27456 cards found
Scour from Existence

Scour from Existence {7}

Instant
Exile target permanent.
"Our people and our very lands disappear as if they never were. We no longer fight for glory, or honor. We battle now for the right to exist."
—General Tazri, allied commander
  • Battle for Zendikar
Scour the Desert

Scour the Desert {3}{W}{W}

Sorcery
Exile target creature card from your graveyard. Create X 1/1 white Bird creature tokens with flying, where X is the exiled card's toughness.
Even in the most barren wastelands, every death feeds more life.
Scour the Laboratory

Scour the Laboratory {4}{U}{U}

Instant
Delirium — This spell costs {2} less to cast if there are four or more card types among cards in your graveyard.
Draw three cards.
"The answer's in here somewhere!"
Scoured Barrens

Scoured Barrens

Land
Scoured Barrens enters the battlefield tapped.
When Scoured Barrens enters the battlefield, you gain 1 life.
{T}: Add {W} or {B}.
As oil seeped from Ikoria's crystals, strange metallic mutations emerged in monsters all across the plane.
Scourge Devil

Scourge Devil {4}{R}

Creature - Devil
When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn.
Unearth {2}{R}
3/3
Scourge Servant

Scourge Servant {4}{B}

Creature - Phyrexian Zombie
Infect
"The union of the oil and necrogen has produced many pleasing reactions."
—Sheoldred, Whispering One
3/3
  • Mirrodin Besieged
Scourge Wolf

Scourge Wolf {R}{R}

Creature - Wolf Horror
First strike
Delirium — Scourge Wolf has double strike as long as there are four or more card types among cards in your graveyard.
2/2
Scourge of Fleets

Scourge of Fleets {5}{U}{U}

Creature - Kraken
When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.
6/6
Scourge of Geier Reach

Scourge of Geier Reach {3}{R}{R}

Creature - Elemental
Scourge of Geier Reach gets +1/+1 for each creature your opponents control.
Stensian villagers mourned the loss of human life. Thraben vampire slayers mourned the loss of living wood.
3/3
  • Innistrad
Scourge of Kher Ridges

Scourge of Kher Ridges {6}{R}{R}

Creature - Dragon
Flying
{1}{R}: Scourge of Kher Ridges deals 2 damage to each creature without flying.
{5}{R}: Scourge of Kher Ridges deals 6 damage to each other creature with flying.
Doom casts its own flickering shadow.
6/6
  • Future Sight
Scourge of Nel Toth

Scourge of Nel Toth {5}{B}{B}

Creature - Zombie Dragon
Flying
You may cast Scourge of Nel Toth from your graveyard by paying {B}{B} and sacrificing two creatures rather than paying its mana cost.
"May all the cairns of Jund be toppled."
—Meren of Clan Nel Toth
6/6
Scourge of Numai

Scourge of Numai {3}{B}

Creature - Demon Spirit
At the beginning of your upkeep, you lose 2 life if you don't control an Ogre.
"Where a once-proud human city stood, only the ruins of Numai remain, deep amid rotting bamboo and plagued by oni."
—The History of Kamigawa
4/4
  • Betrayers of Kamigawa
Scourge of Skola Vale

Scourge of Skola Vale {2}{G}

Creature - Hydra
Trample
Scourge of Skola Vale enters the battlefield with two +1/+1 counters on it.
{T}, Sacrifice another creature: Put a number of +1/+1 counters on Scourge of Skola Vale equal to the sacrificed creature's toughness.
0/0
  • Born of the Gods
Scourge of Valkas

Scourge of Valkas {2}{R}{R}{R}

Creature - Dragon
Flying
Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control.
{R}: Scourge of Valkas gets +1/+0 until end of turn.
4/4
Scourge of the Nobilis

Scourge of the Nobilis {2}{R/W}

Enchantment - Aura
Enchant creature
As long as enchanted creature is red, it gets +1/+1 and has "{R/W}: This creature gets +1/+0 until end of turn."
As long as enchanted creature is white, it gets +1/+1 and has lifelink.
  • Eventide
Scourge of the Skyclaves

Scourge of the Skyclaves {1}{B}

Creature - Demon
Kicker {4}{B}
When you cast this spell, if it was kicked, each player loses half their life, rounded up.
Scourge of the Skyclaves's power and toughness are each equal to 20 minus the highest life total among players.
*/*
Scourge of the Throne

Scourge of the Throne {4}{R}{R}

Creature - Dragon
Flying
Dethrone
Whenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.
5/5
Scourgemark

Scourgemark {1}{B}

Enchantment - Aura
Enchant creature
When Scourgemark enters the battlefield, draw a card.
Enchanted creature gets +1/+0.
To members of the cult of Erebos, gold-infused tattoos symbolize the inevitable grasp of the god of death.
  • Theros
Scourglass

Scourglass {3}{W}{W}

Artifact
{T}, Sacrifice Scourglass: Destroy all permanents except for artifacts and lands. Activate only during your upkeep.
"Soon I will sleep, eyes closing to a world tarnished with flesh, and then wake to a polished vision."
—Sharuum
  • Shards of Alara
Scouring Sands

Scouring Sands {1}{R}

Sorcery
Scouring Sands deals 1 damage to each creature your opponents control. Scry 1.
When Purphoros cleans the ashes from his forge, entire cities vanish.
  • Born of the Gods
Scout the Borders

Scout the Borders {2}{G}

Sorcery
Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.
"I am in my element: the element of surprise."
—Mogai, Sultai scout
  • Khans of Tarkir
Scout the Wilderness

Scout the Wilderness {2}{G}

Sorcery
Kicker {1}{W}
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. If this spell was kicked, create two 1/1 white Soldier creature tokens.
Related card: Scout the Wilderness (Alchemy)
  • Dominaria United
Scout's Warning

Scout's Warning {W}

Instant
The next creature card you play this turn can be played as though it had flash.
Draw a card.
"There is no tactic I enjoy more than ambushing the ambushers."
  • Future Sight
Scouting Hawk

Scouting Hawk {2}{W}

Creature - Bird
Flying
Keen Sight — When Scouting Hawk enters the battlefield, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
1/1
Scouting Trek

Scouting Trek {1}{G}

Sorcery
Search your library for any number of basic land cards, reveal those cards, then shuffle and put them on top.
"I have chosen my path. Who will walk it with me?"
—Eladamri
  • Invasion