29661 cards found
Eternal Skylord

Eternal Skylord {4}{U}

Creature - Zombie Wizard
When Eternal Skylord enters the battlefield, amass Zombies 2.
Zombie tokens you control have flying.
3/3
Gravespawn Sovereign

Gravespawn Sovereign {4}{B}{B}

Creature - Zombie
Tap five untapped Zombies you control: Put target creature card from a graveyard onto the battlefield under your control.
The Cabal never expected its creations to create servants of their own.
3/3
Death's Presence

Death's Presence {5}{G}

Enchantment
Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died.
"We traffic in flesh, not souls. Still, it's a shame to let anything go to waste."
—Cevraya, Golgari shaman
Growth Spasm

Growth Spasm {2}{G}

Sorcery
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}."
Gleaming Overseer

Gleaming Overseer {1}{U}{B}

Creature - Zombie Wizard
When Gleaming Overseer enters the battlefield, amass Zombies 1.
Zombie tokens you control have hexproof and menace.
1/4
Sigarda, Heron's Grace

Sigarda, Heron's Grace {3}{G}{W}

Legendary Creature - Angel
Flying
You and Humans you control have hexproof.
{2}, Exile a card from your graveyard: Create a 1/1 white Human Soldier creature token.
4/5
Alarum

Alarum {1}{W}

Instant
Untap target nonattacking creature. It gets +1/+3 until end of turn.
"One timely cry of warning can save nine of surprise."
—Sidar Jabari
  • Mirage
Auspicious Ancestor

Auspicious Ancestor {3}{W}

Creature - Human Cleric
When Auspicious Ancestor dies, you gain 3 life.
Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.
2/3
  • Mirage
Benevolent Unicorn

Benevolent Unicorn {1}{W}

Creature - Unicorn
If a spell would deal damage to a permanent or player, it deals that much damage minus 1 to that permanent or player instead.
The best use for a unicorn's horn is to adorn a unicorn.
—Femeref adage
1/2
  • Mirage
Civic Guildmage

Civic Guildmage {W}

Creature - Human Wizard
{G}, {T}: Target creature gets +0/+1 until end of turn.
{U}, {T}: Put target creature you control on top of its owner's library.
To condemn the innocent you must first condemn yourself.
—Civic Guild maxim
1/1
  • Mirage
Dazzling Beauty

Dazzling Beauty {2}{W}

Instant
Cast this spell only during the declare blockers step.
Target unblocked attacking creature becomes blocked.
Draw a card at the beginning of the next turn's upkeep.
  • Mirage
Disempower

Disempower {1}{W}

Instant
Put target artifact or enchantment on top of its owner's library.
"Mangara is gone. Who among you doubts that I have taken his power?"
—Kaervek
  • Mirage
Divine Retribution

Divine Retribution {1}{W}

Instant
Divine Retribution deals damage to target attacking creature equal to the number of attacking creatures.
"To the undiscerning eye, justice and vengeance can look the same."
—Rashida Scalebane
  • Mirage
Favorable Destiny

Favorable Destiny {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+2 as long as it's white.
Enchanted creature has shroud as long as its controller controls another creature.
  • Mirage
Femeref Healer

Femeref Healer {1}{W}

Creature - Human Cleric
{T}: Prevent the next 1 damage that would be dealt to any target this turn.
"Faith is my shield, and hope is my armor; I am vulnerable only to myself."
—Asmira, Holy Avenger
1/1
  • Mirage
Femeref Knight

Femeref Knight {2}{W}

Creature - Human Knight
Flanking
{W}: Femeref Knight gains vigilance until end of turn.
"I will return / with lizard skins for your sandals. Paint your eyes black and wait for me."
—"Love Song of Night and Day"
2/2
  • Mirage
Femeref Scouts

Femeref Scouts {2}{W}

Creature - Human Scout
"The days before the war were filled with strange portents: scouts and herders spoke of villages reduced to ash, of farmers taken from their fields, and of foul beasts roaming the plains in packs. I know, for I spoke to them all."
—Hakim, Loreweaver
1/4
  • Mirage
Illumination

Illumination {W}{W}

Instant
Counter target artifact or enchantment spell. Its controller gains life equal to its mana value.
"A brilliant light can either illuminate or blind. How will you know which until you open your eyes?"
—Asmira, Holy Avenger
  • Mirage
Iron Tusk Elephant

Iron Tusk Elephant {4}{W}

Creature - Elephant
Trample
"The fury in the lion's eye;
the patience in the hippo's yawn;
the pride within the griffin's cry
are one within the iron tusk's stride."
—"Iron Tusk," Femeref song
3/3
  • Mirage
Ivory Charm

Ivory Charm {W}

Instant
Choose one —
• All creatures get -2/-0 until end of turn.
• Tap target creature.
• Prevent the next 1 damage that would be dealt to any target this turn.
  • Mirage
Jabari's Influence

Jabari's Influence {3}{W}{W}

Instant
Cast this spell only after combat.
Gain control of target nonartifact, nonblack creature that attacked you this turn and put a -1/-0 counter on it.
"Common soldiers can't understand what a sidar knows: the enemy can be a resource."
—Sidar Jabari
  • Mirage
Mangara's Blessing

Mangara's Blessing {2}{W}

Instant
You gain 5 life.
When a spell or ability an opponent controls causes you to discard Mangara's Blessing, you gain 2 life, and you return Mangara's Blessing from your graveyard to your hand at the beginning of the next end step.
  • Mirage
Mangara's Equity

Mangara's Equity {1}{W}{W}

Enchantment
As Mangara's Equity enters the battlefield, choose black or red.
At the beginning of your upkeep, sacrifice Mangara's Equity unless you pay {1}{W}.
Whenever a creature of the chosen color deals damage to you or a white creature you control, Mangara's Equity deals that much damage to that creature.
  • Mirage
Melesse Spirit

Melesse Spirit {3}{W}{W}

Creature - Angel Spirit
Flying, protection from black
Like a laughing knife, immaculate and sharp, is the Melesse.
3/3
  • Mirage
Mtenda Griffin

Mtenda Griffin {3}{W}

Creature - Griffin
Flying
{W}, {T}: Return Mtenda Griffin to its owner's hand and return target Griffin card from your graveyard to your hand. Activate only during your upkeep.
"Unlike Zhalfir, the griffin needs no council to keep harmony among its parts."
—Asmira, Holy Avenger
2/2
  • Mirage