25994 cards found
Slickshot Lockpicker

Slickshot Lockpicker {2}{U}

Creature - Human Rogue
When Slickshot Lockpicker enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Plot {2}{U}
2/3
  • Outlaws of Thunder Junction
Slickshot Show-Off

Slickshot Show-Off {1}{R}

Creature - Bird Wizard
Flying, haste
Whenever you cast a noncreature spell, Slickshot Show-Off gets +2/+0 until end of turn.
Plot {1}{R}
1/2
  • Outlaws of Thunder Junction Promos 146p 146s
  • Outlaws of Thunder Junction 146 335
Slickshot Vault-Buster

Slickshot Vault-Buster {2}{U}

Creature - Human Rogue
Vigilance
Slickshot Vault-Buster gets +2/+0 as long as you've committed a crime this turn.
"Sure it's risky, but that's what makes it fun! That and the money. And the bankers' faces."
1/4
  • Outlaws of Thunder Junction
Slime Against Humanity

Slime Against Humanity {2}{G}

Sorcery
Create a 0/0 green Ooze creature token with trample. Put X +1/+1 counters on it, where X is two plus the total number of cards you own in exile and in your graveyard that are Oozes or are named Slime Against Humanity.
A deck can have any number of cards named Slime Against Humanity.
  • Murders at Karlov Manor
Slime Molding

Slime Molding {X}{G}

Sorcery
Create an X/X green Ooze creature token.
"Give me enough refuse and mana and I will summon an ooze that can engulf all of Ravnica."
—Cevraya, Golgari shaman
Slimebind

Slimebind {1}{U}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets -4/-0.
"Relax. It's quite harmless. And it will dissolve completely in a month or two."
—Navona, Simic field tester
  • Ravnica Allegiance
Slimefoot and Squee

Slimefoot and Squee {B}{R}{G}

Legendary Creature - Fungus Goblin
Whenever Slimefoot and Squee enters the battlefield or attacks, create a 1/1 green Saproling creature token.
{1}{B}{R}{G}, Sacrifice a Saproling: Return Slimefoot and Squee and up to one other target creature card from your graveyard to the battlefield. Activate only as a sorcery.
3/3
  • March of the Machine Commander 447 450
Slimefoot's Survey

Slimefoot's Survey {4}{G}

Sorcery
Domain — Search your library for up to two land cards that each have a basic land type, put them onto the battlefield tapped, then shuffle. Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom of your library in a random order.
  • Dominaria United
Slimefoot, the Stowaway

Slimefoot, the Stowaway {1}{B}{G}

Legendary Creature - Fungus
Whenever a Saproling you control dies, Slimefoot, the Stowaway deals 1 damage to each opponent and you gain 1 life.
{4}: Create a 1/1 green Saproling creature token.
As Jhoira restored the Weatherlight, a mushroom growing in its hold unexpectedly became her first crew member.
2/3
Slimy Dualleech

Slimy Dualleech {3}{B}

Creature - Leech
At the beginning of combat on your turn, target creature you control with power 2 or less gets +1/+0 and gains deathtouch until end of turn.
"Isn't it gorgeous? It's my most efficient corpse eliminator! One head bites while the other chews."
—Glogus, Golgari leechbreeder
2/4
Related card: Furgul, Quag Nurturer
  • Murders at Karlov Manor
Slimy Kavu

Slimy Kavu {2}{R}

Creature - Kavu
{T}: Target land becomes a Swamp until end of turn.
Its slime liquefies the ground as efficiently as its fangs shred prey.
2/2
  • Invasion
Sling-Gang Lieutenant

Sling-Gang Lieutenant {3}{B}

Creature - Goblin
When Sling-Gang Lieutenant enters the battlefield, create two 1/1 red Goblin creature tokens.
Sacrifice a Goblin: Target player loses 1 life and you gain 1 life.
Freshly promoted to "first rock," Zaz was eager to make an impact.
1/1
Slingbow Trap

Slingbow Trap {3}{G}

Instant - Trap
If a black creature with flying is attacking, you may pay {G} rather than pay this spell's mana cost.
Destroy target attacking creature with flying.
The Tajuru elves devised ways to let the forest defend itself.
  • Worldwake
Slingshot Goblin

Slingshot Goblin {2}{R}

Creature - Goblin
{R}, {T}: Slingshot Goblin deals 2 damage to target blue creature.
It's most effective when it doesn't eat the ammunition.
2/2
  • Planeshift
Slinking Giant

Slinking Giant {2}{R}{R}

Creature - Giant Rogue
Wither
Whenever Slinking Giant blocks or becomes blocked, it gets -3/-0 until end of turn.
"I need a better hiding place."
4/4
  • Shadowmoor
Slinking Serpent

Slinking Serpent {2}{U}{B}

Creature - Serpent
Forestwalk
It winds its way through undergrowth as easily as it swims through shallows.
2/3
  • Invasion
Slinking Skirge

Slinking Skirge {3}{B}

Creature - Phyrexian Imp
Flying
{2}, Sacrifice Slinking Skirge: Draw a card.
Davvol encouraged the skirges; they made excellent sentries and were quite edible if properly seasoned.
2/1
  • Urza's Destiny
Slinn Voda, the Rising Deep

Slinn Voda, the Rising Deep {6}{U}{U}

Legendary Creature - Leviathan
Kicker {1}{U}
When Slinn Voda, the Rising Deep enters the battlefield, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents.
8/8
Slip On the Ring

Slip On the Ring {1}{W}

Instant
Exile target creature you own, then return it to the battlefield under your control. The Ring tempts you.
Related cards: The Ring The Ring Tempts You
Slip Out the Back

Slip Out the Back {U}

Instant
Put a +1/+1 counter on target creature. It phases out.
"I was never here."
Slip Through Space

Slip Through Space {U}

Sorcery
Devoid
Target creature can't be blocked this turn.
Draw a card.
The Eldrazi twisted in a direction that had no name, and a frontal assault became a panicked rout.
Slippery Bogbonder

Slippery Bogbonder {3}{G}

Creature - Human Druid
Flash
Hexproof
When Slippery Bogbonder enters the battlefield, put a hexproof counter on target creature. Then move any number of counters from among creatures you control onto that creature.
3/3
Slippery Bogle

Slippery Bogle {G/U}

Creature - Beast
Hexproof
Bogles are very tasty if you can get the skin off. It's getting a blade on them that's the problem.
1/1
Slippery Karst

Slippery Karst

Land
Slippery Karst enters the battlefield tapped.
{T}: Add {G}.
Cycling {2}
Slippery Scoundrel

Slippery Scoundrel {2}{U}

Creature - Human Pirate
Ascend
As long as you have the city's blessing, Slippery Scoundrel has hexproof and can't be blocked.
"I'd rather be caught red-handed than leave empty-handed!"
2/2
  • Rivals of Ixalan