259 cards found
Roaming Ghostlight

Roaming Ghostlight {3}{U}{U}

Creature - Spirit
Flying
When this creature enters, return up to one target non-Spirit creature to its owner's hand.
Some who die senseless deaths return as formless spirits, seeking answers where there are none.
3/2
Salvager of Secrets

Salvager of Secrets {3}{U}{U}

Creature - Merfolk Wizard
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
The greatest treasure of the deep is an echo from above.
2/2
Saprazzan Bailiff

Saprazzan Bailiff {3}{U}{U}

Creature - Merfolk
When this creature enters, exile all artifact and enchantment cards from all graveyards.
When this creature leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands.
2/2
  • Mercadian Masques
Sealock Monster

Sealock Monster {3}{U}{U}

Creature - Octopus
This creature can't attack unless defending player controls an Island.
{5}{U}{U}: Monstrosity 3.
When this creature becomes monstrous, target land becomes an Island in addition to its other types.
5/5
Senator Peacock

Senator Peacock {3}{U}{U}

Legendary Creature - Human Advisor
Artifacts you control are Clues in addition to their other types and have "{2}, Sacrifice this artifact: Draw a card."
Whenever you sacrifice a Clue, target creature can't be blocked this turn.
3/4
  • Ravnica: Clue Edition
Serra Sphinx

Serra Sphinx {3}{U}{U}

Creature - Sphinx
Flying, vigilance
Sphinxes drink from the mystic meres of Serra's realm, where their keen eyes watch reflections of what is and what is yet to come.
4/4
Related card: Serra Angel
Shield Broker

Shield Broker {3}{U}{U}

Creature - Octopus Advisor
When this creature enters, put a shield counter on target noncommander creature you don't control. You gain control of that creature for as long as it has a shield counter on it.
3/4
Shipwreck Dowser

Shipwreck Dowser {3}{U}{U}

Creature - Merfolk Wizard
Prowess
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Lost at sea doesn't have to mean lost forever.
3/3
Silver Wyvern

Silver Wyvern {3}{U}{U}

Creature - Drake
Flying
{U}: Change the target of target spell or ability that targets only this creature. The new target must be a creature.
4/3
Siren of the Fanged Coast

Siren of the Fanged Coast {3}{U}{U}

Creature - Siren
Flying
Tribute 3
When this creature enters, if tribute wasn't paid, gain control of target creature.
1/1
  • Born of the Gods
Sky Swallower

Sky Swallower {3}{U}{U}

Creature - Leviathan
Flying
When this creature enters, target opponent gains control of all other permanents you control.
Would you trade the world for such a pet?
8/8
  • Guildpact
Sky-Eel School

Sky-Eel School {3}{U}{U}

Creature - Fish
Flying
When this creature enters, draw a card, then discard a card.
They swim on tides few can see, away from a threat few yet understand.
3/3
Skyship Buccaneer

Skyship Buccaneer {3}{U}{U}

Creature - Human Pirate
Flying
Raid — When this creature enters, if you attacked this turn, draw a card.
"It's a pirate's nature to be free of law. Gravity is no exception."
—Kari Zev, skyship captain
4/3
  • Foundations
Skywarp Skaab

Skywarp Skaab {3}{U}{U}

Creature - Zombie Drake
Flying
When this creature enters, you may exile two creature cards from your graveyard. If you do, draw a card.
"If I wanted all the parts to match, I wouldn't have become a stitcher."
—Barton, stitcher
2/5
Sludge Monster

Sludge Monster {3}{U}{U}

Creature - Horror
Whenever this creature enters or attacks, put a slime counter on up to one other target creature.
Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2.
Tracking it isn't the hard part.
5/5
Soul Seizer
Ghastly Haunting

Soul Seizer {3}{U}{U}

Creature - Spirit
Flying
When this creature deals combat damage to a player, you may transform it. If you do, attach it to target creature that player controls.
1/3
Card has other part: Ghastly Haunting
  • Dark Ascension
Soul of the Rapids

Soul of the Rapids {3}{U}{U}

Creature - Elemental
Flying
Hexproof
With Kumena in control of the Immortal Sun, the rapids rose from their riverbeds and the waterfalls took flight.
3/2
  • Rivals of Ixalan
Soulblade Djinn

Soulblade Djinn {3}{U}{U}

Creature - Djinn
Flying
Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.
He grants endless wishes, as long as you always wish for a blade.
4/3
Spell Swindle

Spell Swindle {3}{U}{U}

Instant
Counter target spell. Create X Treasure tokens, where X is that spell's mana value.
Spellweaver Volute

Spellweaver Volute {3}{U}{U}

Enchantment - Aura
Enchant instant card in a graveyard
Whenever you cast a sorcery spell, copy the enchanted instant card. You may cast the copy without paying its mana cost. If you do, exile the enchanted card and attach this Aura to another instant card in a graveyard.
Sphinx of Clear Skies

Sphinx of Clear Skies {3}{U}{U}

Creature - Sphinx
Flying, ward {2}
Domain — Whenever this creature deals combat damage to a player, reveal the top X cards of your library, where X is the number of basic land types among lands you control. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
5/5
Sphinx of Lost Truths

Sphinx of Lost Truths {3}{U}{U}

Creature - Sphinx
Kicker {1}{U}
Flying
When this creature enters, draw three cards. Then if it wasn't kicked, discard three cards.
3/5
  • Zendikar
Sphinx's Disciple

Sphinx's Disciple {3}{U}{U}

Creature - Human Wizard
Flying
Inspired — Whenever this creature becomes untapped, draw a card.
Few dare to brave the Dakra Isles. Those who return are forever changed.
2/2
  • Born of the Gods
Spiketail Drake

Spiketail Drake {3}{U}{U}

Creature - Drake
Flying
Sacrifice this creature: Counter target spell unless its controller pays {3}.
"The spell will have to wait," said Alexi, pointing up. "Drakes."
3/3
Split the Party

Split the Party {3}{U}{U}

Sorcery
Choose target player. Return half the creatures they control to their owner's hand, rounded up.
Don't.
  • Adventures in the Forgotten Realms