29661 cards found
Charmed Pendant

Charmed Pendant {4}

Artifact
{T}, Mill a card: For each colored mana symbol in the milled card's mana cost, add one mana of that color. Activate only as an instant.
  • Odyssey
Chatter of the Squirrel

Chatter of the Squirrel {G}

Sorcery
Create a 1/1 green Squirrel creature token.
Flashback {1}{G}
Childhood Horror

Childhood Horror {3}{B}

Creature - Horror
Flying
Threshold — As long as seven or more cards are in your graveyard, Childhood Horror gets +2/+2 and can't block.
2/2
  • Odyssey
Chlorophant

Chlorophant {G}{G}{G}

Creature - Elemental
At the beginning of your upkeep, you may put a +1/+1 counter on Chlorophant.
Threshold — As long as seven or more cards are in your graveyard, Chlorophant has "At the beginning of your upkeep, you may put another +1/+1 counter on Chlorophant."
1/1
  • Odyssey
Coffin Purge

Coffin Purge {B}

Instant
Exile target card from a graveyard.
Flashback {B}
Cognivore

Cognivore {6}{U}{U}

Creature - Lhurgoyf
Flying
Cognivore's power and toughness are each equal to the number of instant cards in all graveyards.
*/*
  • Odyssey
Confessor

Confessor {W}

Creature - Human Cleric
Whenever a player discards a card, you may gain 1 life.
"There will be gains for our losses. There will be rights for our wrongs."
1/1
  • Odyssey
Crashing Centaur

Crashing Centaur {4}{G}{G}

Creature - Centaur
{G}, Discard a card: Crashing Centaur gains trample until end of turn.
Threshold — As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud.
3/4
  • Odyssey
Crystal Quarry

Crystal Quarry

Land
{T}: Add {C}.
{5}, {T}: Add {W}{U}{B}{R}{G}.
"How tragic that greed eclipses beauty."
—Seton, centaur druid
Cultural Exchange

Cultural Exchange {4}{U}{U}

Sorcery
Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures.
  • Odyssey
Cursed Monstrosity

Cursed Monstrosity {4}{B}

Creature - Horror
Flying
Whenever Cursed Monstrosity becomes the target of a spell or ability, sacrifice it unless you discard a land card.
"Run away! It's an . . . um . . . run away!"
—Nomad sentry
4/3
  • Odyssey
Darkwater Catacombs

Darkwater Catacombs

Land
{1}, {T}: Add {U}{B}.
Murky Otarian tides hide the forgotten treacheries of the Phyrexian war.
Darkwater Egg

Darkwater Egg {1}

Artifact
{2}, {T}, Sacrifice Darkwater Egg: Add {U}{B}. Draw a card.
"Do you thirst for knowledge no matter the cost?"
—Watnik, master glassblower
  • Odyssey
Decaying Soil

Decaying Soil {1}{B}{B}

Enchantment
At the beginning of your upkeep, exile a card from your graveyard.
Threshold — As long as seven or more cards are in your graveyard, Decaying Soil has "Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {1}. If you do, return that card to your hand."
  • Odyssey
Decimate

Decimate {2}{R}{G}

Sorcery
Destroy target artifact, target creature, target enchantment, and target land.
"Anyone can admire creation. Only a barbarian sees the beauty in demolition."
—Kamahl, pit fighter
Decompose

Decompose {1}{B}

Sorcery
Exile up to three target cards from a single graveyard.
"Sheesh! How am I supposed to make a decent living around here?"
—Cabal grave robber
Dedicated Martyr

Dedicated Martyr {W}

Creature - Human Cleric
{W}, Sacrifice Dedicated Martyr: You gain 3 life.
"If he's so willing to suffer for his cause, then by all means, let us oblige him."
—Cabal Patriarch
1/1
  • Odyssey
Deep Reconnaissance

Deep Reconnaissance {2}{G}

Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Flashback {4}{G}
Delaying Shield

Delaying Shield {3}{W}

Enchantment
If damage would be dealt to you, put that many delay counters on Delaying Shield instead.
At the beginning of your upkeep, remove all delay counters from Delaying Shield. For each delay counter removed this way, you lose 1 life unless you pay {1}{W}.
  • Odyssey
Dematerialize

Dematerialize {3}{U}

Sorcery
Return target permanent to its owner's hand.
Flashback {5}{U}{U}
  • Odyssey
Demoralize

Demoralize {2}{R}

Instant
All creatures gain menace until end of turn.
Threshold — If seven or more cards are in your graveyard, creatures can't block this turn.
  • Odyssey
Deserted Temple

Deserted Temple

Land
{T}: Add {C}.
{1}, {T}: Untap target land.
A monument to long-forgotten gods, it stands as a tribute to the fleeting nature of human ways.
Devoted Caretaker

Devoted Caretaker {W}

Creature - Human Cleric
{W}, {T}: Target permanent you control gains protection from instant spells and from sorcery spells until end of turn.
Her eyes blaze with the strength of twenty shields. Every glance is a salvation.
1/2
  • Odyssey
Diligent Farmhand

Diligent Farmhand {G}

Creature - Human Druid
{1}{G}, Sacrifice Diligent Farmhand: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
If Diligent Farmhand is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst.
1/1
Related card: Muscle Burst
  • Odyssey
Dirty Wererat

Dirty Wererat {3}{B}

Creature - Human Rat Minion
{B}, Discard a card: Regenerate Dirty Wererat.
Threshold — As long as seven or more cards are in your graveyard, Dirty Wererat gets +2/+2 and can't block.
2/3
  • Hachette UK 7 31
  • Odyssey