333 cards found
Merfolk of the Depths

Merfolk of the Depths {4}{G/U}{G/U}

Creature - Merfolk Soldier
Flash
When giant sinkholes opened across Ravnica, they revealed buried oceans and the merfolk, once thought to be extinct.
4/2
  • Gatecrash
Merrow Grimeblotter

Merrow Grimeblotter {3}{U/B}

Creature - Merfolk Wizard
{1}{U/B}, {Q}: Target creature gets -2/-0 until end of turn.
Grimeblotters spend so much time in the Dark Meanders that they're able to bring a piece with them wherever they go.
2/2
  • Shadowmoor
Messenger Falcons

Messenger Falcons {2}{G/U}{W}

Creature - Bird
Flying
When Messenger Falcons enters the battlefield, draw a card.
So many aven had died scouting the distant fronts that the knight-captains recruited Nayan falcons as couriers.
2/2
  • Alara Reborn
Mindwrack Liege

Mindwrack Liege {3}{U/R}{U/R}{U/R}

Creature - Horror
Other blue creatures you control get +1/+1.
Other red creatures you control get +1/+1.
{U/R}{U/R}{U/R}{U/R}: You may put a blue or red creature card from your hand onto the battlefield.
4/4
  • Eventide
Minister of Impediments

Minister of Impediments {2}{W/U}

Creature - Human Advisor
{T}: Tap target creature.
When it takes forever to learn all the rules, no time is left for breaking them.
1/1
  • Dissension
Mirror Sheen

Mirror Sheen {1}{U/R}{U/R}

Enchantment
{1}{U/R}{U/R}: Copy target instant or sorcery spell that targets you. You may choose new targets for the copy.
Even treefolk witches steer clear of the unpredictable woods near Glen Elendra. Spells refract off the glamer-polished trees and the eyes of lurking pucas.
  • Eventide
Mirrorweave

Mirrorweave {2}{W/U}{W/U}

Instant
Each other creature becomes a copy of target nonlegendary creature until end of turn.
"Those who are different are untrustworthy, unpredictable. Put your safety in the hands of your own kind."
—Bowen, Barrenton guardcaptain
Mistmeadow Witch

Mistmeadow Witch {1}{W/U}

Creature - Kithkin Wizard
{2}{W}{U}: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Olka collected the evening mist for years, studying its secrets. Once she learned its essence, she could vanish with a thought.
1/1
Moonhold

Moonhold {2}{R/W}

Instant
Target player can't play lands this turn if {R} was spent to cast this spell and can't cast creature spells this turn if {W} was spent to cast this spell.
  • Eventide
Morselhoarder

Morselhoarder {4}{R/G}{R/G}

Creature - Elemental
Morselhoarder enters the battlefield with two -1/-1 counters on it.
Remove a -1/-1 counter from Morselhoarder: Add one mana of any color.
It scours the hills for living matter, savoring even the tang of poisonous fungi.
6/4
  • Shadowmoor
Mourning Thrull

Mourning Thrull {1}{W/B}

Creature - Thrull
Flying
Whenever Mourning Thrull deals damage, you gain that much life.
During their ascent to spirithood, patriarchs of Orzhova shed both flesh and emotion. This earthly slag is collected and formed into thrulls.
1/1
  • Guildpact
Mudbrawler Raiders

Mudbrawler Raiders {2}{R/G}{R/G}

Creature - Goblin Warrior
Mudbrawler Raiders can't be blocked by blue creatures.
To reach the ravine of the Wanderbrine River, they were told to take the shortcut "through the mountains." They took the directions literally.
3/3
  • Shadowmoor
Murderous Redcap

Murderous Redcap {2}{B/R}{B/R}

Creature - Goblin Assassin
When Murderous Redcap enters the battlefield, it deals damage equal to its power to any target.
Persist
2/2
Murkfiend Liege

Murkfiend Liege {2}{G/U}{G/U}{G/U}

Creature - Horror
Other green creatures you control get +1/+1.
Other blue creatures you control get +1/+1.
Untap all green and/or blue creatures you control during each other player's untap step.
4/4
Nahiri, Storm of Stone

Nahiri, Storm of Stone {2}{R/W}{R/W}

Legendary Planeswalker - Nahiri
As long as it's your turn, creatures you control have first strike and equip abilities you activate cost {1} less to activate.
[–X]: Nahiri, Storm of Stone deals X damage to target tapped creature.
Loyalty:
6
Nature's Chant

Nature's Chant {1}{G/W}

Instant
Destroy target artifact or enchantment.
"Plant every sword. Embrace every soul."
—Trostani
  • Modern Horizons
Naya Hushblade

Naya Hushblade {R/W}{G}

Creature - Elf Rogue
As long as you control another multicolored permanent, Naya Hushblade gets +1/+1 and has shroud.
2/1
  • Alara Reborn
Nightsky Mimic

Nightsky Mimic {1}{W/B}

Creature - Shapeshifter
Whenever you cast a spell that's both white and black, Nightsky Mimic has base power and toughness 4/4 until end of turn and gains flying until end of turn.
A mimic need only touch a being to learn its shape, but touching usually leads to mauling and messily eating.
2/1
  • Eventide
Nightveil Specter

Nightveil Specter {U/B}{U/B}{U/B}

Creature - Specter
Flying
Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of their library.
You may play cards exiled with Nightveil Specter.
2/3
Nip Gwyllion

Nip Gwyllion {W/B}

Creature - Hag
Lifelink
Once your life and all your worldly possessions have been surrendered to her, a gwyllion can be surprisingly civilized.
1/1
  • Eventide
Nivmagus Elemental

Nivmagus Elemental {U/R}

Creature - Elemental
Exile an instant or sorcery spell you control: Put two +1/+1 counters on Nivmagus Elemental.
When it escaped, the experimenters hesitated. It would cause untold havoc, yet they wished to see it in action.
1/2
  • Return to Ravnica
Nobilis of War

Nobilis of War {R/W}{R/W}{R/W}{R/W}{R/W}

Creature - Spirit Avatar
Flying
Attacking creatures you control get +2/+0.
"A great siege is a banquet to him; a long and terrible battle, the most exquisite delicacy."
—The Seer's Parables
3/4
Noggle Bandit

Noggle Bandit {1}{U/R}{U/R}

Creature - Noggle Rogue
Noggle Bandit can't be blocked except by creatures with defender.
Noggles believe that they were the first race ever to walk Shadowmoor. They don't "steal." They just take back what's rightfully theirs.
2/2
Noggle Bridgebreaker

Noggle Bridgebreaker {2}{U/R}{U/R}

Creature - Noggle Rogue
When Noggle Bridgebreaker enters the battlefield, return a land you control to its owner's hand.
"It's always funny till someone gets hurt. Then it's hilarious."
4/3
  • Eventide
Noggle Hedge-Mage

Noggle Hedge-Mage {2}{U/R}

Creature - Noggle Wizard
When Noggle Hedge-Mage enters the battlefield, if you control two or more Islands, you may tap two target permanents.
When Noggle Hedge-Mage enters the battlefield, if you control two or more Mountains, you may have Noggle Hedge-Mage deal 2 damage to target player or planeswalker.
2/2
  • Eventide