28536 cards found
Sage of the Inward Eye

Sage of the Inward Eye {2}{U}{R}{W}

Creature - Djinn Wizard
Flying
Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn.
"No one petal claims beauty for the lotus."
3/4
Sage's Dousing

Sage's Dousing {2}{U}

Tribal Instant - Wizard
Counter target spell unless its controller pays {3}. If you control a Wizard, draw a card.
"Curse these merrows and their meddling! Since coming near the river, I can't so much as sneeze without being soaked."
—Ashling the Pilgrim
  • Morningtide
Sage's Knowledge

Sage's Knowledge {2}{U}

Sorcery
Return target sorcery card from your graveyard to your hand.
"Those who know do not talk. Those who talk do not know."
—Lao Tzu, Tao Te Ching
(trans. Feng and English)
  • Portal Three Kingdoms
Sage's Reverie

Sage's Reverie {3}{W}

Enchantment - Aura
Enchant creature
When Sage's Reverie enters the battlefield, draw a card for each Aura you control that's attached to a creature.
Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature.
Sage's Row Denizen

Sage's Row Denizen {2}{U}

Creature - Vedalken Wizard
Whenever another blue creature enters the battlefield under your control, target player mills two cards.
"Forget what you have learned from other teachers. I bring you the truth."
2/3
Sage's Row Savant

Sage's Row Savant {1}{U}

Creature - Vedalken Wizard
When Sage's Row Savant enters the battlefield, scry 2.
The streets of Ravnica are full of former guild members now using their institutional skills for personal gain.
2/1
Sage-Eye Avengers

Sage-Eye Avengers {4}{U}{U}

Creature - Djinn Monk
Prowess
Whenever Sage-Eye Avengers attacks, you may return target creature to its owner's hand if its power is less than Sage-Eye Avengers's power.
4/5
Sage-Eye Harrier

Sage-Eye Harrier {4}{W}

Creature - Bird Warrior
Flying
Morph {3}{W}
These winged warriors meditate in flight, tracing mandalas in the clouds.
1/5
  • Khans of Tarkir
Sages of the Anima

Sages of the Anima {3}{G}{U}

Creature - Elf Wizard
If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.
Godtrackers found new pantheons of beast-gods beyond Naya's borders.
3/4
  • Alara Reborn
Sagittars' Volley

Sagittars' Volley {2}{G}

Instant
Destroy target creature with flying. Sagittars' Volley deals 1 damage to each creature with flying your opponents control.
"My bowstring hums in tune with the song of the Worldsoul."
—Alcarus, Selesnya sagittar
  • Ravnica Allegiance
Sagu Archer

Sagu Archer {4}{G}

Creature - Naga Archer
Reach
Morph {4}{G}
His arrows whistle like a serpent's hiss.
2/5
Sagu Mauler

Sagu Mauler {4}{G}{U}

Creature - Beast
Trample, hexproof
Morph {3}{G}{U}
The Sagu Jungle's thick undergrowth conceals even the largest predators—if they wish to remain hidden.
6/6
Saheeli Rai

Saheeli Rai {1}{U}{R}

Legendary Planeswalker - Saheeli
[+1]: Scry 1. Saheeli Rai deals 1 damage to each opponent.
[–2]: Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step.
[–7]: Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle.
Loyalty:
3
Saheeli's Artistry

Saheeli's Artistry {4}{U}{U}

Sorcery
Choose one or both —
• Create a token that's a copy of target artifact.
• Create a token that's a copy of target creature, except it's an artifact in addition to its other types.
"From the first touch, I know exactly what the metal wants to be."
Saheeli's Directive

Saheeli's Directive {X}{R}{R}{R}

Sorcery
Improvise
Reveal the top X cards of your library. You may put any number of artifact cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.
Saheeli's Lattice
Mastercraft Raptor

Saheeli's Lattice {1}{R}

Artifact
When Saheeli's Lattice enters the battlefield, you may discard a card. If you do, draw two cards.
Craft with one or more Dinosaurs {4}{R}
Card has other part: Mastercraft Raptor
  • The Lost Caverns of Ixalan
Saheeli's Silverwing

Saheeli's Silverwing {4}

Artifact Creature - Drake
Flying
When Saheeli's Silverwing enters the battlefield, look at the top card of target opponent's library.
"Track the source of those thopters," Saheeli told her creation. "And feel free to snack on as many as you want."
2/3
  • War of the Spark
Saheeli, Filigree Master

Saheeli, Filigree Master {2}{U}{R}

Legendary Planeswalker - Saheeli
[+1]: Scry 1. You may tap an untapped artifact you control. If you do, draw a card.
[–2]: Create two 1/1 colorless Thopter artifact creature tokens with flying. They gain haste until end of turn.
[–4]: You get an emblem with "Artifact creatures you control get +1/+1" and "Artifact spells you cast cost {1} less to cast."
Loyalty:
3
Related card: Saheeli, Filigree Master (Alchemy)
Saheeli, Sublime Artificer

Saheeli, Sublime Artificer {1}{U/R}{U/R}

Legendary Planeswalker - Saheeli
Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token.
[–2]: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types.
Loyalty:
5
Saheeli, the Gifted

Saheeli, the Gifted {2}{U}{R}

Legendary Planeswalker - Saheeli
[+1]: Create a 1/1 colorless Servo artifact creature token.
[+1]: The next spell you cast this turn costs {1} less to cast for each artifact you control as you cast it.
[–7]: For each artifact you control, create a token that's a copy of it. Those tokens gain haste. Exile those tokens at the beginning of the next end step.
Saheeli, the Gifted can be your commander.
Loyalty:
4
Saheeli, the Sun's Brilliance

Saheeli, the Sun's Brilliance {U}{R}

Legendary Creature - Human Artificer
{U}{R}, {T}: Create a token that's a copy of another target creature or artifact you control, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.
What began as a single gift for Huatli became a battalion of automatons unlike anything ever seen on Ixalan.
2/2
  • The Lost Caverns of Ixalan Promos 239p 239s
  • The Lost Caverns of Ixalan 239 308
Sai of the Shinobi

Sai of the Shinobi {1}

Artifact - Equipment
Equipped creature gets +1/+1.
Whenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it.
Equip {2}
The passing of the sai presages the end of the old clan and the ascent of the new.
Sai, Master Thopterist

Sai, Master Thopterist {2}{U}

Legendary Creature - Human Artificer
Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.
{1}{U}, Sacrifice two artifacts: Draw a card.
"Industry without artistry is just a fancy way to fill the junkyard."
1/4
Saiba Cryptomancer

Saiba Cryptomancer {1}{U}

Creature - Moonfolk Ninja
Flash
Backup 1
Hexproof
"Good luck getting through a class-seven proxy ward, creep."
0/1
  • March of the Machine
Saiba Trespassers

Saiba Trespassers {4}{U}

Artifact Creature - Moonfolk Rogue
Channel{3}{U}, Discard Saiba Trespassers: Tap up to two target creatures you don't control. Those creatures don't untap during their controller's next untap step.
One to clear the way, another to erase their trail.
3/5
  • Kamigawa: Neon Dynasty