29661 cards found
Sengir Vampire

Sengir Vampire {3}{B}{B}

Creature - Vampire
Flying
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.
Empires rise and fall, but evil is eternal.
4/4
Severed Legion

Severed Legion {1}{B}{B}

Creature - Zombie
Fear
No one in Aphetto answers a knock at the door after sundown.
2/2
Related card: Skirk Shaman
Sleeper Agent

Sleeper Agent {B}

Creature - Phyrexian Minion
When Sleeper Agent enters the battlefield, target opponent gains control of it.
At the beginning of your upkeep, Sleeper Agent deals 2 damage to you.
3/3
Soul Feast

Soul Feast {3}{B}{B}

Sorcery
Target player loses 4 life and you gain 4 life.
"I smell the tang of a mortal's fresh blood. I hear it sliding wetly beneath its skin. My hunger cannot refuse the invitation."
—Yuri, Sengir vampire
Spineless Thug

Spineless Thug {1}{B}

Creature - Phyrexian Zombie Mercenary
Spineless Thug can't block.
What it lacks in backbone, it makes up for in cruelty.
2/2
Stronghold Discipline

Stronghold Discipline {2}{B}{B}

Sorcery
Each player loses 1 life for each creature they control.
In Urborg, the instigators of each new rebellion are soaked in the blood of the last.
Terror

Terror {1}{B}

Instant
Destroy target nonartifact, nonblack creature. It can't be regenerated.
Related card: Garth One-Eye
Thrull Surgeon

Thrull Surgeon {1}{B}

Creature - Thrull
{1}{B}, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.
"Just take a little off the top."
1/1
Underworld Dreams

Underworld Dreams {B}{B}{B}

Enchantment
Whenever an opponent draws a card, Underworld Dreams deals 1 damage to that player.
"In the drowsy dark cave of the mind, dreams build their nest with fragments dropped from day's caravan."
—Rabindranath Tagore
Unholy Strength

Unholy Strength {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+1.
Such power grows the body as it shrinks the soul.
Vampire Bats

Vampire Bats {B}

Creature - Bat
Flying
{B}: Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn.
0/1
Anaba Bodyguard

Anaba Bodyguard {3}{R}

Creature - Minotaur
First strike
"They who challenge a minotaur enjoy the taste of their own blood."
—Mirri of the Weatherlight
2/3
Related card: Apocalypse Chime
Arcane Teachings

Arcane Teachings {2}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has "{T}: This creature deals 1 damage to any target."
Beacon of Destruction

Beacon of Destruction {3}{R}{R}

Instant
Beacon of Destruction deals 5 damage to any target. Shuffle Beacon of Destruction into its owner's library.
The Great Furnace's blessing is a spectacular sight, but the best view comes at a high cost.
Blaze

Blaze {X}{R}

Sorcery
Blaze deals X damage to any target.
Bloodfire Colossus

Bloodfire Colossus {6}{R}{R}

Creature - Giant
{R}, Sacrifice Bloodfire Colossus: It deals 6 damage to each creature and each player.
It took all its strength to contain the fire within.
6/6
Bloodrock Cyclops

Bloodrock Cyclops {2}{R}

Creature - Cyclops
Bloodrock Cyclops attacks each combat if able.
"There are only fifty words in the cyclops language, and ten of them mean 'kill.'"
—Ertai
3/3
Bogardan Firefiend

Bogardan Firefiend {2}{R}

Creature - Elemental Spirit
When Bogardan Firefiend dies, it deals 2 damage to target creature.
"The next one who tells me to relax and curl up by a fire is dead."
—Mirri of the Weatherlight
2/1
Cone of Flame

Cone of Flame {3}{R}{R}

Sorcery
Cone of Flame deals 1 damage to any target, 2 damage to another target, and 3 damage to a third target.
Cryoclasm

Cryoclasm {2}{R}

Sorcery
Destroy target Plains or Island. Cryoclasm deals 3 damage to that land's controller.
The people of Terisiare had come to live on frozen fields as though on solid ground. Nothing reminded them of the difference more clearly than the rifts brought on by the Thaw.
Demolish

Demolish {3}{R}

Sorcery
Destroy target artifact or land.
"Pound the steel until it fits. Doesn't work? Bash to bits."
—Dwarven forging song
Dragon Roost

Dragon Roost {4}{R}{R}

Enchantment
{5}{R}{R}: Create a 5/5 red Dragon creature token with flying.
Dragons erupt from peaks of chaos and flow from rivers of molten rage.
Duct Crawler

Duct Crawler {R}

Creature - Insect
{1}{R}: Target creature can't block Duct Crawler this turn.
"Boss told us to try and train 'em. Trained it to attack—it ate Flugg. Trained it to run fast—it got away. Success!"
—Dlig, goblin spelunker
1/1
Earth Elemental

Earth Elemental {3}{R}{R}

Creature - Elemental
Earth elementals have the eternal strength of stone and the endurance of mountains. Primordially connected to the land they inhabit, they take a long-term view of things, scorning the impetuous haste of short-lived mortal creatures.
4/5
Firebreathing

Firebreathing {R}

Enchantment - Aura
Enchant creature
{R}: Enchanted creature gets +1/+0 until end of turn.