22544 cards found
Trailtracker Scout

Trailtracker Scout {1}{G}

Creature - Raccoon Scout
{T}: Add one mana of any color.
Whenever you expend 8, return up to one target permanent card from your graveyard to your hand.
It takes great courage—and great curiosity—to tail calamity.
1/3
  • Bloomburrow Commander 35 68
Train Troops

Train Troops {4}{W}

Sorcery - Adventure
Create two 2/2 white Knight creature tokens with vigilance.
Card has other part: Imodane's Recruiter
  • Wilds of Eldraine
Trained Armodon

Trained Armodon {1}{G}{G}

Creature - Elephant
These are its last days. Better to grow broad and heavy. Better that the enemy is crushed beneath its carcass.
3/3
Trained Arynx

Trained Arynx {1}{W}

Creature - Cat Beast Mount
Whenever Trained Arynx attacks while saddled, it gains first strike until end of turn. Scry 1.
Saddle 2
3/1
  • Outlaws of Thunder Junction
Trained Blessed Mind

Trained Blessed Mind

Stickers
{TK}{TK}{T}: Exile target card from a graveyard.
{TK}{TK}{TK} — Threshold — As long as seven or more cards are in your graveyard, this creature gets +4/+0 and has trample.
{TK}{TK} — 4/2
{TK}{TK}{TK}{TK}{TK} — 6/9
  • Unfinity Sticker Sheets
Trained Caracal

Trained Caracal {W}

Creature - Cat
Lifelink
Some Ravnicans consider carrying a sword to be beneath them, preferring instead a tooth-and-claw escort.
1/1
Training Center

Training Center

Land
Training Center enters tapped unless you have two or more opponents.
{T}: Add {U} or {R}.
Between matches, combatants practice to stay in peak mental and physical form.
Training Grounds

Training Grounds {U}

Enchantment
Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
For those who survived, being prepared for the next crisis became one of the greatest virtues.
Traitorous Blood

Traitorous Blood {1}{R}{R}

Sorcery
Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn.
Traitorous Greed

Traitorous Greed {3}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Add two mana of any one color.
"Remind me again, what's the going rate for betrayal these days?"
—Captain Rhenmir
  • Core Set 2021
Traitorous Instinct

Traitorous Instinct {3}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste.
The horror lurched about like a puppet from a madman's nightmare, squeezing the life from its own kind.
Trampled Lotus

Trampled Lotus {2}

Artifact
{T}, Sacrifice Trampled Lotus: Tap up to three lands your opponents control for mana. This ability has splitter second. (It can't be responded to. By, like, anything.)
  • Unknown Event
Tramway Station

Tramway Station

Land
Tramway Station enters tapped.
{T}: Add {B} or {R}.
{2}{B}{R}, {T}, Sacrifice Tramway Station: Draw a card.
A ten-minute ride can take you to the luxury of Park Heights, or the grit of the Caldaia.
  • Streets of New Capenna 258 356
Tranquil Cove

Tranquil Cove

Land
This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {W} or {U}.
Tranquil Expanse

Tranquil Expanse

Land
Tranquil Expanse enters tapped.
{T}: Add {G} or {W}.
Beyond the chaos of Ghirapur lies a vibrant world where aether flows through nature.
Tranquil Frillback

Tranquil Frillback {2}{G}

Creature - Dinosaur
When Tranquil Frillback enters, you may pay {G} up to three times. When you pay this cost one or more times, choose up to that many —
• Destroy target artifact or enchantment.
• Exile target player's graveyard.
• You gain 4 life.
3/3
Related card: Scalespeaker Shepherd
Tranquil Landscape

Tranquil Landscape

Land
{T}: Add {C}.
{T}, Sacrifice Tranquil Landscape: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.
Cycling {G}{W}{U}
  • Modern Horizons 3 231 520
Tranquil Thicket

Tranquil Thicket

Land
Tranquil Thicket enters tapped.
{T}: Add {G}.
Cycling {G}
Tranquility

Tranquility {2}{G}

Sorcery
Destroy all enchantments.
"Peace will come, but whether born of harmony or entropy I cannot say."
—Oracle en-Vec
Tranquilize

Tranquilize {1}{U}

Sorcery
Tap target creature an opponent controls and put three stun counters on it.
A dead guard is evidence, a sleeping one a distraction.
  • Assassin's Creed
Transcantation

Transcantation {1}{R}

Instant
Target instant or sorcery spell becomes a copy of Lightning Bolt. Its controller may choose new targets for it.
Transcendent Envoy

Transcendent Envoy {1}{W}

Enchantment Creature - Griffin
Flying
Aura spells you cast cost {1} less to cast.
"The first griffins were made by the gods to capture falling stars; they were given the keenest eyes and the swiftest wings, and sent to keep watch above the clouds."
—The Cosmogony
1/2
Transcendent Master

Transcendent Master {1}{W}{W}

Creature - Human Cleric Avatar
Level up {1}
LEVEL 6-11
6/6
Lifelink
LEVEL 12+
9/9
Lifelink, indestructible
3/3
Transcendent Message

Transcendent Message {X}{U}{U}{U}{U}

Instant
Convoke
Draw X cards.
Wrenn reached out to Teferi through the Blind Eternities, and an impossible connection flared across the vast emptiness.
Transgress the Mind

Transgress the Mind {1}{B}

Sorcery
Devoid
Target player reveals their hand. You choose a card from it with mana value 3 or greater and exile that card.
"Fear of the unknown can be a wonderfully innocent thing, relatively speaking."
—Anowon, the Ruin Sage
  • Battle for Zendikar