20651 cards found
Whispersilk Cloak

Whispersilk Cloak {3}

Artifact - Equipment
Equipped creature can't be blocked and has shroud.
Equip {2}
Whisperwood Elemental

Whisperwood Elemental {3}{G}{G}

Creature - Elemental
At the beginning of your end step, manifest the top card of your library.
Sacrifice Whisperwood Elemental: Until end of turn, face-up nontoken creatures you control gain "When this creature dies, manifest the top card of your library."
4/4
White Dragon

White Dragon {4}{W}{W}

Creature - Dragon
Flying
Cold Breath — When White Dragon enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
White dragons are unparalleled hunters, keenly focused on slaughtering their enemies.
4/4
White Knight

White Knight {W}{W}

Creature - Human Knight
First strike
Protection from black
2/2
White Orchid Phantom

White Orchid Phantom {W}{W}

Creature - Spirit Knight
Flying, first strike
When White Orchid Phantom enters, destroy up to one target nonbasic land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
His oath required no service beyond death, but his honor demanded it.
2/2
White Shield Crusader

White Shield Crusader {W}{W}

Creature - Human Knight
Protection from black
{W}: White Shield Crusader gains flying until end of turn.
{W}{W}: White Shield Crusader gets +1/+0 until end of turn.
"Honor your steed and it will carry you to great deeds—and bring you home to tell of them."
2/1
  • Coldsnap
White Sun's Twilight

White Sun's Twilight {X}{W}{W}

Sorcery
You gain X life. Create X 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." If X is 5 or more, destroy all other creatures.
  • Phyrexia: All Will Be One Promos 38p 38s
  • Phyrexia: All Will Be One 38 377
White Sun's Zenith

White Sun's Zenith {X}{W}{W}{W}

Instant
Create X 2/2 white Cat creature tokens. Shuffle White Sun's Zenith into its owner's library.
After the Battle of Liet Field, the white sun crested above Taj-Nar, bringing hope to all who survived the carnage.
Whitemane Lion

Whitemane Lion {1}{W}

Creature - Cat
Flash
When Whitemane Lion enters, return a creature you control to its owner's hand.
Saltfield nomads call a sudden storm a "whitemane."
2/2
Whitesun's Passage

Whitesun's Passage {1}{W}

Instant
You gain 5 life.
All over the Razor Fields, Whitesun is celebrated. Even the followers of the rebel Juryan, far from the Cave of Light, bow their heads in reverence.
  • Scars of Mirrodin
Whitewater Naiads

Whitewater Naiads {3}{U}{U}

Enchantment Creature - Nymph
Constellation — Whenever Whitewater Naiads or another enchantment you control enters, target creature can't be blocked this turn.
Stand against the crash of the river's rapids and you will know the power of the naiads.
4/4
Wick's Patrol

Wick's Patrol {4}{B}{B}

Creature - Rat Warlock
When Wick's Patrol enters, mill three cards. When you do, target creature an opponent controls gets -X/-X until end of turn, where X is the greatest mana value among cards in your graveyard.
"What a hideous creature! And the worm's no looker either."
—Grumble, rival marshstalker
5/3
  • Bloomburrow
Wick, the Whorled Mind

Wick, the Whorled Mind {3}{B}

Legendary Creature - Rat Warlock
Whenever Wick or another Rat you control enters, create a 1/1 black Snail creature token if you don't control a Snail. Otherwise, put a +1/+1 counter on a Snail you control.
{U}{B}{R}, Sacrifice a Snail: Wick deals damage equal to the sacrificed creature's power to each opponent. Then draw cards equal to the sacrificed creature's power.
2/4
Wicked Akuba

Wicked Akuba {B}{B}

Creature - Spirit
{B}: Target player dealt damage by Wicked Akuba this turn loses 1 life.
The sound of children weeping is a song that fills its heart with joy.
2/2
  • Champions of Kamigawa
Wicked Guardian

Wicked Guardian {3}{B}

Creature - Human Noble
When Wicked Guardian enters, you may have it deal 2 damage to another creature you control. If you do, draw a card.
"Some are born to greatness. You were born to scrub greatness's floors."
4/2
Wicked Slumber

Wicked Slumber {3}{U}

Instant
Convoke
Tap up to two target creatures. Put a stun counter on either of them. Then put a stun counter on either of them.
Wicked Visitor

Wicked Visitor {1}{B}

Creature - Nightmare
Whenever an enchantment you control is put into a graveyard from the battlefield, each opponent loses 1 life.
Amalgamations of many childhood nightmares stalked the realm of dreams, feeding on the collective terror of all those trapped in the Wicked Slumber.
2/2
  • Wilds of Eldraine
Wicked Wolf

Wicked Wolf {2}{G}{G}

Creature - Wolf
When Wicked Wolf enters, it fights up to one target creature you don't control.
Sacrifice a Food: Put a +1/+1 counter on Wicked Wolf. It gains indestructible until end of turn. Tap it.
3/3
Wicker Warcrawler

Wicker Warcrawler {5}

Artifact Creature - Scarecrow
Whenever Wicker Warcrawler attacks or blocks, put a -1/-1 counter on it at end of combat.
It's the twisted creation of a kithkin diviner who dreamed of very large crows.
6/6
  • Shadowmoor
Wicker Witch

Wicker Witch {3}

Artifact Creature - Scarecrow
When there were no more crows to scare, it focused its efforts elsewhere.
3/1
  • Shadows over Innistrad
Wickerbough Elder

Wickerbough Elder {3}{G}

Creature - Treefolk Shaman
Wickerbough Elder enters with a -1/-1 counter on it.
{G}, Remove a -1/-1 counter from Wickerbough Elder: Destroy target artifact or enchantment.
"Living scarecrows make a mockery of the natural order. Dead ones make fine hats."
4/4
Wickerfolk Indomitable

Wickerfolk Indomitable {3}{B}

Artifact Creature - Scarecrow
You may cast this card from your graveyard by paying 2 life and sacrificing an artifact or creature in addition to paying its other costs.
Some horrors are created. Others are the recognition of a possibility that has always existed.
4/3
  • Aetherdrift
Wickerfolk Thresher

Wickerfolk Thresher {3}{G}

Artifact Creature - Scarecrow
Delirium — Whenever Wickerfolk Thresher attacks, if there are four or more card types among cards in your graveyard, look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand.
5/4
  • Duskmourn: House of Horror
Widespread Brutality

Widespread Brutality {1}{B}{R}{R}

Sorcery
Amass Zombies 2, then the Army you amassed deals damage equal to its power to each non-Army creature.
  • War of the Spark
  • War of the Spark Promos 226p 226s
Widespread Thieving

Widespread Thieving {2}{R}

Enchantment
Hideaway 5
Whenever you cast a multicolored spell, create a Treasure token. Then you may pay {W}{U}{B}{R}{G}. If you do, you may play the exiled card without paying its mana cost.