27633 cards found
Scattered Thoughts

Scattered Thoughts {3}{U}

Instant
Look at the top four cards of your library. Put two of those cards into your hand and the rest into your graveyard.
Stitchers delegate the most important tasks to assistants with a good eye for detail.
Scattering Stroke

Scattering Stroke {2}{U}{U}

Instant
Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add an amount of {C} equal to that spell's mana value.
Scattershot

Scattershot {2}{R}

Instant
Scattershot deals 1 damage to target creature.
Storm
  • Scourge
Scattershot Archer

Scattershot Archer {G}

Creature - Elf Archer
{T}: Scattershot Archer deals 1 damage to each creature with flying.
To train her elves for war, Mayael would drop a sackful of acorns from the tree canopy. Each archer tried to split as many as possible before the acorns hit the forest floor below.
1/2
  • Conflux
Scavenged Blade

Scavenged Blade {1}{R}

Artifact - Equipment
When Scavenged Blade enters the battlefield, attach it to target creature you control.
Equipped creature gets +2/+0.
Equip {2}{R}
Related card: Arms Scavenger
  • Zendikar Rising
Scavenged Brawler

Scavenged Brawler {6}

Artifact Creature - Construct
Flying, vigilance, trample, lifelink
{5}, Exile Scavenged Brawler from your graveyard: Choose target creature. Put four +1/+1 counters, a flying counter, a vigilance counter, a trample counter, and a lifelink counter on that creature. Activate only as a sorcery.
4/4
Scavenged Weaponry

Scavenged Weaponry {2}{B}

Enchantment - Aura
Enchant creature
When Scavenged Weaponry enters the battlefield, draw a card.
Enchanted creature gets +1/+1.
"The Phyrexians have progressed," admired Urza. "Their parts are interchangeable."
  • Invasion
Scavenger Drake

Scavenger Drake {3}{B}

Creature - Drake
Flying
Whenever another creature dies, you may put a +1/+1 counter on Scavenger Drake.
Dragons consider drakes to be mockeries of their perfection, destroying them on sight.
1/1
Scavenger Folk

Scavenger Folk {G}

Creature - Human
{G}, {T}, Sacrifice Scavenger Folk: Destroy target artifact.
"One piece? Now there's a hundred!"
1/1
Scavenger Grounds

Scavenger Grounds

Land - Desert
{T}: Add {C}.
{2}, {T}, Sacrifice a Desert: Exile all graveyards.
When the last scrap of flesh is scoured away, the Curse of Wandering ends. Then the dead may sleep.
Related card: Boseiju Pathlighter
Scavenging Ghoul

Scavenging Ghoul {3}{B}

Creature - Zombie
At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature that died this turn.
Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul.
2/2
Scavenging Harpy

Scavenging Harpy {2}{B}

Creature - Harpy
Flying
When Scavenging Harpy enters the battlefield, exile target card from an opponent's graveyard.
Desecrating the dead is a convenient way for harpies to expand their foul collections.
2/1
  • Theros Beyond Death
Scavenging Ooze

Scavenging Ooze {1}{G}

Creature - Ooze
{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.
In nature, not a single bone or scrap of flesh goes to waste.
2/2
Scavenging Scarab

Scavenging Scarab {3}{B}

Creature - Insect
Scavenging Scarab can't block.
The beetles feed not on the flesh of corpses but on the metal, grinding out the iron and steel to add to their own bulky shells.
3/3
  • Darksteel
Scene of the Crime

Scene of the Crime

Artifact Land - Clue
Scene of the Crime enters the battlefield tapped.
{T}: Add {C}.
{T}, Tap an untapped creature you control: Add one mana of any color.
{2}, Sacrifice Scene of the Crime: Draw a card.
  • Murders at Karlov Manor
Scent of Brine

Scent of Brine {1}{U}

Instant
Reveal any number of blue cards in your hand. Counter target spell unless its controller pays {1} for each card revealed this way.
  • Urza's Destiny
Scent of Cinder

Scent of Cinder {1}{R}

Sorcery
Reveal any number of red cards in your hand. Scent of Cinder deals X damage to any target, where X is the number of cards revealed this way.
Scent of Ivy

Scent of Ivy {G}

Instant
Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.
  • Urza's Destiny
Scent of Jasmine

Scent of Jasmine {W}

Instant
Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.
  • Urza's Destiny
Scent of Nightshade

Scent of Nightshade {1}{B}

Instant
Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.
  • Urza's Destiny
Scepter of Celebration

Scepter of Celebration {2}{G}

Artifact - Equipment
Equipped creature gets +2/+0 and has trample.
Whenever equipped creature deals combat damage to a player, create that many 1/1 green and white Citizen creature tokens.
Equip {3}
Scepter of Dominance

Scepter of Dominance {1}{W}{W}

Artifact
{W}, {T}: Tap target permanent.
"Whether or not you will bow to me is not open to debate. The question is, will I ever let you rise?"
—Fridius, telemin master
  • Conflux
Scepter of Empires

Scepter of Empires {3}

Artifact
{T}: Scepter of Empires deals 1 damage to target player or planeswalker. It deals 3 damage instead if you control artifacts named Crown of Empires and Throne of Empires.
"With this scepter, smite your enemies."
—Scepter inscription
Related cards: Crown of Empires Throne of Empires
  • Magic 2012
Scepter of Fugue

Scepter of Fugue {B}{B}

Artifact
{1}{B}, {T}: Target player discards a card. Activate only during your turn.
One goes to Tidehollow either to forget or to be forgotten. Either way, the scullers will oblige.
  • Conflux
Scepter of Insight

Scepter of Insight {1}{U}{U}

Artifact
{3}{U}, {T}: Draw a card.
"The road to truth has many branches, and so must the cane with which I walk it."
—Voln the Elder
  • Conflux