
  • Unglued
Shadowbane

Shadowbane {1}{W}

Instant
The next time a source of your choice would deal damage to you and/or creatures you control this turn, prevent that damage. If damage from a black source is prevented this way, you gain that much life.
Light creates shadow; light destroys shadow. Such is the transience of darkness.
  • Mirage
Shadowheart, Cleric of Graves

Shadowheart, Cleric of Graves {1}{B}{B}

Legendary Creature - Human Elf Cleric
Deathtouch, lifelink
At the beginning of your end step, Shadowheart, Cleric of Graves deals 1 damage to each player.
4/4
Related cards: Shadowheart, Cleric of Order Shadowheart, Cleric of Trickery Shadowheart, Cleric of Twilight Shadowheart, Cleric of War Shadowheart, Sharran Cleric
  • Alchemy Horizons: Baldur's Gate