2369 cards found
Talisman of Impulse

Talisman of Impulse {2}

Artifact
{T}: Add {C}.
{T}: Add {R} or {G}. Talisman of Impulse deals 1 damage to you.
Talisman of Indulgence

Talisman of Indulgence {2}

Artifact
{T}: Add {C}.
{T}: Add {B} or {R}. Talisman of Indulgence deals 1 damage to you.
Talisman of Progress

Talisman of Progress {2}

Artifact
{T}: Add {C}.
{T}: Add {W} or {U}. Talisman of Progress deals 1 damage to you.
Talisman of Unity

Talisman of Unity {2}

Artifact
{T}: Add {C}.
{T}: Add {G} or {W}. Talisman of Unity deals 1 damage to you.
Talon Trooper

Talon Trooper {1}{W}{U}

Creature - Bird Scout
Flying
"The volcanic winds make a maze of the skies of Jund. If we mean to invade, we must first learn their invisible paths."
2/3
Tameshi, Reality Architect

Tameshi, Reality Architect {2}{U}

Legendary Creature - Moonfolk Wizard
Whenever one or more noncreature permanents are returned to hand, draw a card. This ability triggers only once each turn.
{X}{W}, Return a land you control to its owner's hand: Return target artifact or enchantment card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery.
2/3
Tana, the Bloodsower

Tana, the Bloodsower {2}{R}{G}

Legendary Creature - Elf Druid
Trample
Whenever Tana, the Bloodsower deals combat damage to a player, create that many 1/1 green Saproling creature tokens.
Partner
2/2
Targ Nar, Demon-Fang Gnoll

Targ Nar, Demon-Fang Gnoll {R}{G}

Legendary Creature - Gnoll
Pack tactics — Whenever Targ Nar, Demon-Fang Gnoll attacks, if you attacked with creatures with total power 6 or greater this combat, attacking creatures get +1/+0 until end of turn.
{2}{R}{G}: Double Targ Nar's power and toughness until end of turn.
2/2
  • Adventures in the Forgotten Realms
Tarkir Duneshaper
Burnished Dunestomper

Tarkir Duneshaper {W}

Creature - Dog Warrior
{4}{G/P}: Transform Tarkir Duneshaper. Activate only as a sorcery.
"Obey the teachings of the dragonlords, for they provide all. They grant us magic and safety, and in return we offer respect."
—Baihir, Dromoka mage
1/2
Card has other part: Burnished Dunestomper
  • March of the Machine
Tasha, Unholy Archmage

Tasha, Unholy Archmage {2}{U}{B}

Legendary Planeswalker - Tasha
[+1]: Until your next turn, whenever a creature attacks you or Tasha, Unholy Archmage, put a -1/-1 counter on that creature.
[–2]: Target opponent puts a creature card of their choice from their graveyard onto the battlefield under your control. That creature gains ward {2}.
[–6]: Target opponent reveals cards from the top of their library until they reveal three creature cards. Put those cards onto the battlefield under your control. That player puts the rest into their graveyard.
Loyalty:
4
  • Alchemy Horizons: Baldur's Gate
Tasha, the Witch Queen

Tasha, the Witch Queen {3}{U}{B}

Legendary Planeswalker - Tasha
Whenever you cast a spell you don't own, create a 3/3 black Demon creature token.
[+1]: Draw a card. For each opponent, exile up to one target instant or sorcery card from that player's graveyard and put a page counter on it.
[–3]: You may cast a spell from among cards in exile with page counters on them without paying its mana cost.
Tasha, the Witch Queen can be your commander.
Loyalty:
4
  • Battle for Baldur's Gate Promos
  • Commander Legends: Battle for Baldur's Gate 294 364
Tattered Drake

Tattered Drake {4}{U}

Creature - Zombie Drake
Flying
{B}: Regenerate Tattered Drake.
"Drakes embody the worst of Ravnica: great potential, twisted by selfishness and greed."
—Razia
2/2
  • Ravnica: City of Guilds
Tattermunge Duo

Tattermunge Duo {2}{R/G}

Creature - Goblin Warrior Shaman
Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn.
Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn.
2/3
  • Shadowmoor
Tattermunge Maniac

Tattermunge Maniac {R/G}

Creature - Goblin Warrior
Tattermunge Maniac attacks each combat if able.
It shows up at one meal wearing the carcass of the last.
2/1
  • Shadowmoor
Tattermunge Witch

Tattermunge Witch {1}{R/G}

Creature - Goblin Shaman
{R}{G}: Each blocked creature gets +1/+0 and gains trample until end of turn.
The Tattermunge gang has no words for the spell that whips their instinctual rage into a frenzy. They only know they like it.
2/1
Teferi Akosa of Zhalfir
Invasion of New Phyrexia

Teferi Akosa of Zhalfir

Legendary Planeswalker - Teferi
(Color indicator: Teferi Akosa of Zhalfir is white and blue)
[+1]: Draw two cards. Then discard two cards unless you discard a creature card.
[–2]: You get an emblem with "Knights you control get +1/+0 and have ward {1}."
[–3]: Tap any number of untapped creatures you control. When you do, shuffle target nonland permanent an opponent controls with mana value X or less into its owner's library, where X is the number of creatures tapped this way.
Loyalty:
4
Card has other part: Invasion of New Phyrexia
Teferi's Care

Teferi's Care {2}{W}

Enchantment
{W}, Sacrifice an enchantment: Destroy target enchantment.
{3}{U}{U}: Counter target enchantment spell.
"If I do nothing else, I will protect my people."
—Teferi
  • Invasion
Teferi's Contingency

Teferi's Contingency {W}{U}{U}

Instant
Counter target spell. Each card in its controller's graveyard, hand, and library with the same name as that spell perpetually gains "This spell costs {2} more to cast."
  • Alchemy: Dominaria
Teferi's Honor Guard

Teferi's Honor Guard {2}{W}

Creature - Human Knight
Flanking
{U}{U}: Teferi's Honor Guard phases out.
"They may seem ceremonial, but their swords are still sharp."
—Kipkemboi, Kukemssa pirate
2/2
Teferi's Moat

Teferi's Moat {3}{W}{U}

Enchantment
As Teferi's Moat enters, choose a color.
Creatures of the chosen color without flying can't attack you.
"Isolation is not the answer."
—Urza, to Teferi
Teferi, Hero of Dominaria

Teferi, Hero of Dominaria {3}{W}{U}

Legendary Planeswalker - Teferi
[+1]: Draw a card. At the beginning of the next end step, untap up to two lands.
[–3]: Put target nonland permanent into its owner's library third from the top.
[–8]: You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls."
Loyalty:
4
Teferi, Time Raveler

Teferi, Time Raveler {1}{W}{U}

Legendary Planeswalker - Teferi
Each opponent can cast spells only any time they could cast a sorcery.
[+1]: Until your next turn, you may cast sorcery spells as though they had flash.
[–3]: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.
Loyalty:
4
Related card: Teferi, Time Raveler (Alchemy)
Teferi, Time Raveler (Alchemy)

Teferi, Time Raveler (Alchemy) {2}{W}{U}

Legendary Planeswalker - Teferi
Your opponents can't cast spells during your turn.
[+1]: Until your next turn, you may cast sorcery spells as though they had flash.
[–3]: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.
Loyalty:
5
Related card: Teferi, Time Raveler
  • War of the Spark
Teferi, Timebender

Teferi, Timebender {4}{W}{U}

Legendary Planeswalker - Teferi
[+2]: Untap up to one target artifact or creature.
[–3]: You gain 2 life and draw two cards.
[–9]: Take an extra turn after this one.
Loyalty:
5
Related card: Niambi, Faithful Healer
  • Dominaria
Teferi, Who Slows the Sunset

Teferi, Who Slows the Sunset {2}{W}{U}

Legendary Planeswalker - Teferi
[+1]: Choose up to one target artifact, up to one target creature, and up to one target land. Untap the chosen permanents you control. Tap the chosen permanents you don't control. You gain 2 life.
[–2]: Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
[–7]: You get an emblem with "Untap all permanents you control during each opponent's untap step" and "You draw a card during each opponent's draw step."
Loyalty:
4