29070 cards found
Ridgeline Rager

Ridgeline Rager {2}{R}

Creature - Beast
{R}: Ridgeline Rager gets +1/+0 until end of turn.
While armies battled across Jamuraa, beasts stalked the high places looking for victims.
1/2
Ridgescale Tusker

Ridgescale Tusker {3}{G}{G}

Creature - Pangolin Beast
When Ridgescale Tusker enters the battlefield, put a +1/+1 counter on each other creature you control.
"Each creature holds a solution to a problem, a lesson to be learned."
—Oviya Pashiri, sage lifecrafter
5/5
Ridgetop Raptor

Ridgetop Raptor {3}{R}

Creature - Dinosaur Beast
Double strike
"The Skirk Ridge has many wonderful things to discover—like escape routes."
—Foothill guide
2/1
Riding Red Hare

Riding Red Hare {2}{W}

Sorcery
Target creature gets +3/+3 and gains horsemanship until end of turn.
One of the greatest steeds in the empire, Red Hare could travel a thousand li a day and climb hills as if running on flat ground.
  • Portal Three Kingdoms
Riding the Dilu Horse

Riding the Dilu Horse {2}{G}

Sorcery
Target creature gets +2/+2 and gains horsemanship.
"All men have their appointed time; that's something no horse can change."
—Liu Bei, after being told that the Dilu brings its master ill fortune
Rielle, the Everwise

Rielle, the Everwise {1}{U}{R}

Legendary Creature - Human Wizard
Rielle, the Everwise gets +1/+0 for each instant and sorcery card in your graveyard.
Whenever you discard one or more cards for the first time each turn, draw that many cards.
"Being all-knowing is a matter of remembering which things it is crucial to forget."
0/3
Rienne, Angel of Rebirth

Rienne, Angel of Rebirth {2}{R}{G}{W}

Legendary Creature - Angel
Flying
Other multicolored creatures you control get +1/+0.
Whenever another multicolored creature you control dies, return it to its owner's hand at the beginning of the next end step.
5/4
Rift Bolt

Rift Bolt {2}{R}

Sorcery
Rift Bolt deals 3 damage to any target.
Suspend 1—{R}
Rift Elemental

Rift Elemental {R}

Creature - Elemental
{1}{R}, Remove a time counter from a permanent you control or suspended card you own: Rift Elemental gets +2/+0 until end of turn.
"It's difficult to heal a rift after it begins wandering about on its own."
—Teferi
1/1
Rift Sower

Rift Sower {2}{G}

Creature - Elf Druid
{T}: Add one mana of any color.
Suspend 2—{G}
1/3
  • Modern Horizons 2
Riftburst Hellion

Riftburst Hellion {5}{R}{G}

Creature - Hellion
Reach
Disguise {4}{R/G}{R/G}
Like any Ravnican denizen, it decided to visit Plaza West for lunch.
6/7
  • Murders at Karlov Manor
Riftmarked Knight

Riftmarked Knight {1}{W}{W}

Creature - Human Rebel Knight
Protection from black; flanking
Suspend 3—{1}{W}{W}
When the last time counter is removed from Riftmarked Knight while it's exiled, create a 2/2 black Knight creature token with flanking, protection from white, and haste.
2/2
Riftsweeper

Riftsweeper {1}{G}

Creature - Elf Shaman
When Riftsweeper enters the battlefield, choose target face-up exiled card. Its owner shuffles it into their library.
"Beings of the rifts are not natural. No longer will these abominations tread upon the body of Gaea."
2/2
Riftwing Cloudskate

Riftwing Cloudskate {3}{U}{U}

Creature - Illusion
Flying
When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand.
Suspend 3—{1}{U}
2/2
Rigging Runner

Rigging Runner {R}

Creature - Goblin Pirate
First strike
Raid — Rigging Runner enters the battlefield with a +1/+1 counter on it if you attacked this turn.
The hook makes him feel brave, and the hat makes him feel fancy.
1/1
Righteous Aura

Righteous Aura {1}{W}

Enchantment
{W}, Pay 2 life: The next time a source of your choice would deal damage to you this turn, prevent that damage.
"There is a great difference between pain and injury."
—Cho-Manno
Righteous Authority

Righteous Authority {3}{W}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each card in its controller's hand.
At the beginning of the draw step of enchanted creature's controller, that player draws an additional card.
Righteous Avengers

Righteous Avengers {4}{W}

Creature - Human Soldier
Plainswalk
Few can withstand the wrath of the righteous.
3/1
Righteous Blow

Righteous Blow {W}

Instant
Righteous Blow deals 2 damage to target attacking or blocking creature.
"The Golgari believe they should be given what they deserve. On this we agree."
—Tajic
Righteous Cause

Righteous Cause {3}{W}{W}

Enchantment
Whenever a creature attacks, you gain 1 life.
"Until the world unites in vengeful fury and Phage is destroyed, I will not stay my hand."
—Akroma, angelic avenger
Righteous Charge

Righteous Charge {1}{W}{W}

Sorcery
Creatures you control get +2/+2 until end of turn.
"In the name of peace, moderation, and decency—wipe them all out!"
Righteous Confluence

Righteous Confluence {3}{W}{W}

Sorcery
Choose three. You may choose the same mode more than once.
• Create a 2/2 white Knight creature token with vigilance.
• Exile target enchantment.
• You gain 5 life.
Righteous Fury

Righteous Fury {4}{W}{W}

Sorcery
Destroy all tapped creatures. You gain 2 life for each creature destroyed this way.
Righteous Indignation

Righteous Indignation {2}{W}

Enchantment
Whenever a creature blocks a black or red creature, the blocking creature gets +1/+1 until end of turn.
"You are the disease that plagues Mercadia. I am the healer's knife that will cut you out."
  • Mercadian Masques
Righteous Valkyrie

Righteous Valkyrie {2}{W}

Creature - Angel Cleric
Flying
Whenever another Angel or Cleric enters the battlefield under your control, you gain life equal to that creature's toughness.
As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
2/4
Related card: Celestial Vault