243 cards found
Sky-Eel School

Sky-Eel School {3}{U}{U}

Creature - Fish
Flying
When Sky-Eel School enters the battlefield, draw a card, then discard a card.
They swim on tides few can see, away from a threat few yet understand.
3/3
  • Scars of Mirrodin
Skywarp Skaab

Skywarp Skaab {3}{U}{U}

Creature - Zombie Drake
Flying
When Skywarp Skaab enters the battlefield, you may exile two creature cards from your graveyard. If you do, draw a card.
"If I wanted all the parts to match, I wouldn't have become a stitcher."
—Barton, stitcher
2/5
Sludge Monster

Sludge Monster {3}{U}{U}

Creature - Horror
Whenever Sludge Monster enters the battlefield or attacks, put a slime counter on up to one other target creature.
Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2.
Tracking it isn't the hard part.
5/5
Soul Seizer
Ghastly Haunting

Soul Seizer {3}{U}{U}

Creature - Spirit
Flying
When Soul Seizer deals combat damage to a player, you may transform it. If you do, attach it to target creature that player controls.
1/3
Card has other part: Ghastly Haunting
  • Dark Ascension
Soul of the Rapids

Soul of the Rapids {3}{U}{U}

Creature - Elemental
Flying
Hexproof
With Kumena in control of the Immortal Sun, the rapids rose from their riverbeds and the waterfalls took flight.
3/2
  • Rivals of Ixalan
Soulblade Djinn

Soulblade Djinn {3}{U}{U}

Creature - Djinn
Flying
Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.
He grants endless wishes, as long as you always wish for a blade.
4/3
Spell Swindle

Spell Swindle {3}{U}{U}

Instant
Counter target spell. Create X Treasure tokens, where X is that spell's mana value.
Spellweaver Volute

Spellweaver Volute {3}{U}{U}

Enchantment - Aura
Enchant instant card in a graveyard
Whenever you cast a sorcery spell, copy the enchanted instant card. You may cast the copy without paying its mana cost. If you do, exile the enchanted card and attach Spellweaver Volute to another instant card in a graveyard.
Sphinx of Clear Skies

Sphinx of Clear Skies {3}{U}{U}

Creature - Sphinx
Flying, ward {2}
Domain — Whenever Sphinx of Clear Skies deals combat damage to a player, reveal the top X cards of your library, where X is the number of basic land types among lands you control. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
5/5
Sphinx of Lost Truths

Sphinx of Lost Truths {3}{U}{U}

Creature - Sphinx
Kicker {1}{U}
Flying
When Sphinx of Lost Truths enters the battlefield, draw three cards. Then if it wasn't kicked, discard three cards.
3/5
  • Zendikar
Sphinx's Disciple

Sphinx's Disciple {3}{U}{U}

Creature - Human Wizard
Flying
Inspired — Whenever Sphinx's Disciple becomes untapped, draw a card.
Few dare to brave the Dakra Isles. Those who return are forever changed.
2/2
  • Born of the Gods
Spiketail Drake

Spiketail Drake {3}{U}{U}

Creature - Drake
Flying
Sacrifice Spiketail Drake: Counter target spell unless its controller pays {3}.
"The spell will have to wait," said Alexi, pointing up. "Drakes."
3/3
  • Prophecy
Split the Party

Split the Party {3}{U}{U}

Sorcery
Choose target player. Return half the creatures they control to their owner's hand, rounded up.
Don't.
  • Adventures in the Forgotten Realms
Squidnapper

Squidnapper {3}{U}{U}

Creature - Squid Pirate
When Squidnapper enters the battlefield, gain control of target creature an opponent controls until Squidnapper leaves the battlefield or that player pays the ransom.
Ransom — {6} and 2 life
3/4
Step Between Worlds

Step Between Worlds {3}{U}{U}

Sorcery
Each player may shuffle their hand and graveyard into their library. Each player who does draws seven cards. Exile Step Between Worlds.
Plot {4}{U}{U}
  • Outlaws of Thunder Junction 70 321
Step Through

Step Through {3}{U}{U}

Sorcery
Return two target creatures to their owners' hands.
Wizardcycling {2}
Doors open both ways.
  • Modern Horizons 2 66 392
Stitcher Geralf

Stitcher Geralf {3}{U}{U}

Legendary Creature - Human Wizard
{2}{U}, {T}: Each player mills three cards. Exile up to two creature cards put into graveyards this way. Create an X/X blue Zombie creature token, where X is the total power of the cards exiled this way.
3/4
Stormcloud Spirit

Stormcloud Spirit {3}{U}{U}

Creature - Spirit
Flying
The spirits of all the rivers and oceans came together as an unstoppable force, unleashing their fury as lightning and thunder.
4/4
Stormsurge Kraken

Stormsurge Kraken {3}{U}{U}

Creature - Kraken
Hexproof
Lieutenant — As long as you control your commander, Stormsurge Kraken gets +2/+2 and has "Whenever Stormsurge Kraken becomes blocked, you may draw two cards."
Most see krakens as wantonly violent, failing to notice their meticulous attention to detail when dismantling a vessel.
5/5
Stormwing Entity

Stormwing Entity {3}{U}{U}

Creature - Elemental
This spell costs {2}{U} less to cast if you've cast an instant or sorcery spell this turn.
Flying
Prowess
When Stormwing Entity enters the battlefield, scry 2.
3/3
Sturmgeist

Sturmgeist {3}{U}{U}

Creature - Spirit
Flying
Sturmgeist's power and toughness are each equal to the number of cards in your hand.
Whenever Sturmgeist deals combat damage to a player, draw a card.
*/*
  • Innistrad
Sun Ce, Young Conquerer

Sun Ce, Young Conquerer {3}{U}{U}

Legendary Creature - Human Soldier
Horsemanship
When Sun Ce, Young Conquerer enters the battlefield, you may return target creature to its owner's hand.
3/3
Sunder

Sunder {3}{U}{U}

Instant
Return all lands to their owners' hands.
Sunken Hope

Sunken Hope {3}{U}{U}

Enchantment
At the beginning of each player's upkeep, that player returns a creature they control to its owner's hand.
"I don't concern myself with my enemy's hopes. Hopes follow the tides. They will retreat soon enough."
—Ambassador Laquatus
Supreme Inquisitor

Supreme Inquisitor {3}{U}{U}

Creature - Human Wizard
Tap five untapped Wizards you control: Search target player's library for up to five cards and exile them. Then that player shuffles.
"It's hard to fight on an empty mind."
1/3
  • Onslaught