2916 cards found
Scampire

Scampire {2}{B}

Creature - Vampire Employee
When Scampire enters, you get {TK}, then you may put a sticker on a creature card in your graveyard.
{3}{B}: Return target creature card with a sticker on it from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. Activate only as a sorcery.
1/3
  • Unfinity 89 375
Scared Stiff

Scared Stiff {2}{B}

Creature - Zombie Coward Guest
Scared Stiff has menace as long you control a stickered permanent.
The horrors of Sorin's Haunted Mansion scared Hurrk half to life.
3/2
  • Unfinity 90 376
Scars of the Veteran

Scars of the Veteran {4}{W}

Instant
You may exile a white card from your hand rather than pay this spell's mana cost.
Prevent the next 7 damage that would be dealt to any target this turn. If it's a creature, put a +0/+1 counter on it for each 1 damage prevented this way at the beginning of the next end step.
Scavenger Hunt (a)

Scavenger Hunt (a)

Artifact - Attraction
Visit — Choose "a humanoid animal or alien," "food," or "horns and tusks" at random. You have ten seconds to search your library and reveal a card with the chosen item in its art. If you do, claim the prize! Then shuffle.
Prize — You get {TK}{TK}, then you may put a sticker on a nonland permanent you own. Sacrifice Scavenger Hunt and open an Attraction.
Attraction Lights: 2, 3, 6
  • Unfinity
Scavenger Hunt (b)

Scavenger Hunt (b)

Artifact - Attraction
Visit — Choose "an elf or goblin," "a tail," or "a flying creature or flying vehicle" at random. You have ten seconds to search your library and reveal a card with the chosen item in its art. If you do, claim the prize! Then shuffle.
Prize — You get {TK}{TK}, then you may put a sticker on a nonland permanent you own. Sacrifice Scavenger Hunt and open an Attraction.
Attraction Lights: 2, 4, 6
  • Unfinity
Scavenger Hunt (c)

Scavenger Hunt (c)

Artifact - Attraction
Visit — Choose "a creature wearing a hat," "a book or scroll," or "teeth" at random. You have ten seconds to search your library and reveal a card with the chosen item in its art. If you do, claim the prize! Then shuffle.
Prize — You get {TK}{TK}, then you may put a sticker on a nonland permanent you own. Sacrifice Scavenger Hunt and open an Attraction.
Attraction Lights: 2, 5, 6
  • Unfinity
Scavenger Hunt (d)

Scavenger Hunt (d)

Artifact - Attraction
Visit — Choose "a weapon," "five or more creatures," or "words or numbers" at random. You have ten seconds to search your library and reveal a card with the chosen item in its art. If you do, claim the prize! Then shuffle.
Prize — You get {TK}{TK}, then you may put a sticker on a nonland permanent you own. Sacrifice Scavenger Hunt and open an Attraction.
Attraction Lights: 3, 4, 6
  • Unfinity
Scavenger Hunt (e)

Scavenger Hunt (e)

Artifact - Attraction
Visit — Choose "a vampire or zombie," "fire, lightning, or an explosion," or "a metallic creature" at random. You have ten seconds to search your library and reveal a card with the chosen item in its art. If you do, claim the prize! Then shuffle.
Prize — You get {TK}{TK}, then you may put a sticker on a nonland permanent you own. Sacrifice Scavenger Hunt and open an Attraction.
Attraction Lights: 3, 5, 6
  • Unfinity
Scavenger Hunt (f)

Scavenger Hunt (f)

Artifact - Attraction
Visit — Choose "a four-legged creature," "a liquid other than water," or "a door" at random. You have ten seconds to search your library and reveal a card with the chosen item in its art. If you do, claim the prize! Then shuffle.
Prize — You get {TK}{TK}, then you may put a sticker on a nonland permanent you own. Sacrifice Scavenger Hunt and open an Attraction.
Attraction Lights: 4, 5, 6
  • Unfinity
Scion of Shiv

Scion of Shiv {2}{R}{R}

Creature - Dragon
Flying
{2}{R}: Scion of Shiv perpetually gets +1/+0.
3/3
  • Jumpstart: Historic Horizons
Scooch

Scooch {1}{B}

Instant
Add or subtract 1 from target creature's power, target player's life total, or target die roll's result.
Draw a card.
"What? No, that's ridiculous! Of course the rat doesn't work for the park. I've never seen it before in my life!"
—Monoxa, midway manager
  • Unfinity 91 377
Scour the Scene

Scour the Scene {W}{U}

Enchantment
When Scour the Scene enters, create a 2/2 white and blue Detective creature token.
Whenever you sacrifice an artifact, choose a creature card in your hand or a creature you control. It perpetually gets +1/+0.
  • Alchemy: Murders at Karlov Manor
Scout the Wilderness (Alchemy)

Scout the Wilderness (Alchemy) {2}{G}

Sorcery
Kicker {W}
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. If this spell was kicked, create two 1/1 white Soldier creature tokens.
Related card: Scout the Wilderness
  • Dominaria United
Scrutiny of the Guildpact

Scrutiny of the Guildpact {1}{W}

Enchantment
When Scrutiny of the Guildpact enters, you may choose a creature card in your hand. If you do, that card perpetually incorporates {W} and gains "When you cast this spell, create a 2/2 white and blue Detective creature token."
Multicolored creatures you control get +1/+1.
  • Alchemy: Murders at Karlov Manor
Sea of Sand

Sea of Sand

Plane - Rabiah
Players reveal each card they draw.
Whenever a player draws a land card, that player gains 3 life.
Whenever a player draws a nonland card, that player loses 3 life.
Whenever chaos ensues, put target permanent on top of its owner's library.
Search Elemental

Search Elemental {U}

Creature - Elemental
Whenever you search your library, scry 1.
Scryfall — Whenever you scry, put a +1/+1 counter on Search Elemental. It can't be blocked this turn.
1/1
  • Mystery Booster 2
Seasonal Sequels

Seasonal Sequels {X}{U}{U}{U}

Instant
Pitch the titles of up to X holiday-themed sequels to target spell. Copy that spell for each title pitched, except the copy has that name. You may choose new targets for the copies. (Simply adding numbers isn't festive enough.)
NOW SHOWING: Sword of Hearth and Home Alone, Eight Crazy Knights' Charge, Holiday Incinerate, and Phyrexian Gremlins.
  • Happy Holidays
Seasoned Buttoneer

Seasoned Buttoneer {2}{U}

Creature - Vedalken Employee
When Seasoned Buttoneer enters, open an Attraction.
Everyone comments on the buttons, but few appreciate the pedals.
2/2
  • Unfinity 58 344
Seasoned Weaponsmith

Seasoned Weaponsmith {2}{R}

Creature - Bird Warrior
Tasty (This creature can be attacked directly. If it is attacked, it can't block creatures that didn't attack it.)
5/2
Seatower Imprisonment

Seatower Imprisonment {2}{W}{W}

Enchantment - Aura
Enchant creature or planeswalker you don't control
When Seatower Imprisonment enters, conjure a card named Soldiers of the Watch onto the battlefield.
Enchanted permanent can't attack or block, and its activated abilities can't be activated.
Related card: Soldiers of the Watch
  • Alchemy Horizons: Baldur's Gate
Second Little Pig

Second Little Pig {1}{W/B}

Creature - Boar
{2}{W/B}{W/B}: Second Little Pig perpetually becomes a Boar Spirit with base power and toughness 4/4 and gains flying. Activate only if Second Little Pig isn't a Spirit.
2/3
Related cards: Drover of the Swine Lend a Ham Porcine Portent Swine Rebellion
  • Alchemy: Wilds of Eldraine
Second Stage of Magic Design

Second Stage of Magic Design {2}{U}

Enchantment
Whenever you cast a spell with a keyword or ability word, if it doesn't share a keyword or ability word with a permanent you control or a card in your graveyard, draw a card. (Keywords and ability words include abilities like flying, flashback, and landfall.)
  • Unknown Event
Secret Arcade

Secret Arcade {4}{W}

Enchantment - Room
Nonland permanents you control and permanent spells you control are enchantments in addition to their other types.
Card has other part: Dusty Parlor
  • Duskmourn: House of Horror Commander
Secret Base

Secret Base

Land
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a spell that shares a watermark with Secret Base.
The Order of the Widget doesn't believe in traveling light.
Secret Summoning

Secret Summoning

Conspiracy
Hidden agenda
Whenever a creature you control with the chosen name enters, you may search your library for any number of cards with that name, reveal them, put them into your hand, then shuffle.
  • Conspiracy