29335 cards found
Rhystic Shield

Rhystic Shield {1}{W}

Instant
Creatures you control get +0/+1 until end of turn. They get an additional +0/+2 until end of turn unless any player pays {2}.
A shield for one is good. A shield for everyone is even better.
  • Prophecy
Rhystic Study

Rhystic Study {2}{U}

Enchantment
Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.
Friends teach what you want to know. Enemies teach what you need to know.
Rhystic Syphon

Rhystic Syphon {3}{B}{B}

Sorcery
Unless target player pays {3}, that player loses 5 life and you gain 5 life.
Jamuraan wizards are linked together by magic, a bond that only the wicked dare exploit.
  • Prophecy
Rhystic Tutor

Rhystic Tutor {2}{B}

Sorcery
Unless any player pays {2}, search your library for a card, put that card into your hand, then shuffle.
Any lock can be undone, any secret revealed.
  • Prophecy
Rhythm of the Wild

Rhythm of the Wild {1}{R}{G}

Enchantment
Creature spells you control can't be countered.
Nontoken creatures you control have riot.
Some view Domri's unlikely ascent as a sign of Ilharg the Raze-Boar's imminent return.
Rhythmic Water Vortex

Rhythmic Water Vortex {3}{U}{U}

Sorcery
Return up to two target creatures to their owner's hand.
Search your library and/or graveyard for a card named Mu Yanling, reveal it, and put it into your hand. If you searched your library this way, shuffle.
Related card: Mu Yanling
Ria Ivor, Bane of Bladehold

Ria Ivor, Bane of Bladehold {2}{W}{B}

Legendary Creature - Phyrexian Knight
Battle cry
At the beginning of combat on your turn, the next time target creature would deal combat damage to one or more players this combat, prevent that damage. If damage is prevented this way, create that many 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block."
3/4
  • Phyrexia: All Will Be One Promos 214p 214s
  • Phyrexia: All Will Be One 214 323 475
Rib Cage Spider

Rib Cage Spider {2}{G}

Creature - Spider
Reach
Everything it sees it considers food—and with that many eyes, it's not liable to miss much.
1/4
  • Prophecy
Ribald Shanty

Ribald Shanty {1}{R}

Instant - Chorus
Starting intensity 2
This spell deals damage equal to its intensity to target creature or planeswalker.
All Chorus cards you own intensify by 1.
  • Alchemy: Ixalan
Ribbon Snake

Ribbon Snake {1}{U}{U}

Creature - Snake
Flying
{2}: Ribbon Snake loses flying until end of turn. Any player may activate this ability.
All snakes slither. Only this one soars.
2/3
  • Prophecy
Ribbons

Ribbons {X}{B}{B}

Sorcery
Aftermath
Each opponent loses X life.
Card has other part: Cut
Ribbons of Night

Ribbons of Night {4}{B}

Sorcery
Ribbons of Night deals 4 damage to target creature and you gain 4 life. If {U} was spent to cast this spell, draw a card.
"My favorite meal is angel's flesh, slain in agony and iced with black vinegar."
—Aszala of House Dimir
Ribbons of the Reikai

Ribbons of the Reikai {4}{U}

Sorcery - Arcane
Draw a card for each Spirit you control.
"If wisdom is a river, then we cup our hands, reach in, and drink from it in sips. The kami, however, are like fish, swimming, breathing, surrounded in its presence."
—Dosan the Falling Leaf
  • Betrayers of Kamigawa
Ribskiff

Ribskiff {4}

Artifact - Vehicle
Toxic 2
When Ribskiff enters the battlefield, draw a card.
Crew 3
4/4
  • Phyrexia: All Will Be One
Richard Garfield, Ph.D.

Richard Garfield, Ph.D. {3}{U}{U}

Legendary Creature - Human Designer
You may play cards as though they were other cards of your choice with the same mana cost. You can't choose the same card twice. (Mana cost includes color.)
And yea he doth spake: "Let there be Magic."
2/2
Riches

Riches {5}{U}{U}

Sorcery
Aftermath
Each opponent chooses a creature they control. You gain control of those creatures.
Card has other part: Rags
Richlau, Headmaster

Richlau, Headmaster {1}{W}{U}

Legendary Creature - Human Advisor
At the beginning of your end step, you may pay {1}. When you do, target artifact card in your graveyard perpetually gains "This spell costs {1} less to cast." If it's a creature or Vehicle card, it perpetually gets +2/+2. Put it into your library second from the top.
2/4
  • Alchemy: The Brothers' War
Ricochet

Ricochet {R}

Enchantment
Whenever a player casts a spell that targets a single player, each player rolls a six-sided die. Change the target of that spell to the player with the lowest result. Reroll to break ties, if necessary.
  • Unglued
Ricochet Trap

Ricochet Trap {3}{R}

Instant - Trap
If an opponent cast a blue spell this turn, you may pay {R} rather than pay this spell's mana cost.
Change the target of target spell with a single target.
In his last seconds, Remhas regretted using his most powerful spell.
  • Worldwake
Riddle of Lightning

Riddle of Lightning {3}{R}{R}

Instant
Choose any target. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's mana value to that permanent or player.
Riddleform

Riddleform {1}{U}

Enchantment
Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn.
{2}{U}: Scry 1.
Riddlekeeper

Riddlekeeper {2}{U}

Creature - Homunculus
Whenever a creature attacks you or a planeswalker you control, that creature's controller mills two cards.
Fools surrender their sanity to his riddles. Even greater fools try to solve them.
1/4
Riddlemaster Sphinx

Riddlemaster Sphinx {4}{U}{U}

Creature - Sphinx
Flying
When Riddlemaster Sphinx enters the battlefield, you may return target creature an opponent controls to its owner's hand.
"Safe passage requires only a simple answer to a simple question, traveler."
5/5
Riddlesmith

Riddlesmith {1}{U}

Creature - Human Artificer
Whenever you cast an artifact spell, you may draw a card. If you do, discard a card.
The Neurok see the artificer as an archaeologist, clearing away falsehoods to see the truth hidden beneath.
2/1
Ride Down

Ride Down {R}{W}

Instant
Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn.
"I will wash you from my hooves!"
—Mardu taunt