24188 cards found
Summoner's Bane

Summoner's Bane {2}{U}{U}

Instant
Counter target creature spell. Create a 2/2 blue Illusion creature token.
"I don't need to have the perfect plan. My foe just has to have an imperfect one."
—Jace Beleren
Summoner's Egg

Summoner's Egg {4}

Artifact Creature - Egg
Imprint — When this creature enters, you may exile a card from your hand face down.
When this creature dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.
0/4
  • Fifth Dawn
Summoner's Grimoire

Summoner's Grimoire {3}{G}

Artifact - Equipment
Job select
Equipped creature is a Shaman in addition to its other types and has "Whenever this creature attacks, you may put a creature card from your hand onto the battlefield. If that card is an enchantment card, it enters tapped and attacking."
Abraxas — Equip {3}
Summoner's Pact

Summoner's Pact {0}

Instant
(Color indicator: Summoner's Pact is green)
Search your library for a green creature card, reveal it, put it into your hand, then shuffle.
At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game.
Summoning Station

Summoning Station {7}

Artifact
{T}: Create a 2/2 colorless Pincher creature token.
Whenever an artifact is put into a graveyard from the battlefield, you may untap this artifact.
  • Fifth Dawn
Summoning Trap

Summoning Trap {4}{G}{G}

Instant - Trap
If a creature spell you cast this turn was countered by a spell or ability an opponent controlled, you may pay {0} rather than pay this spell's mana cost.
Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order.
Sun Clasp

Sun Clasp {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+3.
{W}: Return enchanted creature to its owner's hand.
"And darkness shall be cast from me
For my soul resides in the Sun."
—Femeref dirge
Sun Droplet

Sun Droplet {2}

Artifact
Whenever you're dealt damage, put that many charge counters on this artifact.
At the beginning of each upkeep, you may remove a charge counter from this artifact. If you do, you gain 1 life.
Sun Sentinel

Sun Sentinel {1}{W}

Creature - Human Soldier
Vigilance
"I will not sleep until Orazca is ours once more."
2/2
Sun Warriors

Sun Warriors {2}{R}{W}

Creature - Human Warrior Ally
Firebending X, where X is the number of creatures you control.
{5}: Create a 1/1 white Ally creature token.
A secretive people who protect the ancient origins of firebending.
3/5
  • Avatar: The Last Airbender
Sun's Bounty

Sun's Bounty {1}{W}

Instant
You gain 4 life.
Recover {1}{W}
"Heidar has forced the sun into hiding, but it has not forgotten us."
  • Coldsnap
Sun-Blessed Guardian
Furnace-Blessed Conqueror

Sun-Blessed Guardian {1}{W}

Creature - Human Cleric
{5}{R/P}: Transform this creature. Activate only as a sorcery.
Light glinted off the raised weapons of the Sun Empire, filling her with an unbreakable hope . . .
2/2
Card has other part: Furnace-Blessed Conqueror
  • March of the Machine
Sun-Blessed Mount

Sun-Blessed Mount {3}{R}{W}

Creature - Dinosaur
When this creature enters, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you searched your library this way, shuffle.
When Huatli chooses a mount, its eyes glow with the flames of the sun.
4/4
Related card: Huatli, Dinosaur Knight
  • Ixalan
Sun-Blessed Peak

Sun-Blessed Peak

Land
This land enters tapped.
{T}: Add {R} or {W}.
{4}, {T}, Sacrifice this land: Draw a card.
The sacred site of firebending's first spark.
  • Avatar: The Last Airbender
Sun-Collared Raptor

Sun-Collared Raptor {1}{R}

Creature - Dinosaur
Trample
{2}{R}: This creature gets +3/+0 until end of turn.
"With Tilonalli's gifts, even the smallest of us can become great."
—Huatli
1/2
  • Rivals of Ixalan
Sun-Crested Pterodon

Sun-Crested Pterodon {4}{W}

Creature - Dinosaur
Flying
This creature has vigilance as long as you control another Dinosaur.
"Pterodons tolerate no intrusion into their skies. Even the clouds must ask permission."
—Mahuiz, Sun Empire archer
2/5
  • Rivals of Ixalan
Sun-Crowned Hunters

Sun-Crowned Hunters {4}{R}{R}

Creature - Dinosaur
Enrage — Whenever this creature is dealt damage, it deals 3 damage to target opponent or planeswalker.
One alone is dangerous, and they are never alone.
5/4
Sun-Spider, Nimble Webber

Sun-Spider, Nimble Webber {3}{W/U}

Legendary Creature - Spider Human Hero
During your turn, Sun-Spider has flying.
When Sun-Spider enters, search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.
Breaking expectations and enjoying it.
3/2
Sunastian Falconer

Sunastian Falconer {3}{R}{G}

Legendary Creature - Human Shaman
{T}: Add {C}{C}.
Sunastian has roots in both sorcery and swordplay; he has learned never to depend too heavily on the latter.
4/4
Sunbathing Rootwalla

Sunbathing Rootwalla {1}{G}

Creature - Lizard
Domain{3}{G}: Until end of turn, this creature gets +1/+1 for each basic land type among lands you control. Activate only once each turn.
A rootwalla's prey includes anything or anyone that wanders into view.
2/2
Related card: Sunbathing Rootwalla (Alchemy)
  • Dominaria United
Sunbathing Rootwalla (Alchemy)

Sunbathing Rootwalla (Alchemy) {1}{G}

Creature - Lizard
Domain{1}{G}: Until end of turn, Sunbathing Rootwalla gets +1/+1 for each basic land type among lands you control. Activate only once each turn.
2/2
Related card: Sunbathing Rootwalla
  • Dominaria United
Sunbeam Spellbomb

Sunbeam Spellbomb {1}

Artifact
{W}, Sacrifice this artifact: You gain 5 life.
{1}, Sacrifice this artifact: Draw a card.
"Cure that which was never ill."
—Spellbomb inscription
  • Mirrodin
Sunbillow Verge

Sunbillow Verge

Land
{T}: Add {W}.
{T}: Add {R}. Activate only if you control a Mountain or a Plains.
"Loot is free to go where he wants, so let's make sure the kid gets there in one piece."
—Chandra Nalaar
Sunbird Effigy
Sunbird Standard

Sunbird Effigy

Artifact Creature - Bird Construct
Flying, vigilance, haste
Sunbird Effigy's power and toughness are each equal to the number of colors among the exiled cards used to craft it.
{T}: For each color among the exiled cards used to craft this creature, add one mana of that color.
*/*
Card has other part: Sunbird Standard
  • The Lost Caverns of Ixalan
Sunbird Standard
Sunbird Effigy

Sunbird Standard {3}

Artifact
{T}: Add one mana of any color.
Craft with one or more {5}
Card has other part: Sunbird Effigy
  • The Lost Caverns of Ixalan