33523 cards found
Arcane Archery

Arcane Archery {2}{G}

Instant
Target creature gets +3/+3 and gains reach and trample until end of turn.
You get a one-time boon with "When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, reach counter, and trample counter on it."
  • Alchemy Horizons: Baldur's Gate
Bog Naughty

Bog Naughty {3}{B}{B}

Creature - Faerie
Flying
{2}{B}, Sacrifice a Food: Target creature gets -3/-3 until end of turn.
"The faerie plucked an acorn off the ground. One knight's quest was about to come to a bitter end."
—Tales of the Fae
3/3
  • Throne of Eldraine
Earth Kingdom Soldier

Earth Kingdom Soldier {4}{G/W}

Creature - Human Soldier
Vigilance
When this creature enters, put a +1/+1 counter on each of up to two target creatures you control.
Trained to be steady as the earth beneath their feet.
3/4
  • Avatar: The Last Airbender
Cyclone Summoner

Cyclone Summoner {5}{U}{U}

Creature - Giant Wizard
When this creature enters, if you cast it from your hand, return all permanents to their owners' hands except for Giants, Wizards, and lands.
Frost giants study for centuries in isolation, honing their ability to harness elemental mayhem.
7/7
Pyre of Heroes

Pyre of Heroes {2}

Artifact
{2}, {T}, Sacrifice a creature: Search your library for a creature card that shares a creature type with the sacrificed creature and has mana value equal to 1 plus that creature's mana value. Put that card onto the battlefield, then shuffle. Activate only as a sorcery.
Related card: Break Expectations
Devastation Tide

Devastation Tide {3}{U}{U}

Sorcery
Return all nonland permanents to their owners' hands.
Miracle {1}{U}
It's hard to argue with a force made of divine will.
Flamestick Courier

Flamestick Courier {2}{R}

Creature - Goblin
You may choose not to untap this creature during your untap step.
{2}{R}, {T}: Target Goblin creature gets +2/+2 and has haste for as long as this creature remains tapped.
2/1
  • Onslaught
Maelstrom Pulse

Maelstrom Pulse {1}{B}{G}

Sorcery
Destroy target nonland permanent and all other permanents with the same name as that permanent.
During the collision of the shards, entire ways of life disappeared without a trace.
Lim-Dûl's Vault

Lim-Dûl's Vault {U}{B}

Instant
Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.
Ria Ivor, Bane of Bladehold

Ria Ivor, Bane of Bladehold {2}{W}{B}

Legendary Creature - Phyrexian Knight
Battle cry
At the beginning of combat on your turn, the next time target creature would deal combat damage to one or more players this combat, prevent that damage. If damage is prevented this way, create that many 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This token can't block."
3/4
  • Phyrexia: All Will Be One Promos 214p 214s
  • Phyrexia: All Will Be One 214 323 475
Witherbloom Apprentice

Witherbloom Apprentice {B}{G}

Creature - Human Druid
Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 1 life and you gain 1 life.
"All we are—every feeling, every action—powered by a single, delicate little organ. Life is so terrifyingly, beautifully fragile."
2/2
Magosi, the Waterveil

Magosi, the Waterveil

Land
This land enters tapped.
{T}: Add {U}.
{U}, {T}: Put an eon counter on this land. Skip your next turn.
{T}, Remove an eon counter from this land and return it to its owner's hand: Take an extra turn after this one.
  • Zendikar
Impede Momentum

Impede Momentum {1}{U}

Sorcery
Tap target creature and put three stun counters on it.
Scry 1.
  • Dominaria United
Mothrider Cavalry

Mothrider Cavalry {2}{W}{W}

Creature - Human Samurai
This spell costs {2} less to cast if you have no other creature cards in hand or if the only other creature cards in your hand are named Mothrider Cavalry.
Flying
Other creatures you control get +1/+1.
2/2
  • Alchemy: Kamigawa
Angel's Trumpet

Angel's Trumpet {3}

Artifact
All creatures have vigilance.
At the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. This artifact deals damage to the player equal to the number of creatures tapped this way.
Rakdos Locket

Rakdos Locket {3}

Artifact
{T}: Add {B} or {R}.
{B/R}{B/R}{B/R}{B/R}, {T}, Sacrifice this artifact: Draw two cards.
"This trinket will gain you admittance to some painfully exclusive gatherings."
—Exava, blood witch
Mycosynthwave

Mycosynthwave

Plane - Secret Lair
All permanents are artifacts in addition to their other types.
All cards that aren't on the battlefield, spells, and permanents are colorless.
Players may spend mana as though it were mana of any color.
Whenever chaos ensues, the next spell you cast this turn has affinity for artifacts.
  • Secret Lair Showcase Planes
Yavimaya Kavu

Yavimaya Kavu {2}{R}{G}

Creature - Kavu
Yavimaya Kavu's power is equal to the number of red creatures on the battlefield.
Yavimaya Kavu's toughness is equal to the number of green creatures on the battlefield.
Kavu hunt prey in packs—one kavu hunts a pack of prey.
*/*
  • Invasion
Sudden Insight

Sudden Insight {4}{U}{U}

Instant
Draw a card for each different mana value among nonland cards in your graveyard.
A lucky draw from the Deck of Many Things gave Voltusk an inexplicable flash of understanding that he spent the rest of his life trying to repeat.
Ashcoat of the Shadow Swarm

Ashcoat of the Shadow Swarm {3}{B}

Legendary Creature - Rat Warlock
Whenever Ashcoat attacks or blocks, other Rats you control get +X/+X until end of turn, where X is the number of Rats you control.
At the beginning of your end step, you may mill four cards. If you do, return up to two Rat creature cards from your graveyard to your hand.
3/4
  • Jumpstart 2022
Caustic Tar

Caustic Tar {4}{B}{B}

Enchantment - Aura
Enchant land
Enchanted land has "{T}: Target player loses 3 life."
A forest fire can rejuvenate the land, but the tar's vile consumption leaves the land forever ruined.
Pillory of the Sleepless

Pillory of the Sleepless {1}{W}{B}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
Enchanted creature has "At the beginning of your upkeep, you lose 1 life."
Which is worse—the sleep which never ends or that which never comes?
Invasion of the Giants

Invasion of the Giants {U}{R}

Enchantment - Saga
I — Scry 2.
II — Draw a card. Then you may reveal a Giant card from your hand. When you do, this Saga deals 2 damage to target opponent or planeswalker.
III — The next Giant spell you cast this turn costs {2} less to cast.
  • Kaldheim
Avabruck Caretaker
Hollowhenge Huntmaster

Avabruck Caretaker {4}{G}{G}

Creature - Human Werewolf
Hexproof
At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control.
Daybound
4/4
Card has other part: Hollowhenge Huntmaster
Mirror-Shield Hoplite

Mirror-Shield Hoplite {R}{W}

Creature - Human Soldier
Vigilance
Whenever a creature you control becomes the target of a backup ability, copy that ability. You may choose new targets for the copy. This ability triggers only once each turn.
In the shield's gleaming surface, the Phyrexian saw a reflection of what it once had been, and paused.
2/2
  • March of the Machine