29569 cards found
Retreat to Coralhelm

Retreat to Coralhelm {2}{U}

Enchantment
Landfall — Whenever a land enters the battlefield under your control, choose one —
• You may tap or untap target creature.
• Scry 1.
Retreat to Emeria

Retreat to Emeria {3}{W}

Enchantment
Landfall — Whenever a land enters the battlefield under your control, choose one —
• Create a 1/1 white Kor Ally creature token.
• Creatures you control get +1/+1 until end of turn.
Retreat to Hagra

Retreat to Hagra {2}{B}

Enchantment
Landfall — Whenever a land enters the battlefield under your control, choose one —
• Target creature gets +1/+0 and gains deathtouch until end of turn.
• Each opponent loses 1 life and you gain 1 life.
Retreat to Kazandu

Retreat to Kazandu {2}{G}

Enchantment
Landfall — Whenever a land enters the battlefield under your control, choose one —
• Put a +1/+1 counter on target creature.
• You gain 2 life.
Retreat to Valakut

Retreat to Valakut {2}{R}

Enchantment
Landfall — Whenever a land enters the battlefield under your control, choose one —
• Target creature gets +2/+0 until end of turn.
• Target creature can't block this turn.
  • Battle for Zendikar
Retribution

Retribution {2}{R}{R}

Sorcery
Choose two target creatures an opponent controls. That player chooses and sacrifices one of those creatures. Put a -1/-1 counter on the other.
Related card: Apocalypse Chime
Retribution of the Ancients

Retribution of the Ancients {B}

Enchantment
{B}, Remove X +1/+1 counters from among creatures you control: Target creature gets -X/-X until end of turn.
Abzan ancestors died to protect their Houses, and they protect them still.
  • Khans of Tarkir
Retribution of the Meek

Retribution of the Meek {2}{W}

Sorcery
Destroy all creatures with power 4 or greater. They can't be regenerated.
"Tread upon the meek, and they shall wound your feet and make you crawl."
—Asmira, Holy Avenger
  • Visions
Retributive Wand

Retributive Wand {3}

Artifact
{3}, {T}: Retributive Wand deals 1 damage to any target.
When Retributive Wand is put into a graveyard from the battlefield, it deals 5 damage to any target.
"The last blast is the biggest."
—Sargis Haz, artificer
  • Core Set 2020
Retrieval Agent

Retrieval Agent {3}{U}

Creature - Human Soldier
{2}: Retrieval Agent gets +1/-1 until end of turn.
The humming tome burned his leather glove, nearly taking his hand along with it. Then a strange power coursed through him.
2/5
  • The Brothers' War
Retrieve

Retrieve {2}{G}

Sorcery
Return up to one target creature card and up to one target noncreature permanent card from your graveyard to your hand. Exile Retrieve.
The roots preserved the armor for a hundred years, safeguarding it for a traveler in need.
Retrieve Prey

Retrieve Prey {1}{G}

Sorcery - Adventure
Exile target creature card from your graveyard. Until the end of your next turn, you may cast that card.
Card has other part: Tlincalli Hunter
  • Commander Legends: Battle for Baldur's Gate 638b 682b
Retriever Phoenix

Retriever Phoenix {3}{R}

Creature - Phoenix
Flying, haste
When Retriever Phoenix enters the battlefield, if you cast it, learn.
As long as Retriever Phoenix is in your graveyard, if you would learn, you may instead return Retriever Phoenix to the battlefield.
2/2
Retrofitter Foundry

Retrofitter Foundry {1}

Artifact
{3}: Untap Retrofitter Foundry.
{2}, {T}: Create a 1/1 colorless Servo artifact creature token.
{1}, {T}, Sacrifice a Servo: Create a 1/1 colorless Thopter artifact creature token with flying.
{T}, Sacrifice a Thopter: Create a 4/4 colorless Construct artifact creature token.
Retromancer

Retromancer {2}{R}{R}

Creature - Viashino Shaman
Whenever Retromancer becomes the target of a spell or ability, Retromancer deals 3 damage to that spell or ability's controller.
"If one harm us, strike them in return. So sayeth the bey."
3/3
  • Urza's Saga
Return

Return {3}{B}

Sorcery
Aftermath
Exile target card from a graveyard. Create a 2/2 black Zombie creature token.
Card has other part: Never
Return Triumphant

Return Triumphant {1}{W}

Sorcery
Return target creature card with mana value 3 or less from your graveyard to the battlefield. Create a Young Hero Role token attached to it.
  • Wilds of Eldraine
Return Upon the Tide

Return Upon the Tide {4}{B}

Sorcery
Return target creature card from your graveyard to the battlefield. If it's an Elf, create two 1/1 green Elf Warrior creature tokens.
Foretell {3}{B}
Related card: Return Upon the Tide (Alchemy)
  • Kaldheim
Return Upon the Tide (Alchemy)

Return Upon the Tide (Alchemy) {4}{B}

Sorcery
Return target creature card from your graveyard to the battlefield. If it's an Elf, create three 1/1 green Elf Warrior creature tokens.
Foretell {3}{B}
Related card: Return Upon the Tide
  • Kaldheim
Return from Extinction

Return from Extinction {1}{B}

Sorcery
Choose one —
• Return target creature card from your graveyard to your hand.
• Return two target creature cards that share a creature type from your graveyard to your hand.
The First Sliver calls. The dead answer.
  • Modern Horizons
Return from the Wilds

Return from the Wilds {2}{G}

Sorcery
Choose two —
• Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
• Create a 1/1 white Human creature token.
• Create a Food token.
  • Wilds of Eldraine
Return of the Nightstalkers

Return of the Nightstalkers {5}{B}{B}

Sorcery
Return all Nightstalker permanent cards from your graveyard to the battlefield. Then destroy all Swamps you control.
  • Portal Second Age
Return of the Wildspeaker

Return of the Wildspeaker {4}{G}

Instant
Choose one —
• Draw cards equal to the greatest power among non-Human creatures you control.
• Non-Human creatures you control get +3/+3 until end of turn.
"The curse is broken."
Return the Favor

Return the Favor {R}{R}

Instant
Spree
+ {1} — Copy target instant spell, sorcery spell, activated ability, or triggered ability. You may choose new targets for the copy.
+ {1} — Change the target of target spell or ability with a single target.
"Don't you know it's rude not to share?"
  • Outlaws of Thunder Junction
Return the Past

Return the Past {4}{R}{R}

Enchantment
As long as it's your turn, each instant and sorcery card in your graveyard has flashback. Its flashback cost is equal to its mana cost.
"You're back! You're in my head. All my memories... are back."
—The Twelfth Doctor