29661 cards found
Trumpeting Carnosaur

Trumpeting Carnosaur {4}{R}{R}

Creature - Dinosaur
Trample
When Trumpeting Carnosaur enters the battlefield, discover 5.
{2}{R}, Discard Trumpeting Carnosaur: It deals 3 damage to target creature or planeswalker.
7/6
  • The Lost Caverns of Ixalan Promos 171p 171s
  • The Lost Caverns of Ixalan 171 324
Tuktuk Grunts

Tuktuk Grunts {4}{R}

Creature - Goblin Warrior Ally
Haste
Whenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts.
Goblins are more aggressive with a crowd to cheer them on.
2/2
  • Zendikar
Tuktuk Rubblefort

Tuktuk Rubblefort {2}{R}

Creature - Wall
Defender, reach
Creatures you control have haste.
As with everything else, goblins believe fortifications benefit from as many spiky bits as possible.
0/3
  • Zendikar Rising
Tuktuk Scrapper

Tuktuk Scrapper {3}{R}

Creature - Goblin Artificer Ally
Whenever Tuktuk Scrapper or another Ally enters the battlefield under your control, you may destroy target artifact. If that artifact is put into a graveyard this way, Tuktuk Scrapper deals damage to that artifact's controller equal to the number of Allies you control.
2/2
  • Worldwake
Tuktuk the Explorer

Tuktuk the Explorer {2}{R}

Legendary Creature - Goblin
Haste
When Tuktuk the Explorer dies, create Tuktuk the Returned, a legendary 5/5 colorless Goblin Golem artifact creature token.
Remade by Eldrazi magic, Tuktuk inspired an entire clan of misguided goblins.
1/1
Tumble

Tumble {5}{R}

Sorcery
Tumble deals 6 damage to each creature with flying.
Card has other part: Rough
Tundra Fumarole

Tundra Fumarole {1}{R}{R}

Snow Sorcery
Tundra Fumarole deals 4 damage to target creature or planeswalker. Add {C} for each {S} spent to cast this spell. Until end of turn, you don't lose this mana as steps and phases end.
The only thing that smells worse than troll is burnt troll.
Tundra Kavu

Tundra Kavu {2}{R}

Creature - Kavu
{T}: Target land becomes a Plains or an Island until end of turn.
A cross between a jaguar and an armadillo.
2/2
  • Apocalypse
Tunnel

Tunnel {R}

Instant
Destroy target Wall. It can't be regenerated.
Tunnel Ignus

Tunnel Ignus {1}{R}

Creature - Elemental
Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under their control this turn, Tunnel Ignus deals 3 damage to that player.
Fight mischief with mischief.
2/1
  • Scars of Mirrodin
Tunneling Geopede

Tunneling Geopede {2}{R}

Creature - Insect
Landfall — Whenever a land enters the battlefield under your control, Tunneling Geopede deals 1 damage to each opponent.
As Ulamog's brood reduces the earth to dust, geopedes burst from their tunnels in search of solid ground.
3/2
  • Battle for Zendikar
Turf War

Turf War {4}{R}

Enchantment
When Turf War enters the battlefield, for each player, put a contested counter on target land that player controls.
Whenever a creature deals combat damage to a player, if that player controls one or more lands with contested counters on them, that creature's controller gains control of one of those lands of their choice and untaps it.
Turf Wound

Turf Wound {2}{R}

Instant
Target player can't play lands this turn.
Draw a card.
"I can't imagine how anyone lives in Shiv, let alone why they choose to stay."
—Sisay
  • Invasion
Turn Against

Turn Against {4}{R}

Instant
Devoid
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
"No, don't! Nal, it's me—"
  • Battle for Zendikar
Turn to Slag

Turn to Slag {3}{R}{R}

Sorcery
Turn to Slag deals 5 damage to target creature. Destroy all Equipment attached to that creature.
"If it wasn't a blackened, stinking, melted abomination before, it certainly is now."
—Koth of the Hammer
Turret Ogre

Turret Ogre {3}{R}

Creature - Ogre Warrior
Reach
When Turret Ogre enters the battlefield, if you control another creature with power 4 or greater, Turret Ogre deals 2 damage to each opponent.
Common Gruul career aspirations: berserker, shaman, catapult.
4/3
Tuskeri Firewalker

Tuskeri Firewalker {2}{R}

Creature - Human Berserker
Boast — {1}: Exile the top card of your library. You may play that card this turn.
"Toralf blessed me with fire. I am worthy of Starnheim!"
3/2
  • Kaldheim
Twice the Rage

Twice the Rage {1}{R}

Instant - Adventure
Target creature gains double strike until end of turn.
"I point, you club!"
Card has other part: Two-Headed Hunter
  • Wilds of Eldraine
Twin Bolt

Twin Bolt {1}{R}

Instant
Twin Bolt deals 2 damage divided as you choose among one or two targets.
Kolaghan archers are trained in Dakla, the way of the bow. They utilize their dragonlord's lightning to strike their target, no matter how small, how fast, or how far away.
Twinferno

Twinferno {1}{R}

Instant
Choose one —
• When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
• Target creature you control gains double strike until end of turn.
"More fire?" Jaya asked.
"More fire," Jodah agreed.
  • Dominaria United
Twinflame

Twinflame {1}{R}

Sorcery
Strive — This spell costs {2}{R} more to cast for each target beyond the first.
Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step.
  • Double Masters 2022 129 455
  • Journey into Nyx
Twinscroll Shaman

Twinscroll Shaman {2}{R}

Creature - Dwarf Shaman
Double strike
"May your wretched name never grace the annals of history, you ignorant buffoon!"
1/2
  • Strixhaven: School of Mages
Twinshot Sniper

Twinshot Sniper {3}{R}

Artifact Creature - Goblin Archer
Reach
When Twinshot Sniper enters the battlefield, it deals 2 damage to any target.
Channel{1}{R}, Discard Twinshot Sniper: It deals 2 damage to any target.
"Pierce the heart and pierce the head, even the mightiest fall down dead."
2/3
  • Kamigawa: Neon Dynasty
Twist Allegiance

Twist Allegiance {6}{R}

Sorcery
You and target opponent each gain control of all creatures the other controls until end of turn. Untap those creatures. Those creatures gain haste until end of turn.
  • Betrayers of Kamigawa
Twisted Fealty

Twisted Fealty {2}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Create a Wicked Role token attached to up to one target creature.
  • Wilds of Eldraine