29335 cards found
Sudden Reclamation

Sudden Reclamation {3}{G}

Instant
Mill four cards, then return a creature card and a land card from your graveyard to your hand.
"There is no secret buried so deep that we will never find it."
—Kurtar, Sultai necromancer
  • Fate Reforged
Tasigur's Cruelty

Tasigur's Cruelty {5}{B}

Sorcery
Delve
Each opponent discards two cards.
The cruelest tortures leave no mark upon the flesh.
  • Fate Reforged
Temporal Trespass

Temporal Trespass {8}{U}{U}{U}

Sorcery
Delve
Take an extra turn after this one. Exile Temporal Trespass.
Few truly live in the moment.
  • Fate Reforged
Temur Runemark

Temur Runemark {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has trample as long as you control a blue or red permanent.
  • Fate Reforged
Torrent Elemental

Torrent Elemental {4}{U}

Creature - Elemental
Flying
Whenever Torrent Elemental attacks, tap all creatures defending player controls.
{3}{B/G}{B/G}: Put Torrent Elemental from exile onto the battlefield tapped. Activate only as a sorcery.
3/5
Vaultbreaker

Vaultbreaker {3}{R}

Creature - Orc Rogue
Whenever Vaultbreaker attacks, you may discard a card. If you do, draw a card.
Dash {2}{R}
4/2
  • Fate Reforged
War Flare

War Flare {2}{R}{W}

Instant
Creatures you control get +2/+1 until end of turn. Untap those creatures.
"No sun or fire can warm my blood quite like a war flare."
—Urut Barzeel, Mardu hordechief
  • Fate Reforged
Warden of the First Tree

Warden of the First Tree {G}

Creature - Human
{1}{W/B}: Warden of the First Tree becomes a Human Warrior with base power and toughness 3/3.
{2}{W/B}{W/B}: If Warden of the First Tree is a Warrior, it becomes a Human Spirit Warrior with trample and lifelink.
{3}{W/B}{W/B}{W/B}: If Warden of the First Tree is a Spirit, put five +1/+1 counters on it.
1/1
Wardscale Dragon

Wardscale Dragon {4}{W}{W}

Creature - Dragon
Flying
As long as Wardscale Dragon is attacking, defending player can't cast spells.
Dromoka's brood emerge from the dragon tempests covered with tough scales that protect them from most clan weapons and magic.
4/4
  • Fate Reforged
Whisk Away

Whisk Away {2}{U}

Instant
Put target attacking or blocking creature on top of its owner's library.
The maneuvers of the Abzan formation intrigued Ojutai in both their complexity and their futility.
  • Fate Reforged
Will of the Naga

Will of the Naga {4}{U}{U}

Instant
Delve
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
The charm of a naga is undeniable.
  • Fate Reforged
Winds of Qal Sisma

Winds of Qal Sisma {1}{G}

Instant
Prevent all combat damage that would be dealt this turn.
Ferocious — If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control.
  • Fate Reforged
Yasova Dragonclaw

Yasova Dragonclaw {2}{G}

Legendary Creature - Human Warrior
Trample
At the beginning of combat on your turn, you may pay {1}{U/R}{U/R}. If you do, gain control of target creature an opponent controls with power less than Yasova Dragonclaw's power until end of turn, untap that creature, and it gains haste until end of turn.
4/2
Abyssal Gatekeeper

Abyssal Gatekeeper {1}{B}

Creature - Horror
When Abyssal Gatekeeper dies, each player sacrifices a creature.
"There are two ways for me to pass this gate. One involves you remaining conscious."
—Gerrard of the Weatherlight
1/1
Albino Troll

Albino Troll {1}{G}

Creature - Troll
Echo {1}{G}
{1}{G}: Regenerate Albino Troll.
3/3
Ambush Commander

Ambush Commander {3}{G}{G}

Creature - Elf
Forests you control are 1/1 green Elf creatures that are still lands.
{1}{G}, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.
2/2
Angel's Feather

Angel's Feather {2}

Artifact
Whenever a player casts a white spell, you may gain 1 life.
If taken, it cuts the hand that clutches it. If given, it heals the hand that holds it.
Angelic Benediction

Angelic Benediction {3}{W}

Enchantment
Exalted
Whenever a creature you control attacks alone, you may tap target creature.
"Even in single combat, I am never alone."
—Rafiq of the Many
Boggart Shenanigans

Boggart Shenanigans {2}{R}

Tribal Enchantment - Goblin
Whenever another Goblin you control is put into a graveyard from the battlefield, you may have Boggart Shenanigans deal 1 damage to target player or planeswalker.
Boggarts revel in discovering new sensations, from the texture of an otter pellet to the squeak of a dying warren mate.
Clickslither

Clickslither {1}{R}{R}{R}

Creature - Insect
Haste
Sacrifice a Goblin: Clickslither gets +2/+2 and gains trample until end of turn.
The least popular goblins get the outer caves.
3/3
Cruel Edict

Cruel Edict {1}{B}

Sorcery
Target opponent sacrifices a creature.
"Choose your next words carefully. They will be your last."
—Phage the Untouchable
Deathgreeter

Deathgreeter {B}

Creature - Human Shaman
Whenever another creature dies, you may gain 1 life.
"The bones of allies grant wisdom. The bones of enemies grant strength. The bones of dragons grant life eternal."
1/1
Demon's Horn

Demon's Horn {2}

Artifact
Whenever a player casts a black spell, you may gain 1 life.
Its curve mimics the twists of life and death.
Demon's Jester

Demon's Jester {3}{B}

Creature - Imp
Flying
Hellbent — Demon's Jester gets +2/+1 as long as you have no cards in hand.
They knock 'em dead, with or without the punch line.
2/2
Dusk Imp

Dusk Imp {2}{B}

Creature - Imp
Flying
Imps are just intelligent enough to have an understanding of cruelty.
2/1